eternalshockcable wrote: »too many infinite dodge builds out here the only balance for this is refunding the resources for skills that are dodged by the enemy.
This is due to the fact that there is no skill requirement for dodge builds you just dodge roll continuously wait for subject to get resource locked then you stun and combo stack the kill .
[snip]
Honestly is player skill issue. Many ways to deal with rolly pollies
Players have learned to permadodge.
And by permadodge I mean dodging the burst continuously until they are out of sight or cloaked.
This way players with high risk / high reward builds bypass the high risk portion of it and become extremely efficient on the battlefield.
I think that instead of increasing the dodge cost they should decrease the dodge chance while on the cooldown, something like this:
1st dodge - 100%
2nd dodge - 50%
3rd dodge - 25%
Players have learned to permadodge.
And by permadodge I mean dodging the burst continuously until they are out of sight or cloaked.
This way players with high risk / high reward builds bypass the high risk portion of it and become extremely efficient on the battlefield.
I think that instead of increasing the dodge cost they should decrease the dodge chance while on the cooldown, something like this:
1st dodge - 100%
2nd dodge - 50%
3rd dodge - 25%
I think dodge roll is fine. Getting resources back...I'd have to say no, you can spam the ability more than I can dodge. That's like saying that if a skill is countered in anyway you should get resources back. I say no. Dodge is a defensive cost skill, no different than block or even any other bar slotted defensive ability.
If anything I think dodge itself costs too much. But I don't want to see people rolling like they in 2016. Even mag toons were rolling around like idiots.
I would argue that light armor is struggling defensively. Medium armor gets awesome dodge passive and healing buffs through weapon damage and crit damage and higher resist than light. Heavy armor gets flat healing buff, higher resists, mag and Stam restore through two different routes, and health bonuses.
Light armor gets...lowest resist, no defensive buffing other than crit rating and spell resist I believe? Which is still lower than medium armor spell and weapon resist. They need to completely redesign armor in ESO. Light armor/ medium armor/ heavy armor shouldn't matter what resources you use. They should provide a different experience for each type...also...Light armor should be the acrobatic armor...not medium.
PhoenixGrey wrote: »Do you expect roll dodge to be nerfed in a NB friendly game ?
Every buff or nerf in the game is currently given careful consideration on how it effects nb. That's usually how eso is balanced these days
PhoenixGrey wrote: »Do you expect roll dodge to be nerfed in a NB friendly game ?
Every buff or nerf in the game is currently given careful consideration on how it effects nb. That's usually how eso is balanced these days
This is an interesting take on a class that is squish as heck is usually not that great in PvP or PvE outside of being able to sneak around. Even then, their cloak is easy to counter.
But back to the topic of the thread. It does not make sense to wholesale refund costs when a player successfully defends against it. The idea is a skillful play on both sides. Others have noted there is no such thing as an infinite dodge build.
PhoenixGrey wrote: »PhoenixGrey wrote: »Do you expect roll dodge to be nerfed in a NB friendly game ?
Every buff or nerf in the game is currently given careful consideration on how it effects nb. That's usually how eso is balanced these days
This is an interesting take on a class that is squish as heck is usually not that great in PvP or PvE outside of being able to sneak around. Even then, their cloak is easy to counter.
But back to the topic of the thread. It does not make sense to wholesale refund costs when a player successfully defends against it. The idea is a skillful play on both sides. Others have noted there is no such thing as an infinite dodge build.
Stamblade has the best defense and offense in eso pvp. [snip]
PhoenixGrey wrote: »PhoenixGrey wrote: »Do you expect roll dodge to be nerfed in a NB friendly game ?
Every buff or nerf in the game is currently given careful consideration on how it effects nb. That's usually how eso is balanced these days
This is an interesting take on a class that is squish as heck is usually not that great in PvP or PvE outside of being able to sneak around. Even then, their cloak is easy to counter.
But back to the topic of the thread. It does not make sense to wholesale refund costs when a player successfully defends against it. The idea is a skillful play on both sides. Others have noted there is no such thing as an infinite dodge build.
