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Rajhin, the Purring Liar deck makes for a very tedious game

  • tatsukenji
    It would help a lot if his agent cards have more life... like 5g for 1health taunt feels bad
  • AJTC5000
    AJTC5000
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    Rajhin is a weird one, but I think that's intentional, it's designed to just annoy your opponent. Pounce and Profit and Grand Larceny are insane for early game economy if you can pick them up, but the extent of my in-deck combos usually just go to the knock out effects. Draw and discard effects can be nice in some situations but ultimately I feel that they are a bit weak, especially discards. Rajhin really shines when paired with other decks.

    Had a game yesterday where I was using a combination of Red Eagle and Duke of Crows. Orgnum was the 4th deck, and my opponent was making some gains with an early claim of the Patron and spamming power. However, once I'd managed to whittle down my deck with Red Eagle and create a draw engine with a couple of Crow cards, it creates the perfect scenario for continuously recycling Rajhin agents - once I'd gotten at least three my opponent was hemorrhaging 6 prestige per round, and losing up to 9 power on agents . . . which respawned on the next turn.
    • PC/NA - @AJTC5000
      DC - Alena-Draco - Dunmer Magicka Templar

      PvE Achievements
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      • vHRC HM
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      Arenas
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  • Tuonra2
    Tuonra2
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    AJTC5000 wrote: »
    Rajhin is a weird one, but I think that's intentional, it's designed to just annoy your opponent. Pounce and Profit and Grand Larceny are insane for early game economy if you can pick them up, but the extent of my in-deck combos usually just go to the knock out effects. Draw and discard effects can be nice in some situations but ultimately I feel that they are a bit weak, especially discards. Rajhin really shines when paired with other decks.

    Had a game yesterday where I was using a combination of Red Eagle and Duke of Crows. Orgnum was the 4th deck, and my opponent was making some gains with an early claim of the Patron and spamming power. However, once I'd managed to whittle down my deck with Red Eagle and create a draw engine with a couple of Crow cards, it creates the perfect scenario for continuously recycling Rajhin agents - once I'd gotten at least three my opponent was hemorrhaging 6 prestige per round, and losing up to 9 power on agents . . . which respawned on the next turn.

    ... and then they were forced to concede because they can't win and you 'won't' win.
    If they were smart they woul abandon Ornum and just swap to spamming bewilderments, you would then need to spam treasury and bloat your deck, allowing them to get more time after killing your agents, and a chance to come back in the game w/ Orgnum later.

    All in all I agree with your use of the deck, but saying gold + tavern discard is weak seems inexperienced. Being able to reveal new cards and instantly buy them is the way to get good cards without your opponent having to accidentally reveal them for you. It's what makes currency exchange powerful and what they are nerfing in prophecy.
  • Necrotech_Master
    Necrotech_Master
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    tatsukenji wrote: »
    It would help a lot if his agent cards have more life... like 5g for 1health taunt feels bad

    the rahjin agents are losing taunt in U35, so they are balancing that, but they might make them cost a little bit more
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • kmfdm
    kmfdm
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    Rahjin is a slog based patron, and slog strategies always have a place in deckbuilders.
  • tsaescishoeshiner
    tsaescishoeshiner
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    I hate playing Rajhin games, but I like the general idea of Rajhin being the "control" option in Tribute. Other people are right—it opens up new and rewarding strategies.

    To quicken up the games, I would change the fact that Rajhin offers almost no power & prestige to the player. In comparison, Hlaalu can be used to get strong cards and convert cards into prestige, and even Psijic has power gain in its own combos.

    For example, what if some of the cards that reduced your opponent's prestige also raised yours or gave you power? That would turn the games into back-and-forth prestige stealing, rather than just prestige suppressing. Obviously, it would have to be balanced so that it wasn't too much of a "win more" strategy for the player with all the Rajhin cards.

    Or maybe small adjustments, like making that card with 2-knockout effect into 1-knockout, +2 power. Then you can use that power to knock out an agent, or just get some power.

    Until then, I'll keep deleting the "A Final Peace" quest every time I get it instead of sharing it. Gotta keep the queue clean of Rajhin muck ...
    PC-NA
    in-game: @tsaescishoeshiner
  • RedTalon
    RedTalon
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    Find that Red Eagle helps has a counter to that deck if you are lucky you can start burning cards and grbabing night raids, making for a very small hand and easier to deal with the blank cards
    Edited by RedTalon on July 31, 2022 11:01AM
  • Tuonra2
    Tuonra2
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    I hate playing Rajhin games, but I like the general idea of Rajhin being the "control" option in Tribute. Other people are right—it opens up new and rewarding strategies.

