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No Pet Sorcerer in need of help with the build

DahliaNightshade
DahliaNightshade
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Hello, since the release of Update 35 I lost some DPS on my magicka sorcerer and I am here to ask your help to increase it a little bit, if possible.

I don't like pets, so I always played a no-pet build, and I don't do trials, I do 4-man content, mostly veteran dungeons.

My tests have been done against the Abomination World Boss in Deshaan, against whom I got between 44k and 46k before the update, while now I can only get a maximum of 38k or 39k.

I used the following gear:

- Zaan (2x)
- Mother's Sorrow (5x)(Body pieces)
- Medusa (5x)(3x Jewelry + Inferno staff on the Front Bar)
- Perfected Maelstrom Inferno Staff

And the following skills:

- Front Bar:
- Elemental Weapon
- Crystal Fragment
- Haunting Curse
- Inner Light
- Bound Aegis
- Greater Storm Atronach

- Back Bar:
- Unstable Wall of Elements
- Mystic Orb
- Critical Surge
- Elemental Drain
- Bound Aegis
- Shooting Star


Mundus Stone:

- Shadow


Unfortunately, our healer is often not with us, so this is the reason why I slot Elemental Drain, and I use Critical Surge to give me Major Sorcery while using potions that give me Critical Damage + Health + Magicka, which helps me staying alive.

With this exact setup I dropped from the aforementioned 46k to 32k, so I adjusted the build, changing two skills and the gear and Mundus Stone and went back up to 38/39k.

Gear:

- Zaan (2x)
- Julianos (5x)(Body pieces)
- Grave Inevitability (5x)(3x Jewelry + Inferno staff on the Front Bar)
- Perfected Maelstrom Inferno Staff

All body pieces are Divines + Magicka Enchantments
Jewelry pieces are all Bloodthirsty + Spell Damage Enchantment
Front Bar staff is Precise + Flame Damage Enchantment
Back Bar Maelstrom staff is Infused + Weapon Damage Enchantment

Skills: everything is like before exception made for Mage's Wrath that replaced Inner Light on the Front Bar and Lightning Flood that replaced Mystic Orb on the Back Bar.

Mundus Stone:

- Thief


Champion Points:

- Deadly Aim
- Wrathful Strikes
- Master-At-Arms
- Fighting Finesse

- Boundless Vitality
- Fortified
- Bastion
- Siphoning Spells


Considering that I don't want to use pets, do you guys see something else I could do to improve?

I have the following sets available or reconstructable:

- Relequen
- Pillar of Nirn
- Siroria
- False Gods Devotion
- Tzogvin

I do NOT have Bahsei's Mania or Whorl of Depths.




Thank you all for your input.

Cheers

Dahlia
  • Turtle_Bot
    Turtle_Bot
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    Unfortunately, the class has been pigeonholed into running pets for years now, no pet builds are essentially nonexistent and have been for a while.

    As for suggestions, if your group has a way to provide minor force already, you could swap medusa for orders wrath. being a crafted set, orders wrath will give you access to the stronger medium armor passives which will buff your damage quite a bit over light armor, especially if your tank is already providing both breaches.

    For skills, you could switch atro to the back bar and slot dawnbreaker on the front bar, use atro and swap to front with db giving you +3% damage instead of the +2% that the sorc passives give for slotting atro.
    depending on how complex you want your rotations to be, you could swap out bound aegis for either bound armaments or slot channeled acceleration to give you minor force for 60 seconds (i think its 60 seconds) or the fighters guild barbed trap skill on the back bar as another dot that also grants minor force and slot camo hunter on the front bar for major prophecy/sorcery as well as minor berserk and an additional +3% damage from fighters guild passives over the 2% from sorc passives.

    If you don't mind switching to melee for the front bar, you could swap ele weapon for arterial burst and run dual wield weapons on the front bar which give insane buffs to base damage compared to destro staves.

    from the available sets you have mentioned, pillar of nirn is one of the strongest sets currently for the back bar and again is a medium armor set with much better dps passives, if sustain is an issue FG is still a decent set as well. I wouldn't bother with bahsei, its fallen off hard since it got nerfed a couple of patches ago.