Stamblade has the best defense and offense in eso pvp. [snip]
That is a matter of opinion. While I do not know what U35 did to change the PvP tier list, it was not near the top outside of bowblade.
Regardless, this is not relevant to the topic of this thread. Not even close.
PhoenixGrey wrote: »PhoenixGrey wrote: »PhoenixGrey wrote: »Do you expect roll dodge to be nerfed in a NB friendly game ?
Every buff or nerf in the game is currently given careful consideration on how it effects nb. That's usually how eso is balanced these days
This is an interesting take on a class that is squish as heck is usually not that great in PvP or PvE outside of being able to sneak around. Even then, their cloak is easy to counter.
But back to the topic of the thread. It does not make sense to wholesale refund costs when a player successfully defends against it. The idea is a skillful play on both sides. Others have noted there is no such thing as an infinite dodge build.
Stamblade has the best defense and offense in eso pvp. [snip]
That is a matter of opinion. While I do not know what U35 did to change the PvP tier list, it was not near the top outside of bowblade.
Regardless, this is not relevant to the topic of this thread. Not even close.
It is relevant due to the fact this change which OP asks will never go through as it's a nb nerf
PhoenixGrey wrote: »Do you expect roll dodge to be nerfed in a NB friendly game ?
Every buff or nerf in the game is currently given careful consideration on how it effects nb. That's usually how eso is balanced these days
This is an interesting take on a class that is squish as heck is usually not that great in PvP or PvE outside of being able to sneak around. Even then, their cloak is easy to counter.
But back to the topic of the thread. It does not make sense to wholesale refund costs when a player successfully defends against it. The idea is a skillful play on both sides. Others have noted there is no such thing as an infinite dodge build.
Turtle_Bot wrote: »PhoenixGrey wrote: »Do you expect roll dodge to be nerfed in a NB friendly game ?
Every buff or nerf in the game is currently given careful consideration on how it effects nb. That's usually how eso is balanced these days
This is an interesting take on a class that is squish as heck is usually not that great in PvP or PvE outside of being able to sneak around. Even then, their cloak is easy to counter.
But back to the topic of the thread. It does not make sense to wholesale refund costs when a player successfully defends against it. The idea is a skillful play on both sides. Others have noted there is no such thing as an infinite dodge build.
nb is one of the top pvp classes in the game (in fact it is top class over all if you count both stam and mag as a whole, with stam and mag blades holding 2nd and 3rd place behind only stamden, magden is still not there yet, but got better in U35) and is definitely not squishy unless you're trying to take a pve build into pvp.
NB has one of the strongest burst heals in the game that also grants mending, strong heal over time that also grants major expedition, minor endurance + intellect + procs the unique +10% damage done buff from the spammable, plenty of mitigation with major evasion, super cheap dodge rolls, plenty of LoS with invisibility and shade that works through/over walls, a crazy amount of utility with unblockable stuns and buffs/debuffs and a crazy amount of burst damage including a delayed burst that deals minimum 1.5x damage of every other delayed burst in the game as well as granting up to 300 raw damage buff and a heal if it's used in close range and the spammable granting minor expedition as well as its unique +10% damage buff, that combo of major + minor expedition was supposed to be unique to sorcs, but sorcs cannot get both buffs at the same time in the class kit, while nb can get both, so nb is not only the strongest class with access to the most buffs/debuffs, it has stolen sorcs niche of being the speedy evasive hard hitting class, but it also has the tanking capabilities of dk/plar/cro with how many buffs to its healing and mitigation it has been given over the past 1-2 years. Not to mention that the class has their source of majory sorcery/brutality that also grants minor courage and inflicts minor cowardice on enemies it hits, as well as incap that grants a unique +20% damage taken from anything on the target it hits, no other class has even close to that level of damage buffing from a single skill, let alone on a cheap 75 ultimate costing ability that can also stun.
[snip]
It is not an opinion, nb is at the top alongside stamden and that is fact, not opinion. You cannot be commenting on the pvp tiers, claiming that the classes are top tier or not if you have no clue about pvp in the latest patch (which you admit you have no clue). People who have relevant pvp experience with the current patch have told you nb is top tier.
[edited for baiting]