The_Boggart wrote: »Endeavours !
No way in normal play would anyone do 20 grp bosses in a week thus us a grind I won't take part in
Thanks for letting us know!
My guild runs regular trial training, so worrying about getting the weekly endeavour not really an issue this week.
Lady_Galadhiel wrote: »The_Boggart wrote: »Endeavours !
No way in normal play would anyone do 20 grp bosses in a week thus us a grind I won't take part in
Thanks for letting us know!
My guild runs regular trial training, so worrying about getting the weekly endeavour not really an issue this week.
Nothing to do with trials, it must be world bosses, which I guess they introduced it as possible the next event starts this week and surely the daily worldboss quest will count to get a specific reward box and tickets.
The_Boggart wrote: »Endeavours !
No way in normal play would anyone do 20 grp bosses in a week thus us a grind I won't take part in
I remeber when "place furnishing" was 3, then 5 and now 10.
Annoying people this way is a rather risky thing to do when your game has a lot of problems and constantly bleeding players.
I remeber when "place furnishing" was 3, then 5 and now 10.
Annoying people this way is a rather risky thing to do when your game has a lot of problems and constantly bleeding players.
I remeber when "place furnishing" was 3, then 5 and now 10.
Annoying people this way is a rather risky thing to do when your game has a lot of problems and constantly bleeding players.
The_Boggart wrote: »Endeavours !
No way in normal play would anyone do 20 grp bosses in a week thus us a grind I won't take part in
Thanks for letting us know!
My guild runs regular trial training, so worrying about getting the weekly endeavour not really an issue this week.
I remeber when "place furnishing" was 3, then 5 and now 10.
Annoying people this way is a rather risky thing to do when your game has a lot of problems and constantly bleeding players.I remeber when "place furnishing" was 3, then 5 and now 10.
Annoying people this way is a rather risky thing to do when your game has a lot of problems and constantly bleeding players.
It's not like it's a taxing or time consuming task. I have a house that just has 5 jester boxes and 5 books in it for this endeavour. Pick them up, put them down. Done.
If they increase something that wastes real time, like putting the mundus stones up from two to four, then you've got extra loading screens and travelling to do - that's an actual issue.
FlopsyPrince wrote: »I remeber when "place furnishing" was 3, then 5 and now 10.
Annoying people this way is a rather risky thing to do when your game has a lot of problems and constantly bleeding players.I remeber when "place furnishing" was 3, then 5 and now 10.
Annoying people this way is a rather risky thing to do when your game has a lot of problems and constantly bleeding players.
It's not like it's a taxing or time consuming task. I have a house that just has 5 jester boxes and 5 books in it for this endeavour. Pick them up, put them down. Done.
If they increase something that wastes real time, like putting the mundus stones up from two to four, then you've got extra loading screens and travelling to do - that's an actual issue.
I found I had to place them from inventory the last time I tried that. Just moving something around wasn't working. Perhaps I did something wrong though.
It's not like it's a taxing or time consuming task. I have a house that just has 5 jester boxes and 5 books in it for this endeavour. Pick them up, put them down. Done.
If they increase something that wastes real time, like putting the mundus stones up from two to four, then you've got extra loading screens and travelling to do - that's an actual issue.
It's not like it's a taxing or time consuming task. I have a house that just has 5 jester boxes and 5 books in it for this endeavour. Pick them up, put them down. Done.
If they increase something that wastes real time, like putting the mundus stones up from two to four, then you've got extra loading screens and travelling to do - that's an actual issue.
When it will become boring for you? At 25? 35? 50?
Because if they don't stop they will increase the number over and over
I wish people would be more thoughtful at the delve bosses. Its great that you can kill the boss in 0.25 seconds, but you don't have to. Give everyone a chance to get a hit in, please. It not like it takes time to get the boss down even if everyone is taking a hit and stepping back.
It's not like it's a taxing or time consuming task. I have a house that just has 5 jester boxes and 5 books in it for this endeavour. Pick them up, put them down. Done.
If they increase something that wastes real time, like putting the mundus stones up from two to four, then you've got extra loading screens and travelling to do - that's an actual issue.
When it will become boring for you? At 25? 35? 50?
