There is really only one way to raise the floor and make things more accessible while lowering the ceiling to shrink the gap between high end dps players and low end dps players. That is to increase the base damage to all attacks/skills/spells, and reduce the scaling that raw stats (mag, stam, weapon damage, spell damage), and buffs do. Videos have been posted of players doing self buffed 3 million dummy parses and the same players with the same gear and stats doing twice the damage on the fully buffed raid test dummy. Twice as much if not more. Combine that with end game sets and the jacked up raw stats that end game players achieve from these sets that are inaccessible to most of the player base, and the power variance goes up to (3X) as much from low end to high end. if you really, honestly want to address those issues this is the only way.