    To quicken up the games, I would change the fact that Rajhin offers almost no power & prestige to the player. In comparison, Hlaalu can be used to get strong cards and convert cards into prestige, and even Psijic has power gain in its own combos.

    For example, what if some of the cards that reduced your opponent's prestige also raised yours or gave you power?

    You pick 2 patrons for a reason, not all decks have to win you a game on their own. Not having power in rahjin is an essential part of the deck identity.

    If they really need to change it (they don't) then a 'steal prestige' mechanic would be better imo, that way if you reduce the enemy to 0 prestige, you don't gain any more either.

    Aldo what's the deal with people assuming a rahjin game has both players playing rahjin?
    A pelin start overpowers rahjin before they get set up more often than not, and if they take the agents, you take the assasination cards...
  • SilverBride
    SilverBride
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    When my opponent chooses Rajhin I've started making it my focus and using the deck against them. I've actually won a couple of times doing this. I just really don't like how slow and tedious these matches can be.
    PCNA
  • AJTC5000
    AJTC5000
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    Tuonra2 wrote: »
    All in all I agree with your use of the deck, but saying gold + tavern discard is weak seems inexperienced.

    That's not what I said. By draw and discard effects I meant the ones granted by Ring's Guile or Twilight Revelry etc, where you draw a card or make your opponent discard a card. Draws are usually okay, and making your opponent discard a card can be valuable at times, yes, but ultimately it's not consistent IMO, as most of the time they will have a high economy card to compensate. Also, the fact that they can then use that effect to get rid of a Bewilderment in their hand at the start of their turn just doesn't seem right to me - there's no punishment there.

    Tavern removal is incredibly powerful, as you said, and that's what makes Sleight of Hand a decent choice in the early game - and I already said how insane PaP and Larceny were. But cards like Ring's Guile just seem to be a cherry-on-top if you've already played a bunch of Rahjin cards that turn and you have gold to spare - and in that case, you'd be better off buying sacrifice fodder for Hlaalu.

    • PC/NA - @AJTC5000
      DC - Alena-Draco - Dunmer Magicka Templar

      PvE Achievements
      Trials
      • vHRC HM
      • vAA HM
      • vSO HM
      • vMoL HM (Dro-m'Athra Destroyer)
      • vHoF HM (Tick-Tock Tormentor/The Dynamo)
      • vAS HM (Saintly Saviour/Immortal Redeemer)
      • vCR HM
      • vSS HM
      • vRG (Oax HM)
      • vDSR (Reef Guardian HM)


      Arenas
      • vMA Flawless
      • vBRP
      • vVA Flawless (Spirit Slayer)


      Dungeons
      • vFL HM (Leave No Bone Unbroken)
      • vSCP HM (Mountain God)
      • vMHK HM (Pure Lunacy)
      • vMoS HM (Apex Predator)
      • vFV HM (Relentless Raider)
      • vDoM HM (Depths Defier)
      • vLoM HM (Nature's Wrath)
      • vMGF HM (Defanged the Devourer)
      • vIcereach HM (No Rest for the Wicked/Storm Foe)
      • vUG HM (In Defiance of Death/Bonecaller's Bane)
      • vSG HM
      • vCT HM (Bane of Thorns)
      • vBDV HM (Ardent Bibliophile)
      • vCauldron HM (Subterranean Smasher)
      • vRPB HM (Bastion Breaker/of the Silver Rose)
      • vDC HM (Battlespire's Best/The Dreaded)
      • vCA HM
      • vSR HM
      • vERE HM (Invaders' Bane)
      • vGD HM (Fist of Tava)
      • vSH HM (Magnastylus in the Making/Curator's Champion)
      • vBS HM (Temporal Tempest)
  • Sungod
    Sungod
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    fo6wkubgv91d.png


    I get games like this with Rajhin. The game takes longer, and there is still RNG, just less than some other decks.
  • Tuonra2
    Tuonra2
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    AJTC5000 wrote: »
    Tuonra2 wrote: »
    All in all I agree with your use of the deck, but saying gold + tavern discard is weak seems inexperienced.