Because if they don't stop they will increase the number over and over
I don't know, but if they do increase it to a point it bothers me, I simply won't do them. Endeavours aren't a big deal, if Zos took them away it wouldn't matter. The things in the endeavours and crown stores are wants, not needs. No-one is being made to do them, no-one has to do them to improve their character. Endeavours are only as important to you as you let them be.
It's just a game.
FlopsyPrince wrote: »I remeber when "place furnishing" was 3, then 5 and now 10.
Annoying people this way is a rather risky thing to do when your game has a lot of problems and constantly bleeding players.I remeber when "place furnishing" was 3, then 5 and now 10.
Annoying people this way is a rather risky thing to do when your game has a lot of problems and constantly bleeding players.
It's not like it's a taxing or time consuming task. I have a house that just has 5 jester boxes and 5 books in it for this endeavour. Pick them up, put them down. Done.
If they increase something that wastes real time, like putting the mundus stones up from two to four, then you've got extra loading screens and travelling to do - that's an actual issue.
I found I had to place them from inventory the last time I tried that. Just moving something around wasn't working. Perhaps I did something wrong though.
You're right, you have to select them and put them away, then put them out. That's why I pick things that stack so it's quicker to put them out.
The first time I had this endeavour I missed the point completely and went out scrying and digging up furniture, but that wasn't enough, so I made two chairs - I genuinely thought they had to be new, separate items, not just something you already had and could pick up and put down over and over. 😅
I noticed last week they aren't giving us experience for each one all the time.
FlopsyPrince wrote: »
It's not like it's a taxing or time consuming task. I have a house that just has 5 jester boxes and 5 books in it for this endeavour. Pick them up, put them down. Done.
If they increase something that wastes real time, like putting the mundus stones up from two to four, then you've got extra loading screens and travelling to do - that's an actual issue.
When it will become boring for you? At 25? 35? 50?
Because if they don't stop they will increase the number over and over
I don't know, but if they do increase it to a point it bothers me, I simply won't do them. Endeavours aren't a big deal, if Zos took them away it wouldn't matter. The things in the endeavours and crown stores are wants, not needs. No-one is being made to do them, no-one has to do them to improve their character. Endeavours are only as important to you as you let them be.
It's just a game.
I do them because they are there. I will probably never spend them however since I will always be concerned I might want something from them after I buy something.
Though your argument is a bit flat. The game is a want, not a need, so I should give my money to some good charity cause instead, right?
though this begs the question: why bother with a system like this if your design is calculated to discourage participation?
Endeavours are Zos' way of abiding to recent changes over loot boxes and gambling in games. As long as they can say that they are following the rules, it doesn't matter to them how many people are participating.
I noticed last week they aren't giving us experience for each one all the time.
They never did. Sometimes you get gold, sometimes XP, very rarely Tel Var stones and transmute crystals, but I can't remember the last time either of those were bundled in.FlopsyPrince wrote: »
It's not like it's a taxing or time consuming task. I have a house that just has 5 jester boxes and 5 books in it for this endeavour. Pick them up, put them down. Done.
If they increase something that wastes real time, like putting the mundus stones up from two to four, then you've got extra loading screens and travelling to do - that's an actual issue.
When it will become boring for you? At 25? 35? 50?
Because if they don't stop they will increase the number over and over
I don't know, but if they do increase it to a point it bothers me, I simply won't do them. Endeavours aren't a big deal, if Zos took them away it wouldn't matter. The things in the endeavours and crown stores are wants, not needs. No-one is being made to do them, no-one has to do them to improve their character. Endeavours are only as important to you as you let them be.
It's just a game.
I do them because they are there. I will probably never spend them however since I will always be concerned I might want something from them after I buy something.
Though your argument is a bit flat. The game is a want, not a need, so I should give my money to some good charity cause instead, right?
Not sure you got the point. There is nothing in the endeavour store that a player needs to progress in the game. The only thing I can think of are the motifs, if someone needs something to do a master writ.
Everything else is just cosmetic. So if you don't do endeavours, you're not really missing out.
I said nothing about what you do with your irl money. Apologies if my argument was flat, but yours was irrelevant.