    Hopefully these suggestions will help. Like you I love to play a no pet magsorc as well, but it has all but died off with the U35 overnerfing of the class and then the shift of all the classes damage into the curse morph that only works with pet builds.
  • Turtle_Bot
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    8izferfeze4o.png

    I threw this together in the build editor. it should hit decently hard, especially if you have a group to provide a few extra buffs and debuffs.

    front bar is dual wield precise axes shock + poison damage glyphs
    7 medium (can switch waist and necklace to make it 6 medium + 1 light) all divines max mag
    back bar is perfected maelstrom inferno with weapon damage enchant

    hurricane on the back bar provides a nice dot that ramps and I swapped ele drain for ele sus as next patch that morph will grant all 3 status effects every 6 seconds which makes for a nice dot.

    rotation starts off with pre buff crit surge and hurricane into ele sus into wall into lightning flood (drop atro if its ready)
    swap to front bar
    drop trap then curse then spam art burst and use frags on proc.

    If you want to keep the double destro, maybe try out VH inferno staff front bar with elemental susceptibility, it makes for a really nice dot with the staff proc and the triple status effect every 6 seconds, unfortunately the raw dps drop from not running dual wield will be noticeable.
  • El_Borracho
    El_Borracho
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    Some of that DPS loss is because they nerfed VMA staves so they do not buff light or heavy attacks anymore. Most magicka builds have gone with Nirn on the back bar as a result. With the sets you have, I'd go with Siroria + Nirn until you can get a set of Whorl
    Edited by El_Borracho on October 11, 2022 6:56PM
  • DahliaNightshade
    DahliaNightshade
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    Thank you @Turtle_Bot for what you wrote.

    Now, about the build you are suggesting, I like it but I'm very worried about the loss of Spell Penetration (6573), Magicka Recovery (28%), Magicka Cost Reduction (14%) and Spell Critical (1533); I could switch from The Thief to The Lover to get some more Spell Penetration, but I would lose even more Spell Critical.

    I will try your suggestions nonetheless, so, for now, thank you.
  • Zodiarkslayer
    Zodiarkslayer
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    At that point you are already a Stamina Sorcerer. Might as well respec the entire build to Stam and have better sustain. 🙈
    Not what the OP asked for, but okay...

    @DahliaNightshade I'd like to ask some questions for your general playstyle and also regarding your first build, with Julianos, Grave Inevitability and Zaan.

    Do you SOLO with that build? Or are you always part of a 4 player group, complete with a real tank and a real healer (no fakes)? And if that is the case, how much armor does your tank debuff the Boss?
    Are you in range for Zaan? Do you keep up the tether? All the time? Because Zaan performs not very well in dungeons, because of the generally more mobile fights of dungeon Bosses. And on trash fights it is downright useless beyond the 1piece bonus. As is (partially) Grave Inevitability, because of the stacks you have to keep up.

    You wrote, that you have False Gods Devotion and Pillar of Nirn? I would recommend to use them. 5 pieces light and 2 pieces medium armor has a always been a well balanced setup for me. As for the Monster set, puh... I would use Zaan only on stationary Boss fights. The same for Siroria. They are top range DPS, no doubt, but you have to babysit them in mobile fights, greatly reducing their efficiency. Replacements for Zaan are dependent on what is available to you. Stormfist or Nerien'eth are good damage. Not top tier, but they hit everytime they proc, making them good choices for Dungeons, ever since they can crit again.
    Consider using two one pieces of monster sets. Just a thought.
    Maw is also good, but is a pet. 😉

    And remeber, on your own, 46k and even 39k is pretty decent and already at a point where gear and abilities are not going to sqeeze out much more DPS. If you want to push your DPS, practising rotation and weaving is more important, because more impactful. Can you measure them for yourself? On PC, the combat metrics addon is really helpful, but you probably know that already. Or it doesn't matter, because you play on console. 😅
    ...
    I'm very worried about the loss of Spell Penetration (6573), Magicka Recovery (28%), Magicka Cost Reduction (14%) and Spell Critical (1533) ...

    Exactly. That kind of loss cannot be undone by a Tank in a 4 player group. Pretending to be in trial group doesn't give you synergies to sustain yourself.
    You shouldn't do this, if you want to stay MagSorc.
    If anyone here says: OH! But, PVP! I swear I'll ...

    Thank you for the valuable input and respectfully recommend to discuss that aspect of ESO on the PVP forum.
  • KilianDermoth
    KilianDermoth
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    Zaan is a really bad monster set. Even in the most optimum case it performs worse than plenty other options that are easier to play and keep up. And the Sorc even doesnt synergize with this set like dragon knights.

    In doubt just use Stormfist which is almost always stronger and especially the sorc even has a synergetic effect (5% extra damage).

    Also I dont see the benefit of being vampire, it almost only gives you drawbacks and the spammable isnt worth it in my opinion you will probably do better without being a vampire.

