kingsforged wrote: »I get the whole concept, it's the 3 faction war blah de blah... but the 3 team BGs are made unbelievably annoying by the fact that there's always that 1 team who have no idea how to play (solo queue).
When you're trying to play a somewhat competitive match of control, chaos etc and there's 1 team who are so lost in the sauce they just mindlessly attack the 1st thing it front of them, it completely destroys the flow of the game. I've been ulti-dumped by random players in the middle of nowhere when I not only don't have the chaosball, but my team doesn't even have it...
With a 2-team system if you're losing, you're just losing. With a 3 team system if you're losing you're not only fighting an uphill battle against the winning team, but against a full extra team of players who literally don't know how to play. You see these matches ALL the time in solo, with scores like 500-350-90
With three team objective based you can still attempt to win the match by focusing objectives rather than fight. With two team you don't stand a chance if ur team is weaker. Your team is the only target. So you'll always lose against a damage superior group
Biggest issue of 2-team is how, given a bit of advantage, it's easy to stall the game.
Say, 2 team deathmatch. Full NB team, first kill and then just cloak and sneak the rest of the game.
With three team objective based you can still attempt to win the match by focusing objectives rather than fight. With two team you don't stand a chance if ur team is weaker. Your team is the only target. So you'll always lose against a damage superior group
exeeter702 wrote: »Biggest issue of 2-team is how, given a bit of advantage, it's easy to stall the game.
Say, 2 team deathmatch. Full NB team, first kill and then just cloak and sneak the rest of the game.
This is a bad faith argument as you are assuming 2 team BGs would inherently be death match format.
exeeter702 wrote: »Biggest issue of 2-team is how, given a bit of advantage, it's easy to stall the game.
Say, 2 team deathmatch. Full NB team, first kill and then just cloak and sneak the rest of the game.
This is a bad faith argument as you are assuming 2 team BGs would inherently be death match format.
So it won't be the only meaningful format? I'm out.
Necrotech_Master wrote: »kingsforged wrote: »I get the whole concept, it's the 3 faction war blah de blah... but the 3 team BGs are made unbelievably annoying by the fact that there's always that 1 team who have no idea how to play (solo queue).
When you're trying to play a somewhat competitive match of control, chaos etc and there's 1 team who are so lost in the sauce they just mindlessly attack the 1st thing it front of them, it completely destroys the flow of the game. I've been ulti-dumped by random players in the middle of nowhere when I not only don't have the chaosball, but my team doesn't even have it...
With a 2-team system if you're losing, you're just losing. With a 3 team system if you're losing you're not only fighting an uphill battle against the winning team, but against a full extra team of players who literally don't know how to play. You see these matches ALL the time in solo, with scores like 500-350-90
if you see people ult dumping you just to get a kill when it has nothing to do with the objective, that would just be a DMer who hates objective modes lol
/s
With three team objective based you can still attempt to win the match by focusing objectives rather than fight. With two team you don't stand a chance if ur team is weaker. Your team is the only target. So you'll always lose against a damage superior group