    That's not what I said. By draw and discard effects I meant the ones granted by Ring's Guile or Twilight Revelry etc, where you draw a card or make your opponent discard a card. Draws are usually okay, and making your opponent discard a card can be valuable at times, yes, but ultimately it's not consistent IMO, as most of the time they will have a high economy card to compensate. Also, the fact that they can then use that effect to get rid of a Bewilderment in their hand at the start of their turn just doesn't seem right to me - there's no punishment there.

    Tavern removal is incredibly powerful, as you said, and that's what makes Sleight of Hand a decent choice in the early game - and I already said how insane PaP and Larceny were. But cards like Ring's Guile just seem to be a cherry-on-top if you've already played a bunch of Rahjin cards that turn and you have gold to spare - and in that case, you'd be better off buying sacrifice fodder for Hlaalu.

    Ah my bad, yeah I completely forgot about the opponent discard mechanic. It's just not an issue like you said. It's more of a 'checkmate' maneuver to have your opponent skip a turn with 4 discards. But most of the time it's antisynergy with the curses.

    But like I said I don't play Rahjin, it's too easy to counterpick in patrons.
  • Anne13
    Anne13
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    I have played rahjin a few times and had a 44 minute game with an npc. They was down to 0 for 90% of the match. Mostly every time they had to discard 7-9 cards haha
    One turn I layed every card I owned there was no cards in my cool-down pile or my draw pile.

    Also made a genuine player discard 7 cards. The timer kept running out before I could finish my goes lol
    Edited by Anne13 on August 6, 2022 8:01AM
  • SilverBride
    SilverBride
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    I had a player keep tossing me bewilder cards the other day so I just turned them all into writs.
    PCNA
  • Snowy_Wyndra_Karn
    Snowy_Wyndra_Karn
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    Sly80 wrote: »
    I would not choose either Rajin or Orgnum as I dislike both, but if my opponent chooses one, I’ll pick the other. If they want to play mean, I’ll play mean. :)

    Wait... so if I get bomarded with bewilderment, do those cards count towards the Orgnum agent?
  • gusthermopyle
    gusthermopyle
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    I know they are looking at the decks, I just hope they do something to stop Rajhin from holding players hostage.

    But that's the whole idea with that deck. Cards are weighted towards removing prestige and/or cards from opponents deck.

    I just don't get the complaints. Sure, if you don't like the play style then you won't choose it yourself, but that's surely the reasining for each player choosing 2 patrons. It's about adaptability. I'm no fan of Pelin myself, but if someone chooses it (as they often do) I adapt my game to whatever patrons are on the board.

  • SilverBride
    SilverBride
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    delenn35 wrote: »
    Sly80 wrote: »
    I would not choose either Rajin or Orgnum as I dislike both, but if my opponent chooses one, I’ll pick the other. If they want to play mean, I’ll play mean. :)

    Wait... so if I get bomarded with bewilderment, do those cards count towards the Orgnum agent?

    That is a very good question. I'll ask a friend to play a game with both decks and test that out.
    PCNA
  • Necrotech_Master
    Necrotech_Master
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    delenn35 wrote: »
    Sly80 wrote: »
    I would not choose either Rajin or Orgnum as I dislike both, but if my opponent chooses one, I’ll pick the other. If they want to play mean, I’ll play mean. :)

    Wait... so if I get bomarded with bewilderment, do those cards count towards the Orgnum agent?

    as far as i know they should, if orgnum is neutral or favored (the bewilderment cards count as "treasury" faction, and being in your deck, you "own" them even if they were placed there by the opponent)

    if you got too many bewilderments though, you do run the risk of generating less than 3 gold in a turn and unable to hit the orgnum to keep it favored or neutral, if you have to hit orgnum while its unfavored you will only gain 2 power regardless of whats in your deck
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • SilverBride
    SilverBride
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    A friend and I tested this today. We chose Rajhin and Orgnum decks and he spammed me with bewilder cards (I think he enjoyed that a little too much. :o ) while I became favored with Orgnum. I had 20 cards including the bewilder cards and received 5 power. Then we switched and it was the same for him. So bewilder cards do count for receiving Orgnum patron power.

    Although as someone mentioned, I then had a hard time getting 3 coins each turn to use either patron so it's not a great strategy.
    Edited by SilverBride on August 20, 2022 2:24AM
    PCNA
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