    You could use flurry (I especially like bloodthirsty which does about the same damage if not more because of the status effect it can provide + it adds plenty healing) but it is a stam skill and you probably would need to add some stam recovery (maybe through medium armor and best through tri stat potions) or use force pulse if playing with a staff which allows you to play ranged most of the time and also has some cleave damage (which Sorcs usually miss) and a 3x chance to proc status effects (multiplied with the 100% increased chance from the destruction staff passive). Or if you dont have enough bar space, just use crystal fragments as your only spammable. Even mages wrath as execute would probably be a better choice than going vamp for that spammable...

    Also I would recommend to use bound aegis (replace the vampire skill with it for example and maybe even double bar it), because it adds 8% Magicka (damage increase), 2% spell damage, minor resolve and triggers all the passives that pets would trigger like the extra 8% health and 20% health + stamina recovery, without even being cast ever, also it will make your rotation easier.

    If you miss a few light attacks elemental weapon is even a DPS loss, ditch it completely...

    Ditch weakness of elements completely. In 4 man content this debuff SHOULD be provided by the tank, sometimes the healer but primarily the tank, usually with his taunt skill! In solo content its not worth in overland, too because enemies have only about 9k resistances here and your light armor passives should be enough. Its only useful if soloing 4 man content or doing solo arenas, or PVP but anything else it shouldnt be slotted by a DD.

    Grab Orders Wrath (if you dont use grave inevitability), especially in non trial situations without trial gear this is one of the best sets you can wear. Its better than Tzogvin, its better than Medusa, its better than Mother Sorrow and its for sure definetly better than Julianos! Then you probably even could switch from Shadow to Thief (depends on your actual crit values). And the best, its craftable and you even dont need the DLC. Get it from a guild trader, ask someone to craft it for you, craft it yourself if you know someone with a crafting table of this set.

    And use barbed Trap (I think evne with grave inevetability because you probably dont get the minor buff yourself)! Its a great DoT (consider the 10x chance for a status effect that adds to your damage, especially with a destruction staff or a charged weapon) and makes sets like Medusa or Tzogvin obsolet.

    If you are still below the crit cap: backstabber! (Except if you are soloing)

    Inner light is usually slightly stronger than camo hunter on Magicka chars (the 5% magicka are usually stronger than 3% spell damage + you get magicka sustain) and the buff camo hunter provides is usually also already provided by a healer (combat prayer), thus redundant. And if soloing you even wont get that buff most of the time, especially without pets which could allow you to flank (in content they are targetable).

    Try to get at least one fighters guild ability on each bar (barbed trap and the ulti, I prefer the ulti on frontbar and the barbed trap on back bar) to get the ulti regeneration from killing adds.
    Edited by KilianDermoth on October 13, 2022 9:09AM
  • Zodiarkslayer
    Zodiarkslayer
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    Kudos to @KilianDermoth here. His assessment regarding gear and abilities is good and comprehensive.

    A couple of more things for optimisation to go forward, if you please. I didn't have enough time in my last post. 🐇⏰

    Your original setup of abilities mentioned only two DoTs ticking, one delayed burst and two spammables. That is only five damaging abilities and the rest is three bar buffers plus two support abilities.
    Of those five damage abilities only three can tick in parallel, because curse and frags each replace the spammable in the rotation.
    I would use crit surge and channelled acceleration as buffs on the backbar. Prebuffing with them will give you over 30 secs without recasting. And that is mire than enough for most fights in VetDungeons.
    Consider running three Dots on the backbar. Wall, Orb and Lightning all have morphs with 10 second timers each, that do really good damage. Combining them will give you a 10sec core rotation, that will let you stay 7 secs on the frontbar. That is a good time ratio fb to bb.

    As I said earlier, using Curse, Frags and EleWeapon in tandem looks mighty on paper, especially in PvPer eyes. But they all take up the same GCD and have less damage than a sticky DoT in total.
    So my recommendation is to rethink your frontbar entirely and adjust your playstyle to a better and tighter rotation.
    Weaving crystal frags is easier than it sounds. And taking up what @KilianDermoth said about Ele Weapon earlier, I recommend you use it as the main spammable.
    In combination with Aegis and Inner Light you have two slots for sticky DoTs, the Mages Wrath or a utility like the shield, if you run into trouble in a dungeon.

    Everything should enable you to push your DPS further than before.
    Edited by Zodiarkslayer on October 13, 2022 5:35PM
    If anyone here says: OH! But, PVP! I swear I'll ...

