Maintenance for the week of December 22:
• [COMPLETE] NA megaservers for maintenance – December 22, 4:00AM EST (9:00 UTC) - 8:00AM EST (13:00 UTC)
• [COMPLETE] EU megaservers for maintenance – December 22, 4:00AM EST (9:00 UTC) - 8:00AM EST (13:00 UTC)

Don't make the same mistake Blizzard did. It's Time to Pull the Ripcord on U35.

iPeriphery
iPeriphery
✭✭✭✭
*This post is not meant to be taken with hostility or harassment towards ZoS. This is just the cold hard truth.


@ZOS_GinaBruno @ZOS_Kevin @ZOS_Gilliam You guys are totally missing the point though. I'm not trying to be mean at all, but for this level of a mistake that's about to happen, you really need to take this into consideration or the game's future is bleak.

PLEASE THINK ABOUT WHAT THE IMPACT OF U35 IS GOING TO DO IN THE LONG RUN! THIS JEOPARDIZES YOUR GAMES WHOLE FUTURE... IS IT REALLY WORTH IT?

The changes are so out of touch with what the community actually wants. We're your customers, if we're telling you that the direction you're going with the game is WRONG, then its flat out WRONG.

You create the game that the PLAYERS enjoy, so that THEY can fuel YOUR life by providing YOU the income that YOU NEED to live, which is ESPECIALLY IMPORTANT during these tough times in the world lately. It's literally your JOB.... Biting the hand that feeds you is NEVER a wise idea.

The dev's can think the community is whiney all they want, but at the end of the day; This game is so much fun and is so valuable and enjoyed by your players, I being one of them.

Please stop trying to ruin our fun, for the sake of some vague design vision that doesn't even make sense and just further diverges from the original intended path that actually had a clear vision.

Over the 8 years I've played this game, the amount of change is rediculous; and the sad part is that besides cosmetic and QoL Features added, it's only been a downgrade. ESPECIALLY REGARDING THE COMBAT.

As a PVP Player, I can only DREAM of the fun unique class skills and identity that used to exist in this game.
I especially loved the balance around the time of Imperial City's release.

Mostly because there weren't so many skill-less sets that carry you in PVP with procs or BS effects like Dark Convergence that can suck up entire groups.

It sucks getting beat by a worse player than you in PVP when they only win because of their gear set carrying them.

Now don't get me wrong, I think that the hybridization changes allow for a fun and unique playstyle that many of us were PINING for during the release of the game, because of how many different abilities and unique combinations that worked there were, and hybridization at that time (Especially since almost all the good skills scaled off of magicka at that point); but even though it was a great idea, I think that it was poorly executed.

And if you guys would be honest and just listen to our feedback, we could work together to make this game better.

Which would inveitably in turn make you guys MORE MONEY because if you have a happy playerbase with good quality content and a FUN FAST PACED UNIQUE CLASS PLAYSTYLE ENIVORNMENT; you don't need to do much else except explore your creative freedom coming up with new areas and content for the game instead of GUTTING and OVERHAULING the combat system EVERY 3-6 MONTHS.


It's like the old saying, "Happy Wife, Happy Life".

You are essentially married to us (The Playerbase), and we are your wife.

[snip]


When it's so unanimous that Even PVE and PVP communities are on the same page, you know that it must be a mistake.

We don't want to wait until U36 for you guys to realize you made the wrong decision and then backtrack and un-nerf everything.

