Well, we predicted it

p00tx
p00tx
✭✭✭✭✭
✭✭
The healing in DSR hm is not sufficient to compensate for the incoming dmg. We just struggled through there for 2.5 hours on bosses that we normally clear easily. The dmg is not enough to make the dps checks. We warned you that incoming dmg needed to be adjusted in that content if you were going to cut healing. This patch is super disheartening and the whole team feels defeated and broken after having our entire progression wrecked in one fell swoop. This is not accessibility. This is not better. This is not okay.
PC/Xbox NA
Unchained | Unstoppable | Mindmender | Swashbuckler Supreme | Planes Breaker | Dawnbringer | Godslayer | Immortal Redeemer | Gryphon Heart | Tick-tock Tormentor | Dro-m'Athra Destroyer | Stormproof | Grand Overlord | Grand Mastercrafter | Master Grappler | Tamriel Hero
  • guarstompemoji
    guarstompemoji
    ✭✭✭✭
    Thank you for reporting in. Was aiming to try this. But...
  • MidniteOwl1913
    MidniteOwl1913
    ✭✭✭✭✭
    ✭✭
    p00tx wrote: »
    The healing in DSR hm is not sufficient to compensate for the incoming dmg. We just struggled through there for 2.5 hours on bosses that we normally clear easily. The dmg is not enough to make the dps checks. We warned you that incoming dmg needed to be adjusted in that content if you were going to cut healing. This patch is super disheartening and the whole team feels defeated and broken after having our entire progression wrecked in one fell swoop. This is not accessibility. This is not better. This is not okay.

    I'm so sorry. I'm just a mid-level player, but I appreciate the amount of work it must take to do end-game content. I remain mystified as to why the devs felt nerfing the end gamers was their primary objective (i.e damage bloat). It certainly didn't help this mid-tier player, nothing is more accessible for me. As far as I can tell *nothing* about U35 makes anything more accessible for anyone. Except now I guess it's the bosses who have the "damage bloat" sad to say.

    Good Luck to you and your team.
    PS5/NA
  • p00tx
    p00tx
    ✭✭✭✭✭
    ✭✭
    Thank you for reporting in. Was aiming to try this. But...

    Since I posted this, we've managed to adjust our builds to be able to get through all but Taleria so far. Now we just need people to stop dying to mechs and we can start clearing it again. The lengths we have to go to for completion is pretty ridiculous though, and it's not fun anymore, just tons of unnecessary pressure on the healers to "just heal harder" while trying to maintain high uptimes.

    All in all, the game no longer feels fun, and feels more like a job with bad upper management and no benefits.
    PC/Xbox NA
    Unchained | Unstoppable | Mindmender | Swashbuckler Supreme | Planes Breaker | Dawnbringer | Godslayer | Immortal Redeemer | Gryphon Heart | Tick-tock Tormentor | Dro-m'Athra Destroyer | Stormproof | Grand Overlord | Grand Mastercrafter | Master Grappler | Tamriel Hero
  • Treeshka
    Treeshka
    ✭✭✭✭✭
    I am not sure about the healing part but with enough adjustments every damage dealer can slot Echoing Vigor to help with healing until things get clear. It is not optimal but this can be a solution until further adjustments are made.
  • OrkWizard
    OrkWizard
    ✭✭✭
    Treeshka wrote: »
    I am not sure about the healing part but with enough adjustments every damage dealer can slot Echoing Vigor to help with healing until things get clear. It is not optimal but this can be a solution until further adjustments are made.

    I mean why even enable this horrible update, better off just taking a break.
    Edited by OrkWizard on August 30, 2022 8:45PM
Sign In or Register to comment.