SilverIce58 wrote: »Don't use the skills that incur a bounty then. Not every skill in the kit incurs a bounty.
SilverIce58 wrote: »Don't use the skills that incur a bounty then. Not every skill in the kit incurs a bounty.
yeah. That fix immersion! lol
FlopsyPrince wrote: »SilverIce58 wrote: »Don't use the skills that incur a bounty then. Not every skill in the kit incurs a bounty.
Except when you accidentally hit -R- and the people in the town you just liberated turn against you in werewolf form!
Kiralyn2000 wrote: »SilverIce58 wrote: »Don't use the skills that incur a bounty then. Not every skill in the kit incurs a bounty.
yeah. That fix immersion! lol
Luckily, I don't suffer from this "immersion" silliness.
SilverIce58 wrote: »Don't use the skills that incur a bounty then. Not every skill in the kit incurs a bounty.
yeah. That fix immersion! lol
Necromancers being illegal IS immersive, that’s why they’re illegal. I would call the guards if someone summoned undead in front of me too.
i can agree with that. But then, since other classes have none criminal skills.... that break immersion in other classes. Once again... immersion in this game = 0
SilverIce58 wrote: »Don't use the skills that incur a bounty then. Not every skill in the kit incurs a bounty.
yeah. That fix immersion! lol
Necromancers being illegal IS immersive, that’s why they’re illegal. I would call the guards if someone summoned undead in front of me too.
i can agree with that. But then, since other classes have none criminal skills.... that break immersion in other classes. Once again... immersion in this game = 0
Went to the werewolf shrine outside Riften, turned furry, gave someone a bite, explained how to make leveling ww a little easier, and, still a transformed werewolf, headed back to Riften. The timer on changing back doesn't run when you're close to the shrine.
Completely forgot about the guards at the tower outside the one town gate.
My character did not kill anyone. Didn't even growl in the guards general direction and she had three of them after her furry hide, simply because she was a werewolf and they saw her.
The guards didn't have to see her transform. Just being a werewolf is criminal when npcs and npc guards can see you. So you're wrong that no other classes have criminal skills. Vampires have some "criminal" skills too.
SilverIce58 wrote: »Don't use the skills that incur a bounty then. Not every skill in the kit incurs a bounty.
yeah. That fix immersion! lol
Necromancers being illegal IS immersive, that’s why they’re illegal. I would call the guards if someone summoned undead in front of me too.
i can agree with that. But then, since other classes have none criminal skills.... that break immersion in other classes. Once again... immersion in this game = 0
Went to the werewolf shrine outside Riften, turned furry, gave someone a bite, explained how to make leveling ww a little easier, and, still a transformed werewolf, headed back to Riften. The timer on changing back doesn't run when you're close to the shrine.
Completely forgot about the guards at the tower outside the one town gate.
My character did not kill anyone. Didn't even growl in the guards general direction and she had three of them after her furry hide, simply because she was a werewolf and they saw her.
The guards didn't have to see her transform. Just being a werewolf is criminal when npcs and npc guards can see you. So you're wrong that no other classes have criminal skills. Vampires have some "criminal" skills too.
I remember when being a werewolf in town was legal and it was… weird. It felt wrong yet all the npcs were okay with it somehow.
Also if you don’t know, you can hit the ult button again to de-werewolf.
FlopsyPrince wrote: »SilverIce58 wrote: »Don't use the skills that incur a bounty then. Not every skill in the kit incurs a bounty.
Except when you accidentally hit -R- and the people in the town you just liberated turn against you in werewolf form!
CaptainVenom wrote: »I wonder why people can't stand the undead near them but are okay with summoned daedra from sorcerers in the middle of the Planemeld where daedric forces are invading Nirn.
Just a thought lol
Stonefalls"help us, they will kill us all" - I need to summon and kills the Guardions or all people will die!!
- Iliath Temple
- i'm necro! I summon the guardions to kill and help then avoid death! This is my quest.... but since i did skills to kill the guardions to help them... Now, people atack me... cuz im necro and i wanna help them...
I kill them all! Now i have bountie of almost 10k cuz.... i did one quest!!
THIS CRIMINAL SKILLS ARE SO FUN what a joke.
Also if you don’t know, you can hit the ult button again to de-werewolf.
sure.
Change my skills to play the game and make quest to avoid bounties\be atack for the same im helping make more sence.
THIS CRIMINAL SKILLS are a joke
sure.
Change my skills to play the game and make quest to avoid bounties\be atack for the same im helping make more sence.
THIS CRIMINAL SKILLS are a joke
Yes. Change your skills to play the game. Every class has to go through this.
As discussed above, warewolves can’t be warewolves in town.
I personally make sure I have to put special healing spells on my vampires because normal passive healing is nerfed. (Along with other skills I need to put on my bar to speak with merchants, etc.)
BTW want real pain? Play a vampire necro. I leveled two of them, yet no forum post complaining about it. I found it refreshing actually (and a bit ironically).
Sorcs to have a permanent pet need to give up a spell slot. Etc.
Wardens basically give up an ultimate to have a bear.
To do “kill x amount with class skills” endeavors I have to switch up my skills, because the only class skills I regularly use are healing ones.
All players are limited in spell slots. I can’t put everything I want on my bars, I have to put some things I “need” instead. It’s a core mechanic of the game.
sure.
Change my skills to play the game and make quest to avoid bounties\be atack for the same im helping make more sence.
THIS CRIMINAL SKILLS are a joke
Yes. Change your skills to play the game. Every class has to go through this.
As discussed above, warewolves can’t be warewolves in town.
I personally make sure I have to put special healing spells on my vampires because normal passive healing is nerfed. (Along with other skills I need to put on my bar to speak with merchants, etc.)
BTW want real pain? Play a vampire necro. I leveled two of them, yet no forum post complaining about it. I found it refreshing actually (and a bit ironically).
Sorcs to have a permanent pet need to give up a spell slot. Etc.
Wardens basically give up an ultimate to have a bear.
To do “kill x amount with class skills” endeavors I have to switch up my skills, because the only class skills I regularly use are healing ones.
All players are limited in spell slots. I can’t put everything I want on my bars, I have to put some things I “need” instead. It’s a core mechanic of the game.
[edit]:
If you're Vampire. What happen to your char if you go for exp: Alik'r Desert at day time with sun? Nothing. So... Why make more sence take bountie\attack for use Necro skills..... but if you're vampire in the sun... all ok! There's MANY thing wrong with the game. I know! But making ONLY criminal skills in necro cant be any FIX for all the other things Wrong! Cant be!
Criminal Skills MAKES NO SENCE ((((((( WHEN YOU'RE USING THEM TO MAKE QUEST. QUETS THEY GIVE YOU)))))))