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Why so much hate against sorc?

Asdara
Asdara
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Hurricane 2s damage each time.
Well I can't rely on crit surge anymore for healing.
And why the nerf on mine? Another source of healing/dmg now completely gone.
Just tested on solo content, i'm not able to survive most trash pull i used to easly do.
You keep pushing us to play zookeeper, aren't we supposed to be able to play how we want?
Now there's only one build with 3 class spell and the rest from other skilltree, talk about class identities.
If hybridization is your goal, go all the way, remove class, let us choose what we want to play and end this madness.
At this point, the only difference between stam and mag is the color of the bar.
Sorry for ranting, i'm just done with all this nonsens.
Edited by ZOS_Hadeostry on August 23, 2022 1:15AM
Imagine a game with stackable maps, furniture bag, decon furniture
  • YandereGirlfriend
    YandereGirlfriend
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    Yeah, things like tick rate impacting class abilities like Critical Surge (or Power Surge) were clearly not even taken into account when they were formulating these changes.
  • Kisakee
    Kisakee
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    Asdara wrote: »
    Hurricane 2s damage each time.
    Well I can't rely on crit surge anymore for healing.

    You only use a single damage skill? How did you even survive before? It's not like a single attack per second like it has been before would be enough to outheal bigger pulls anyway.
    I'm but a sarcastic beef jerky. Irony and cynicism are my parents. You've been warned.
  • Asdara
    Asdara
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    Kisakee wrote: »
    Asdara wrote: »
    Hurricane 2s damage each time.
    Well I can't rely on crit surge anymore for healing.

    You only use a single damage skill? How did you even survive before? It's not like a single attack per second like it has been before would be enough to outheal bigger pulls anyway.

    Most other source of dmg are not reliable enough for healing with surge, the second target move out of the aoe you die. you need constant reliable dmg on yourself, thats why it was so important.
    Imagine a game with stackable maps, furniture bag, decon furniture
  • merpins
    merpins
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    Yeahhh my sorc also got gutted. Hopefully they course correct, but unfortunately that kine of course correction probably won't come for at least 3 months.
  • Ratzkifal
    Ratzkifal
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    Ah... I didn't even think of that. And neither did ZOS it seems. Well, I guess I am not going to play Sorc this patch either. Goodbye Sorc. See you in 3 months.
    This Bosmer was tortured to death. There is nothing left to be done.
  • ZOS_Hadeostry
    Greetings,

    After further review we have decided to move this thread to a category we think is more appropriate for this topic.

    Thank you for your understanding
    Staff Post
  • FeedbackOnly
    FeedbackOnly
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    Yeah, things like tick rate impacting class abilities like Critical Surge (or Power Surge) were clearly not even taken into account when they were formulating these changes.

    Not for healing either. How come they gave everyone 2 secs and then surge was still 3. They reverted 2 secs back but put in perspective how bad surge is at 3
  • duckdown
    duckdown
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    This has to be addressed ASAP! REVERT BACK TO 1sec please
  • Turtle_Bot
    Turtle_Bot
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    Zos's hatred of sorcs has been going on for years now and has become notorious throughout the community.

    Don't believe me? lets look at the examples over the years.

    -2015 Direct heavy nerfs after a 3 or so week meta caused by zos over tuning frags and vipers sting.
    -2018 Summerset introduces the Sload's Semblence set, a set that had as much burst damage as U34 caluurions but dealt oblivion damage so it ignored all damage shields and could not be dodged or blocked as it was an instant proc. designed specifically to counter shield stacking sorcs.
    -Late 2018 Overload 3rd bar removed. This meant that running pets was no longer viable since they took up 2 skill slots to every other classes 1 skill slot for comparable abilities and there was no longer enough skill bar slots to run all the required utility/buff skills.
    -Late 2018 Rune cage (and morphs) also nerfed to have a 1.2 second delay on the stun (and could now be dodged and for a little bit, also blocked during this delay period) allowing for enemies to instantly kill you with burst and their own stun before the stun hit the enemy.
    -late 2018 Sloads changed to DoT and damage reduced,
    -2018-2019 the formula used for dealing damage and healing changes to favor raw weapon/spell damage much more than max stats. shields not changed to match this new formula and dark deal/dark conversion remained a flat heal that doesn't scale off these stats.
    -2019, pet damage reduced considerably. daedric prey also reduced from 55% to 40% additional damage dealt by pets.
    -Mid-Late 2019 fatigue mechanic added to streak but not added to other class mitigation abilities such as cloak, wings, etc.
    -2020 crystal blast is removed and replaced with the underwhelming crystal weapon morph.
    -Early 2021, CP 2.0 is introduced, giving us the celerity cp on top of the speed cp in the crafting tree meaning all classes now easily hit the speed cap nullifying sorcs most vital defensive option in mobility.
    2021 daedric prey also reduced from 40% bonus damage by pets to 20%
    -Sorc remains mediocre in pvp outside of being a negate/healbot for group play until late 2021 into early 2022 where the combination of a rework (buff) to crystal weapon as well as a broken set like savage werewolf (works at range but only supposed to work at melee) becomes popularised on a playable bowsorc build.
    -Mid 2022 crystal weapon becomes the best morph for both mag and stam with the reduction of frags proc change and slow travel time of the skill making it super easy to avoid.
    -Current patch, U35, the entire remaining class skills that are usable (even if only for meme builds) gets completely gutted into oblivion because of a broken set and 1 single over tuned ability with only 1 class skill now worth slotting (and that's only reliable outside of lag, so it's only good on PC NA servers). PVE side is no better, the only buff was to daedric prey which is rendered mute due to the heavy nerfs to pet damage over the years meaning that pets deal similar damage to U34 pets, but only if daedric prey is on the target (which can only be on 1 target at a time btw).