    Thank you for the valuable input and respectfully recommend to discuss that aspect of ESO on the PVP forum.
  • Remathilis
    Remathilis
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    Xynode's Easy Sorc (1 bar and 2 bar variants) are around 70k and don't have pets, though both are heavy attack builds.

    1bar: Order's Wrath, Sergeant's Mail, Oakensoul, Slimecraw (1 piece)
    2bar: Infallible Mage, Sergeant's Mail, Zaan/Maw.

    Both builds can also use medium (Relequin, Azureblight, Kinras, etc).

    Just search YouTube for both build videos.
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    If you want good DPS on a non pet sorc, roll a mageblade.

    Everyone got a nerf last patch. Nothing really wrong with your setup. Sure you would pull more damage by replacing Medusa with a trial set and running trap. Orders Wrath is more damage than MS, but neither are going to be earth shattering. Skills like drain and crit surge are a DPS loss to run, but that doesn’t mean there aren’t good reasons to run them. Mages wrath if used well will be better than inner light (assuming you run spell pots). Back bar bound aegis could be replaced by another DOT for more damage. Thief should be better than shadow most of the time.

    After that it comes down to pace, a good weave and dynamically managing your dots. Rotation is wildly more important than quibbling over your setup.

    All that said, non pet sorc is not in a great place.

    Also, not sure why you need to run drain unless solo. Lack of a healer is irrelevant. Tank should give breach and you can just run parse food if sustain is an issue.

    EDIT: Missed the last part about your gear that you have. Medusa/MS is a pretty old meta(ish) setup. Tzogvins is better than Medusa unless its a really bursty trash fight. Siroria is better than MS. Siroria got buffed recently.

    I would go Tzogvin/Siroria or even Pillar/Siroria if you dont mind running Trap Beast for minor force and managing Pillar. Sure I am using pets, but pillar siroria is parsing north of 120k for me on live on my sorc. Cool thing about the combo is you can front bar Siroria and back bar Pillar, and you have room for both a mythic and a 2 piece monster set. Just be sure you hit your back bar every 10 seconds to keep pillar proc'ed. If you dont run with a healer, that would let your run pale order and solve any healing issues.

    Orders Wrath is also extremely strong when not in an optimized group. You will do more damage with Pillar Siroria, but they do both require some micro management, especially Pillar if you only back bar it. Very hard to beat Orders Wrath for a set and forget type of set. Orders/Tzogvin if you dont want to run trap, or Orders Siroria if you do run it both are excellent options.

    Not gonna lie, those potions you run are garbage. If the little bit of health is the difference between life and death, something is very wrong. If you care about DPS, run spell pots. That way your two most important Damage buffs (major sorcery and major prophecy) are always there, and you don't waste slots to get them. If you want to run Crit surge and Inner light, just run trash magic pots or tri pots. If you are set on those pots that give you spell crit, then drop IL and run mages wrath at a minimum.
    Edited by Oreyn_Bearclaw on October 13, 2022 9:34PM
  • FrancisCrawford
    FrancisCrawford
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    If you want good DPS on a non pet sorc, roll a mageblade.

    Is that still true if you're running solo or otherwise tankless?
  • DahliaNightshade
    DahliaNightshade
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    Thank you all guys, it's been a crazy week at work and I didn't have much free time, I will test your suggestions and advices during this weekend.


    Thanks again,

    Dahlia
  • Turtle_Bot
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    Thank you all guys, it's been a crazy week at work and I didn't have much free time, I will test your suggestions and advices during this weekend.


    Thanks again,

    Dahlia

    good luck with your testing, hope you find something that works for you.
  • Oreyn_Bearclaw
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    If you want good DPS on a non pet sorc, roll a mageblade.

    Is that still true if you're running solo or otherwise tankless?

    @FrancisCrawford

    I was really talking more about group play. Non pet sorc and NB arent all that different from a gameplay standpoint, but I think Mageblade is much better than non pet sorc. Both are ranged specs, with a few DOTs, both favor destro staffs if not trying to parse or min/max out of your head. Sorc has the frags mini game, NB has the Merciless mingame. NB has a better execute and better spammables in terms of ease of use and utility (both funnel and sap). If a NB wants to go full DPS, they can run ele weapon just fine. Sorc has a better single target Ult, but the combo of Soul Harvest and Destro ult on NB is really strong (insanely strong for grinding/AOE). NBs have better damage, sustain and heals than a non pet sorc.