[snip]

Be Wise and learn from other gaming company's failures. [snip]

[edited for spamming, demand & bashing]
Edited by ZOS_Icy on July 30, 2022 4:16PM
  • AlayneStone
    AlayneStone
    ✭✭✭
    [snip] That's the cold hard truth. They have ideas where they want the game to go and none of our opinions matter. Weather it's going to be good or bad in the long run remains to be seen as they don't tell us nothing. if you are so unhappy just unsub and don't play they will feel that harder then they will posts claiming doom, as we seen from certain developers posts on twitter they just laugh at stuff like this, just stop giving them money, stop playing, show them what you say, I see so many people saying they are unhappy yet keep logging in, just stop if you are unhappy, i've logged in for maybe 5 mins like 4 or 5 times over the last 3 months and i've unsubbed as has my boyfriend. Show them instead of telling [snip]

    [edited for bashing]
    Edited by ZOS_Icy on July 30, 2022 4:08PM
  • fiender66
    fiender66
    ✭✭✭✭
    Wallet is the best voting device.
  • dmnqwk
    dmnqwk
    ✭✭✭✭✭
    iPeriphery wrote: »
    [snip]

    I don't think marking your words will do anything.

    Having an opinion, even if it seems like it's shared by a lot of people, doesn't need a warning heeded - ZOS tend to ignore harbingers of doom because they are often vague and lacking in details. As most people understand, the forums do NOT reflect the game - they reflect the opinions of the people not currently playing the game (if they were playing the game, they'd have no time to be on the forums!)

    So far the familiar pattern has begun:

    1. The developers plan changes
    2. The players don't like the changes
    3. The players test the changes
    4. Lots of people say the changes suck
    5. A couple of people explain how the changes might not be good, using data as proof
    6. The developers amend their initial design, not because of the lots of people saying it sucks, but because of the few who take the time out to test and create meaningful data
    7. Eventually a compromise occurs

    What makes it difficult for Zen is that if the sample size is too small, the devs err on the side of caution and go with their internal vision (which, of course, was tested by them).

    I appreciate it's upsetting to believe your game will be ruined, but try presenting them with meaningful, actual data as to why the changes will not be positive and then they can listen.

    For example... I could go on and on about 'scorch is being ruined' but if I don't present meaningful data (how Wardens lack a spammable AoE, meaning if Scorch doesn't reflect that fact and continue to produce damage every 3 seconds then all Wardens are going to be forced in the direction of stamina because whirling blades or carve are such strong AoE, while impulse is very weak having no secondary effect.) it'll just become speculation and Zenimax will have no option but to ignore that.

    [edited to remove quote]
    Edited by ZOS_Icy on July 30, 2022 4:09PM
  • FluffWit
    FluffWit
    ✭✭✭✭✭
    ✭✭
    It's not just end game trials, their whole cookie cutter dlc format that they came up with between Orsinium and Morrowind has gotten stale as hell. Bee it raiders or solo pvers or pvpers the whole "you have to respec every 3 months to not be trash" thing just wears folks down.

    Change isnt scary, it just wears on you.
  • Greeneyes526
    Greeneyes526
    ✭✭✭
    iPeriphery wrote: »
    *This post is not meant to be taken with hostility or harassment towards ZoS. This is just the cold hard truth.


    @ZOS_GinaBruno @ZOS_Kevin @ZOS_Gilliam You guys are totally missing the point though. I'm not trying to be mean at all, but for this level of a mistake that's about to happen, you really need to take this into consideration or the game's future is bleak.

    PLEASE THINK ABOUT WHAT THE IMPACT OF U35 IS GOING TO DO IN THE LONG RUN! THIS JEOPARDIZES YOUR GAMES WHOLE FUTURE... IS IT REALLY WORTH IT?

    The changes are so out of touch with what the community actually wants. We're your customers, if we're telling you that the direction you're going with the game is WRONG, then its flat out WRONG.

    You create the game that the PLAYERS enjoy, so that THEY can fuel YOUR life by providing YOU the income that YOU NEED to live, which is ESPECIALLY IMPORTANT during these tough times in the world lately. It's literally your JOB.... Biting the hand that feeds you is NEVER a wise idea.

    The dev's can think the community is whiney all they want, but at the end of the day; This game is so much fun and is so valuable and enjoyed by your players, I being one of them.

    Please stop trying to ruin our fun, for the sake of some vague design vision that doesn't even make sense and just further diverges from the original intended path that actually had a clear vision.