    It would be nice if the devs actually played the class instead of only playing nb and dk. That way they could finally see just how bad of a state the class is in now.

    Sorc has always been a really fun, fast paced and rewarding class. It was always fun to play, but hard to master, especially in pvp, but for those who put the time and effort into mastering it, it was a very strong class. Now, even those who have mastered the class are saying it is pure garbage, all thanks to zos listening to the toxic casuals constantly screaming to nerf this once super fun class just because they can't be bothered to put the time and effort into mastering the class (or how to counter it) themselves.

    The entire class kit needs a complete rework from the ground up in U36. I'm talking scaling shields and heals off damage like other classes defensive abilities, make dark deal/conversion instant cast again, reliable instant class spammable, pets reworked to only require 1 bar slot, proper heal over time that doesn't require damage to be dealt, cohesion between class passives and active abilities, more reliable burst, etc.
  • Ringeren
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    Asdara wrote: »
    Well I can't rely on crit surge anymore for healing.

    What is your crit rating? I soloed Voidmother WB in The Reach easily enough last night with crit surge and a couple of wards the few time i dropped low. I'm running Mother Sorrow crit set ofcourse and a few dots.

    Honestly i think crit surge is a super OP ability. 4 years ago when my main stamblade was struggling in vet Maelstrom Arena, swapping to magsorc with crit surge and no pets was how i easily got my first flawless run.
  • Zabagad
    Zabagad
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    Ringeren wrote: »
    Asdara wrote: »
    Well I can't rely on crit surge anymore for healing.

    What is your crit rating? I soloed Voidmother WB in The Reach easily enough last night with crit surge and a couple of wards the few time i dropped low. I'm running Mother Sorrow crit set ofcourse and a few dots.

    Honestly i think crit surge is a super OP ability. 4 years ago when my main stamblade was struggling in vet Maelstrom Arena, swapping to magsorc with crit surge and no pets was how i easily got my first flawless run.
    Wow
    I solo voidmother with my noCP PvP char without surge all the time - whats the point here?
    And 4 years ago to counter arguments from U35 is.... :)
    Crit surge wasn't changed for a very long time, but crit chance was reduced and now tick frequence.

    #BuffPvPNoPetMagSorc
    As a non-pet sorc since 2016 the U46 Patch Notes sound like: "Those who do not wish to interact with the pet gameplay can now replace this skill line eso as a whole."
  • Asdara
    Asdara
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    duckdown wrote: »
    This has to be addressed ASAP! REVERT BACK TO 1sec please

    We will 200% have to wait for U36 for some minor pointless change
    Imagine a game with stackable maps, furniture bag, decon furniture
  • Asdara
    Asdara
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    Ringeren wrote: »
    Asdara wrote: »
    Well I can't rely on crit surge anymore for healing.

    What is your crit rating? I soloed Voidmother WB in The Reach easily enough last night with crit surge and a couple of wards the few time i dropped low. I'm running Mother Sorrow crit set ofcourse and a few dots.

    Honestly i think crit surge is a super OP ability. 4 years ago when my main stamblade was struggling in vet Maelstrom Arena, swapping to magsorc with crit surge and no pets was how i easily got my first flawless run.

    I'm around 60% crit, try vet maelstorm now, its not that flawless.
    I'm clearly not doing the same score as before, i'm really struggling for survivability at this point.
    Imagine a game with stackable maps, furniture bag, decon furniture
  • Asdara
    Asdara
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    Turtle_Bot wrote: »
    Zos's hatred of sorcs has been going on for years now and has become notorious throughout the community.

    Don't believe me? lets look at the examples over the years.

