Hi,
It is very similar to the class change token, but it's something I thought about in the other thread and I think it deserves its own topic. I will try to detail my idea as much as I can.
Two types of players
Right now, there are two types of players. The casual or completionism players who don't play often or who focus only on one character to complete everything (like myself). And there are the players who play a lot of different alts to unlock a lot of stuffs faster and have a lot of playtimes.
The problem occurring for the first type of player - My own example
I have one main character level 46 and I started an alt which is lvl 10. Both are playing a similar way. One is a stamina Templar (heavy weapon - Imperial) and the other is a stamina Warden (stealthy Bosmer). Both are with AD faction. I love trying different way of playing, but I don't like the fact that I need to waste my time completing all the quests, all the research, all the motifs, etc. again, again and again. Like I know the story at this point... Can I just get rid of it plz!
I want to try a magicka build at one point, but there is no way I start all over again.
The solution
The solution that came to my mind could be easily implemented. No class change...
What if ESO devs allow us to pay a small fee to link a character to another?
For example, I could decide to link character B (lvl 10) to character A (lvl 46).
Character B would lose every progress but inventory and stats/skills at this point. Everything would be linked to the main character. It would be the same if you link your higher lvl character to your smaller lvl character. You would lose everything on the higher level character, but at this point, I think ESO should only allow to link from lower character to higher.
Summary
1. You link your lower level character to a higher one.
2. Your higher character become the main character which have all achievements, research, motifs etc.
3. Your lower character only keep the stats/skills and inventory
4. All your character can unlock stuffs account-wide for those characters.
I think this solution would be ideal for multiple reasons.
1. You would be able to play different ways with your friends
2. Keep all unlocks/achievements
3. Not having to replay all quests again. You login with character B, it will put you back where you left with character A. Only focus on what you want to do at this moment. Continue your PVE adventure or join your friends in PVP.
4. Only thing you need to do is levelling up both characters.
I revised my idea suggesting to have an option (paid or whatever way) to have account-wide quest completion. I think it would fix most of my problem having limited time to play and trying to achieve all quests with both of my character. Leveling is ok, but people with limited time should be able to skip all quests already done and only focus about new stuffs to do.
Right now I have one Templar and one Warden. Not very far and I will try to speed run my new Warden to reach the same level as my Templar. If I could skip quests, I would keep both character, but right now I know I will need to delete one, because I can’t focus on two characters doing the exact same thing.
Solution A: Allow to pay for a way to have account wide quests.
Solution B: Account wide quests for everyone, but allow people to replay quests for rewards
What do you guys think?
Edited by Nic727 on October 15, 2022 3:27AM