FrancisCrawford wrote: »What do damage-buffing sets buff in channeled heavy attacks these days? Every tick? Just the final one?
Obvious examples are Undaunted Infiltrator/Unweaver. Sergeant's Mail is of course another.
Draugrkin's Grip could be another, especially if the answer for it is somehow different that that for the sets that call out heavy attacks explicitly.
https://eso-sets.com/set/undaunted-unweaver
https://eso-sets.com/set/sergeants-mail
https://eso-sets.com/set/draugrkins-grip
FrancisCrawford wrote: »And while I'm at it -- is the infamous lightning heavy attack bug still around and, if so, what exactly does it do?
Minnesinger wrote: »
Aces-High-82 wrote: »Best combo I found so far is Sergeants plus Noble Duelist. I slapped on 1p Slime and Oaken. 66k holding one Button in blie/purple gear seems fine to me.
SPR_of_HA_community wrote: »FrancisCrawford wrote: »What do damage-buffing sets buff in channeled heavy attacks these days? Every tick? Just the final one?
Obvious examples are Undaunted Infiltrator/Unweaver. Sergeant's Mail is of course another.
Draugrkin's Grip could be another, especially if the answer for it is somehow different that that for the sets that call out heavy attacks explicitly.
https://eso-sets.com/set/undaunted-unweaver
https://eso-sets.com/set/sergeants-mail
https://eso-sets.com/set/draugrkins-grip
All of this sets buff each hit of HA.
HA is : (not fully charged part and fully charged part)
If set say that it buff fully charged heavy attack it is added to last hit of it, other way to buff full HA it needs buff each part of it.
HA of lightning staff is channeled. Fist part of it is dot damage and last hit is direct hit.
FrancisCrawford wrote: »Aces-High-82 wrote: »Best combo I found so far is Sergeants plus Noble Duelist. I slapped on 1p Slime and Oaken. 66k holding one Button in blie/purple gear seems fine to me.
66K? Against which dummy or other target? Before or after U35?
And literally one button? So you had bar space for, say, Critical Surge heals?
Necrotech_Master wrote: »if your going for a heavy attack build you also want to consider being able to set the target off balance, as that + empower can greatly increase heavy attack dmg
my WW toon with oakensoul hitting a target with only empower and target being off balance can do upwards 38-42k dmg crits in a single hit (and because its the WW berserker, 50% of that is splash dmg)
FrancisCrawford wrote: »Necrotech_Master wrote: »if your going for a heavy attack build you also want to consider being able to set the target off balance, as that + empower can greatly increase heavy attack dmg
my WW toon with oakensoul hitting a target with only empower and target being off balance can do upwards 38-42k dmg crits in a single hit (and because its the WW berserker, 50% of that is splash dmg)
How much of a buff does Off-Balance give? (Not considering CP)
And how often can a single enemy be set off-balance? I want to say once every 25 seconds, for 7 seconds at a time.
The obvious off-balance tactic is to get them concussed. I can handle that. I'm playing with ideas to impose status effects anyway, rather than leaning into a pure heavy attack DPS build. Any good alternatives I'm not thinking of? DK is one of the classes I'm looking at, but the Lava Whip way of doing it seems overcomplicated. Birds of course on a Warden, but I was looking at other classes first.
SPR_of_HA_community wrote: »FrancisCrawford wrote: »Necrotech_Master wrote: »if your going for a heavy attack build you also want to consider being able to set the target off balance, as that + empower can greatly increase heavy attack dmg
my WW toon with oakensoul hitting a target with only empower and target being off balance can do upwards 38-42k dmg crits in a single hit (and because its the WW berserker, 50% of that is splash dmg)
How much of a buff does Off-Balance give? (Not considering CP)
And how often can a single enemy be set off-balance? I want to say once every 25 seconds, for 7 seconds at a time.
The obvious off-balance tactic is to get them concussed. I can handle that. I'm playing with ideas to impose status effects anyway, rather than leaning into a pure heavy attack DPS build. Any good alternatives I'm not thinking of? DK is one of the classes I'm looking at, but the Lava Whip way of doing it seems overcomplicated. Birds of course on a Warden, but I was looking at other classes first.
Off balance gives +50% to HA and some numbers more resource generation with it.
It can be put on target about 22 delay and lasts about 7seconds. (need to check it - do not remember correct numbers).
Target with off balance can be stunned and fall to the ground with HA if it was not block.
HA builds combination of (lightning glyph) status effect and lightning wall of elements for that.
Now there are a lot of sources for that on different classes.
The same tactick was used before on 2 handed weapons with dithing swing+ha.
FrancisCrawford wrote: »SPR_of_HA_community wrote: »FrancisCrawford wrote: »Necrotech_Master wrote: »if your going for a heavy attack build you also want to consider being able to set the target off balance, as that + empower can greatly increase heavy attack dmg
my WW toon with oakensoul hitting a target with only empower and target being off balance can do upwards 38-42k dmg crits in a single hit (and because its the WW berserker, 50% of that is splash dmg)
How much of a buff does Off-Balance give? (Not considering CP)
And how often can a single enemy be set off-balance? I want to say once every 25 seconds, for 7 seconds at a time.
The obvious off-balance tactic is to get them concussed. I can handle that. I'm playing with ideas to impose status effects anyway, rather than leaning into a pure heavy attack DPS build. Any good alternatives I'm not thinking of? DK is one of the classes I'm looking at, but the Lava Whip way of doing it seems overcomplicated. Birds of course on a Warden, but I was looking at other classes first.
Off balance gives +50% to HA and some numbers more resource generation with it.
It can be put on target about 22 delay and lasts about 7seconds. (need to check it - do not remember correct numbers).
Target with off balance can be stunned and fall to the ground with HA if it was not block.
HA builds combination of (lightning glyph) status effect and lightning wall of elements for that.
Now there are a lot of sources for that on different classes.
The same tactick was used before on 2 handed weapons with dithing swing+ha.
So best possible uptime isn't a lot over 20%. So DPS increase is probably under 10% (if the 50% bonus is additive), and that's only on the heavy attack part of damage.
ssewallb14_ESO wrote: »In my tests running lightning wall and a shock glyph always has lowest opportunity cost if you're not getting off-balance from a group. 8-10% damage is actually quite a lot.
There are actually still some really cool healers out there that proc off-balance on cooldown. It's worth watching out for that.
Nobody has mentioned Infallible Mage. I think it's a good choice for a 2 bar heavy attack build (paired with Sergeant's Mail).
https://eso-sets.com/set/infallible-mage
Crom_CCCXVI wrote: »Fully Charged was the key...
and as a PvPer, these were my staple since 2015 on my MagDk, especially after the massive nerfs to all DOT damage, the CC immunity, etc.,.
Now I just have 100+ pieces of Gold Gear turned to trash...