Hello and Good Day to you all. There’s been a ton of feedback of how underperforming the main Templar spam skill is now. I don’t care about the heal being removed from the magic morph. However the nerf to the damage has killed the main identity of the Templar class as a dps. It’s bad enough that most comp groups ONLY use a Templar for a healer. That’s fine I guess. But now the dual wield like rapid strike hits harder than the class spam for templars. The ONLY way to hit 6-7k+ jabs now is by building into all crit chance/crit damage builds. In pvp I agree templars jabs were quite powerful. Instead of giving it a reduction, the devs completely gutted this class ability.
My only question for the devs is this…can there be a moderate adjustment to this class ability? Im not asking for it to be put back to where it was in u34. Im asking to please not leave it where it is currently is on live. I don’t know if a passive can be changed to give jabs a more burst appeal for the class. Or if it can somehow scale with the lower health of an enemy. Of if it can simply receive an increase to the base damage of the skill from where it currently sits.
As an example if I stack 7k spell damage into a class and fight 1 guard in cyro. With caltrops and potl on the target and running two sharpened maces. My base crit chance on PlayStation reads at 28%. In u34 my jabs were hitting the target for 6k on average. Which was only possible with the penetration level I was at with Bal monster set proc’d with the base ult amount to use the sweep ultimate. With the same exact set up from u34 to u35. My jabs with the circumstances being the same now hit the same target for 2500-2700. Rapid strikes hits harder and weapon skills shouldn’t outperform class spams like this. However when mech acuity procs under the same circumstances I’m barely able to hit 5500 on jabs. This is just awful. I’d expect for the jabs to be at least similar with a full acuity proc in u35 as the base jab spams in u34.
The overall damage difference is massive. Again I’m not asking for it to be put back to u34 stats. I’m just asking if you can compare it to other class spams vs how it used to perform and how it is now on live. And hopefully you all can figure out a way to rework the skill line to give it a slight positive damage adjustment.