    -2015 Direct heavy nerfs after a 3 or so week meta caused by zos over tuning frags and vipers sting.
    -2018 Summerset introduces the Sload's Semblence set, a set that had as much burst damage as U34 caluurions but dealt oblivion damage so it ignored all damage shields and could not be dodged or blocked as it was an instant proc. designed specifically to counter shield stacking sorcs.
    -Late 2018 Overload 3rd bar removed. This meant that running pets was no longer viable since they took up 2 skill slots to every other classes 1 skill slot for comparable abilities and there was no longer enough skill bar slots to run all the required utility/buff skills.
    -Late 2018 Rune cage (and morphs) also nerfed to have a 1.2 second delay on the stun (and could now be dodged and for a little bit, also blocked during this delay period) allowing for enemies to instantly kill you with burst and their own stun before the stun hit the enemy.
    -late 2018 Sloads changed to DoT and damage reduced,
    -2018-2019 the formula used for dealing damage and healing changes to favor raw weapon/spell damage much more than max stats. shields not changed to match this new formula and dark deal/dark conversion remained a flat heal that doesn't scale off these stats.
    -2019, pet damage reduced considerably. daedric prey also reduced from 55% to 40% additional damage dealt by pets.
    -Mid-Late 2019 fatigue mechanic added to streak but not added to other class mitigation abilities such as cloak, wings, etc.
    -2020 crystal blast is removed and replaced with the underwhelming crystal weapon morph.
    -Early 2021, CP 2.0 is introduced, giving us the celerity cp on top of the speed cp in the crafting tree meaning all classes now easily hit the speed cap nullifying sorcs most vital defensive option in mobility.
    2021 daedric prey also reduced from 40% bonus damage by pets to 20%
    -Sorc remains mediocre in pvp outside of being a negate/healbot for group play until late 2021 into early 2022 where the combination of a rework (buff) to crystal weapon as well as a broken set like savage werewolf (works at range but only supposed to work at melee) becomes popularised on a playable bowsorc build.
    -Mid 2022 crystal weapon becomes the best morph for both mag and stam with the reduction of frags proc change and slow travel time of the skill making it super easy to avoid.
    -Current patch, U35, the entire remaining class skills that are usable (even if only for meme builds) gets completely gutted into oblivion because of a broken set and 1 single over tuned ability with only 1 class skill now worth slotting (and that's only reliable outside of lag, so it's only good on PC NA servers). PVE side is no better, the only buff was to daedric prey which is rendered mute due to the heavy nerfs to pet damage over the years meaning that pets deal similar damage to U34 pets, but only if daedric prey is on the target (which can only be on 1 target at a time btw).

    It would be nice if the devs actually played the class instead of only playing nb and dk. That way they could finally see just how bad of a state the class is in now.

    Sorc has always been a really fun, fast paced and rewarding class. It was always fun to play, but hard to master, especially in pvp, but for those who put the time and effort into mastering it, it was a very strong class. Now, even those who have mastered the class are saying it is pure garbage, all thanks to zos listening to the toxic casuals constantly screaming to nerf this once super fun class just because they can't be bothered to put the time and effort into mastering the class (or how to counter it) themselves.

    The entire class kit needs a complete rework from the ground up in U36. I'm talking scaling shields and heals off damage like other classes defensive abilities, make dark deal/conversion instant cast again, reliable instant class spammable, pets reworked to only require 1 bar slot, proper heal over time that doesn't require damage to be dealt, cohesion between class passives and active abilities, more reliable burst, etc.

    Yo GJ, your comment deserve its own post at this point for more visibility, fascinating to see how they hate us.
    Imagine a game with stackable maps, furniture bag, decon furniture
  • BalticBlues
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    Turtle_Bot wrote: »
    Zos's hatred of sorcs has been going on for years now and has become notorious throughout the community. Don't believe me? lets look at the examples over the years.

    [...]

    The entire class kit needs a complete rework from the ground up in U36. I'm talking scaling shields and heals off damage like other classes defensive abilities, make dark deal/conversion instant cast again, reliable instant class spammable, pets reworked to only require 1 bar slot, proper heal over time that doesn't require damage to be dealt, cohesion between class passives and active abilities, more reliable burst, etc.
    Thank you. The best analytic post of the year 2022 for me.
    Playing all classes, I always enjoyed MagSorc the most.
    However, the last 3 years were painful, and U35 finally brings RIP Sorc for me.

  • mIstyKisshot
    My understanding of the sorcerer is that a lot of the skills are trash and need to be upgraded, those skills are seriously ageold and not picked, but the sorcerer got nerf, really fked up, E.g, ''Summon Unstable Familiar'', basically you can't get their health bar, and you have absolutely no idea what they're doing when you're in a melee, when you use its active ability, it doesn't act like a bomber, rushing into the crowd, ''Bound Armaments'', great, they just removed la 10% damage, ''crystal Weapon'' trash, But better than ''elemental weapon'', ''Encase'' trash, give me a reason to use it
  • tnanever
    tnanever
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    My understanding of the sorcerer is that a lot of the skills are trash and need to be upgraded, those skills are seriously ageold and not picked, but the sorcerer got nerf, really fked up, E.g, ''Summon Unstable Familiar'', basically you can't get their health bar, and you have absolutely no idea what they're doing when you're in a melee, when you use its active ability, it doesn't act like a bomber, rushing into the crowd, ''Bound Armaments'', great, they just removed la 10% damage, ''crystal Weapon'' trash, But better than ''elemental weapon'', ''Encase'' trash, give me a reason to use it

    Yep. Outdated and boring skills, very underpowered magicka skills in general. Dodge rolls and block way outclass shields, and it's such an obvious problem that it's surprising how inept the design decisions are.
  • PhoenixGrey
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    Because pvp combat changes are made with the sole intention of buffing nightblade

    Mag DK is ok now but that's just a phase. Soon to be gutted in the upcoming patch
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