For the sticker book: Once you have an item (say helmet) in the sticker book, RNG will drop the other gear slots first (unless it's a fixed helmet drop)
Stinkyremy wrote: »I am not looking for massive paragraphs of info I just have questions I cant really find the basic answers to so basic simple answers will suffice, unless of course you like typing, like I do.
Thanks in advance to anyone who answers any of the questions.
CP and max CP:
It is 3600 but I have heard that there is now CP checks for content as in you cannot even enter the content until you are X CP, is this correct?
If so what is the first CP check content and atm in the game what is the highest CP check content?
How advanced in damage, at least in just PvE is eg a 1200 CP compared to a 3600 CP player? using Equal gear/skill and abilities.
1200 is pretty close to 1800. 1800 is very close to 3600.
Note that you can only spend 600 CP on slottable stars. The rest can only be spent in areas that do not require slotting.
Daily dungeons and rewards:
I have heard the RNG key for shoulders is gone and there is some sort of system that where you can get what piece you actually want. Is this correct? could you explain briefly how it works now please.
The new system is an addition, not a replacement. For 5x the cost, you can guarantee that the shoulders come from a particular pair of dungeons. Within 6 possibilities there's still RNG.
Can we now queue for daily randoms based upon DLC or base game dungeons, or even higher skill DLC dungeons rather than easy ones?
No, to many people's ongoing dismay.
Trials:
Is there any sort of trial queue now?
Is there still a required X meta for every role and CP use or is there now room for more free builds? (after hybrid and CP changes)
If meta, what is current required tank meta gear and where is it from? (I am/was a tank main)
Sticker book:
Is there a way to easily get what items we need for sticker book rather than it all being RNG?
(Someone told me now only pieces you do not have in sticker book drop for you, but I am unsure how truthful this is)
It's true with respect to boss drops, for the most part, but not with respect to chests or quest rewards.
Have they allowed dungeon or trial gear to be sold to people not in the group, or in traders?
No.
Companions:
In which way can a companion benefit us?
Can a companion fight for us in dungeons or trials?
Yes, but instead of a human player rather than in addition too. For example, two players and their companions can do a dungeon.
Card game:
What is it?
How do you collect cards?
What is the benefit from it? other than an extra mini game. Scrying dropped cosmetics and mythics.
It's called Tales of Tribute. If you go to Gonfalon Bay, the main city of the High Isle expansion, head to the dock area from the wayshrine. Or just talk to the woman, Sorinne, who yells about it in Vivec City.
Reward containers have quite a few otherwise expensive mats in them.
You can play without ever "collecting cards".
I am sure there are more questions I would need answering, just I cannot think of any. So if you can think of any of the new content or changes since markath that has changed how the game functions and would like to share info I would be appreciated.
Stinkyremy wrote: »For the sticker book: Once you have an item (say helmet) in the sticker book, RNG will drop the other gear slots first (unless it's a fixed helmet drop)
So does this work with overland sets too? What about items that used to only drop via certain overland events, like iirc rings dropped from domlens and necklaces dropped from world bosses. Or does those all count as fixed drops?
FrancisCrawford wrote: »In addition to the above, there is of course the vendor The Golden who sells very limited amounts of dungeon gear in PvP base zones each weekend. (The town with the crafting areas and bank, not the town with the quest boards.)
Stinkyremy wrote: »So does this work with overland sets too? What about items that used to only drop via certain overland events, like iirc rings dropped from domlens and necklaces dropped from world bosses. Or does those all count as fixed drops?
Stinkyremy wrote: »FrancisCrawford wrote: »In addition to the above, there is of course the vendor The Golden who sells very limited amounts of dungeon gear in PvP base zones each weekend. (The town with the crafting areas and bank, not the town with the quest boards.)
Appreciate it but I mean the golden isn't new. Neither is named "unique" named gear drops I'm not brand new at the game, just not played since markath.
FYI, beta player, did cadwells silver on PC then dropped the game before craglorn release as content was weak.
Picked it up in 2016 on PS4 after 1T, played solid for years. Dropped it shortly before murkmire released. Picked it up again with greymoor and did all previous content since murkmire, did markath and dropped it again as all there was left for me to do is rinse repeat trails, dungeons and PvP.
Now there is a ton more content so looking to get back in.
CP 2.0 is brand new to me, sticker book just released when I dropped the game so there are changes to RNG as well as a ton of new content and changes.
Damn I am just slightly under 1000 CP too, I know I will get to 1200 at least by the time I use my enlightenment but it's a bit demoralising as by the looks of it 1600 is the base level one needs to be able to tackle the more recent DLC content.
Stinkyremy wrote: »So does this work with overland sets too? What about items that used to only drop via certain overland events, like iirc rings dropped from domlens and necklaces dropped from world bosses. Or does those all count as fixed drops?
Drop location hasn't changed, A delve boss will drop belt or boots from one of the 3 item sets. When you already have all but one of those 6 items, you are guaranteed to get the missing one.
Treasure chests are still completely RNG, and quest rewards are obviously fixed (a named helmet from a quest reward, still unlocks the helmet for its set.)
Stinkyremy wrote: »FrancisCrawford wrote: »In addition to the above, there is of course the vendor The Golden who sells very limited amounts of dungeon gear in PvP base zones each weekend. (The town with the crafting areas and bank, not the town with the quest boards.)
Damn I am just slightly under 1000 CP too, I know I will get to 1200 at least by the time I use my enlightenment but it's a bit demoralising as by the looks of it 1600 is the base level one needs to be able to tackle the more recent DLC content.
Mythic gear was released with Blackwood chapter and may be a new aspect for you. It is obtained by finding antiquity leads and digging up five antiquities to complete a gear piece; only one mythic gear piece can be equipped at a time.
Current mythic gear available: https://eso-hub.com/en/sets/category/mythic
Stinkyremy wrote: »Mythic gear was released with Blackwood chapter and may be a new aspect for you. It is obtained by finding antiquity leads and digging up five antiquities to complete a gear piece; only one mythic gear piece can be equipped at a time.
Current mythic gear available: https://eso-hub.com/en/sets/category/mythic
Mythics were in greymoor, though I think each new zone since then has added more mythics tio scry and excavate.