    For Solo Play, Pets are what make sorc excel ahead of a lot of classes. Take them away, and that advantage is gone. NBs heal with both their AOE and Single target spammables. They have 10% crit damage, so easier to get to cap. The only real downside to Mageblade is your weave needs to be better as your spectral bow proc is based on weaving and its a big chunk of your DPS. My Trial DPS Mageblade can face tank most world bosses (all non DLC). As long as I dodge roll the heavys, I heal more than the damage they dish out and dont run out of resources. My mageblade is my go to for WB farms and grinding. I can solo sky reach with literally one skill (sap) and an ultimate (destro, which thanks to soul harvest, I can stack one on top of the other).

    Point is, you take pets away from a mag sorc, I am just not sure where they are ahead of mageblade in PVE.

    In PVP, I would probably take my non pet sorc vs a mageblade 1v1, but that is mostly because I know mag sorc well and curse is a strong counter to cloak. That said, Mageblade (stealthy ganker) is so much more fun right now in open world IMO. Open world mag sorc is beyond useless at the moment.
    Edited by Oreyn_Bearclaw on October 18, 2022 9:55PM
  • DahliaNightshade
    DahliaNightshade
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    Sorry for the long wait guys, but I was and still am extremely busy with work; anyway, I managed to test some things and I am now almost back at where I was before Update 35.

    I am now using:

    - 2x Nerieneth (Light Divines with Magicka glyph)
    - 5x Order's Wrath (Light Divines with Magicka glyph)
    - 3x Pillar of Nirn Jewelry (Bloodthirsty with Spell Damage glyph)
    - 1x Pillar of Nirn Inferno Staff (Frontbar, Precise with Shock glyph)
    - 1x Perfected Maelstrom Inferno Staff (Backbar, Infused with Weapon Damage glyph)

    This way I only lose around 1,5k damage compared to what I did before Update 35, and I'm fine with it.

    So, thank you all for the time spent writing replies to my post, your suggestions and advices were very helpful.

    Have a nice time, thanks again

    Dahlia
  • lQrukl
    lQrukl
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    Stormfist + Bahsei + Tzogwyn is the best non-pet sorcerer setup for vet dungeons
    a1ul5onv9xzc.png
    2gzauyitpnzu.png

    But this is still much worse then general pet sorc, keep in mind
  • KilianDermoth
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    This setup is mediocre at best and almost nothing fits together or makes sense...

    Tzogvin is mediocre, there are plenty better options especially considering that barbed trap is such a good skill (great DoT + minor force + 10x chance for bleeding + wihch is extra damage + another DoT, all in one skill + fighters guild passives). The only reason to use Tzogvin is if you play a 2 pet sorc and have literally no skill slot for barbed trap left and still are below the crit cap.

    Further considering that you are usually below crit cap in most / almost all dungeon groups, something like orders wrath which could be stacked with minor force will for sure outclass Tzogvin (its like haveing an strong extra 5 piece set bonus extra). We are talking about a damage difference of about +-8% just by replacing Tzogvin with Orders Wrath...

    Bound armanents are not that great anymore (damage got lowered, it provides nothing for magicka and it lost the light attack bonus) since the nerf, probablly bound aegis would increase the damage on a Mag Sorc much more - while even makeing the rotation much more simple, which by itself can yield to higher damage. On top, besides being the better damage option for Mag, it will also increase your survivability.

    I guess you are playing without expensive potions (otherwise crit surge doesnt make sense if you dont eagerly need self healing, while you already have structured entropy and Blood Magic for this...).

    Further if you are playing without expensive potions you are missing one of the most important buffs: major prophecy which will cirpple your damage hefty, especially on a crit build. So slot Camouflaged Hunter or usually even better on Mag builds: Inner Light.

    Elemental Drain makes absolutely no sense at all. Major Breach is already applied by the tank (= wasted). Minor Magickasteal is usually already applied by the healer or can be applied by the status effect that comes with magic damage (= wasted) also its not that important and maybe even counterproductive because of Bahsei. If you really have slots to waste then Elemental Susceptibility would be in almost any case a better option => extra status effecct damage + 2/3 uptime of 3 status effects. One of the status effects also has the effect of adding an additional DoT (burning), makeing the enemy hit less hard (chilled) and give you and your group 5% extra damage (concussed). While the later 2 debuffs might be already covered by many groups they arent that often covered as the buffs from Elemental Susceptibility and often not with a 100% uptime.

    Also the overload ulti is meh, you might be better off with the fighters guild ulti (especially because of passives).

    Its not the worst possible setup but by far not the best non pet dungeon setup...
    Edited by KilianDermoth on November 3, 2022 10:04AM
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