The Gold Road Chapter – which includes the Scribing system – and Update 42 is now available to test on the PTS! You can read the latest patch notes here: https://forums.elderscrollsonline.com/en/discussion/656454/
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https://forums.elderscrollsonline.com/en/discussion/comment/8100050/#Comment_8100050

Nerf bomb groups already

eternalshockcable
eternalshockcable
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some unkillable bomb groups in pvp with healing springs
can we get this nerfed on the next update?

like y'all nerf one set on a maintenance yet the unbalance is so much more real than one set.
  • Ankael07
    Ankael07
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    How do you nerf teamwork?
    If you want me to reply to your comment type @Ankael07 in it.
  • eternalshockcable
    eternalshockcable
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    nerf how many in the team can work . They done it before making heals only applied to 4 people not the whole raid in pvp thats just crazy
  • M0ntie
    M0ntie
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    NO. This would break PVE. Healing already got nerfed in PVE with the radiating regen change because of PVP.
  • eternalshockcable
    eternalshockcable
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    no it wouldn't break pve. You code it so that healing works in raid level only in PVE. Its not rocket science.
  • Turtle_Bot
    Turtle_Bot
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    M0ntie wrote: »
    NO. This would break PVE. Healing already got nerfed in PVE with the radiating regen change because of PVP.

    easiest way is to use battle spirit to implement this, which is what most pvpers have been asking for, for quite a while now. That way it remains unchanged in pve and gets balanced for pvp
  • boi_anachronism_
    boi_anachronism_
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    Yeah I mean they could theoretically making it that healing can only stack twice or something in pvp. That might be a good option. Problem is with a large group constantly stacking hots it becomes near impossible to kill them
  • Dr_Con
    Dr_Con
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    what do you mean? the tanky ball ult dump burst bomb meta where your bombers only need to kill two low level people to kill a zerg is here to stay. it brings in tons of viewers!
  • p00tx
    p00tx
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    Healing springs already got nerfed in U35. It's not what is keeping ball groups standing. Good gearing, proper CP, and a solid skill setup and rotation are. A good ball group is usually around 8 people, rarely more than 12, the size of a PvE raid group. The best defense against them is to get out of their way, because a well organized group is going to beat a bunch of disorganized pugs every time, no matter what you do to their skills.
    PC/Xbox NA Mindmender|Swashbuckler Supreme|Planes Breaker|Dawnbringer|Godslayer|Immortal Redeemer|Gryphon Heart|Tick-tock Tormentor|Dro-m'Athra Destroyer|Stormproof|Grand Overlord|Grand Mastercrafter|Master Grappler|Tamriel Hero
  • haelgaan
    haelgaan
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    yup. you beat well-organized groups with other well-organized groups. whinging about them is pissing into the wind.
  • CompM4s
    CompM4s
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    You have made a-lot of threads today. Nerf groups, plaugebreak, dodge-roll. At some point you got to stop blaming everything, and practice on improving.
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