    Over the 8 years I've played this game, the amount of change is rediculous; and the sad part is that besides cosmetic and QoL Features added, it's only been a downgrade. ESPECIALLY REGARDING THE COMBAT.

    As a PVP Player, I can only DREAM of the fun unique class skills and identity that used to exist in this game.
    I especially loved the balance around the time of Imperial City's release.

    Mostly because there weren't so many skill-less sets that carry you in PVP with procs or BS effects like Dark Convergence that can suck up entire groups.

    It sucks getting beat by a worse player than you in PVP when they only win because of their gear set carrying them.

    Now don't get me wrong, I think that the hybridization changes allow for a fun and unique playstyle that many of us were PINING for during the release of the game, because of how many different abilities and unique combinations that worked there were, and hybridization at that time (Especially since almost all the good skills scaled off of magicka at that point); but even though it was a great idea, I think that it was poorly executed.

    And if you guys would be honest and just listen to our feedback, we could work together to make this game better.

    Which would inveitably in turn make you guys MORE MONEY because if you have a happy playerbase with good quality content and a FUN FAST PACED UNIQUE CLASS PLAYSTYLE ENIVORNMENT; you don't need to do much else except explore your creative freedom coming up with new areas and content for the game instead of GUTTING and OVERHAULING the combat system EVERY 3-6 MONTHS.


    It's like the old saying, "Happy Wife, Happy Life".

    You are essentially married to us (The Playerbase), and we are your wife.

    [snip]


    When it's so unanimous that Even PVE and PVP communities are on the same page, you know that it must be a mistake.

    We don't want to wait until U36 for you guys to realize you made the wrong decision and then backtrack and un-nerf everything.

    [snip]

    Be Wise and learn from other gaming company's failures. [snip]

    This is by far one of the best post on the 3 mos Whip Lash in entire forum.

    Eloquent
    Direct
    Redpectfully stated

    [edited to remove quote]
    Edited by ZOS_Icy on July 30, 2022 4:12PM
  • iPeriphery
    iPeriphery
    ✭✭✭✭

    This is by far one of the best post on the 3 mos Whip Lash in entire forum.

    Eloquent
    Direct
    Redpectfully stated


    Thank you Kind Sir. I care about this game, and I hate the state it's gotten into. Playing this game for 8 years has been fun, but also sad because of the changes making the game worse.
  • DMuehlhausen
    DMuehlhausen
    ✭✭✭✭✭
    ✭✭
    People posted that 1T would be the beginning of the end for ESO...that was 7 years ago. Stop acting like the sky is falling. These updates are being done with future updates already in mind. You don't know what is going on in the background so you have no idea how this will long term affect anything.
  • iPeriphery
    iPeriphery
    ✭✭✭✭
    People posted that 1T would be the beginning of the end for ESO...that was 7 years ago. Stop acting like the sky is falling. These updates are being done with future updates already in mind. You don't know what is going on in the background so you have no idea how this will long term affect anything.

    [snip]
    I've seen this happen time and time again over the last 8 years. It's not saying the sky is falling. It's pointing out that it already did.

    [edited for baiting]
    Edited by ZOS_Icy on July 30, 2022 4:13PM
  • Varana
    Varana
    ✭✭✭✭✭
    ✭✭✭
    dmnqwk wrote: »
    What makes it difficult for Zen is that if the sample size is too small, the devs err on the side of caution and go with their internal vision (which, of course, was tested by them).

    But that's the problem - they were not "tested by them".
    At least not to the necessary extent.

    There were so many little inconsistencies and glaring issues with their new system - standardised durations without taking passives into account, haphazard and random changes to sets, nerfing enchant uptimes as a side effect, not taking actual content into account, inconsistent buffs and nerfs with hilarious effects, nerfing PvP heals without looking at PvE encounters, and many more.
    And the changes very obviously clashed so much with their stated goals for this patch that you had to wonder whether mission statement and combat changes were made by entirely different teams that didn't talk to each other. Actually testing the changes for a prolonged amount of time and evaluating their effects, would have revealed that they didn't meet the requirements. The PTS revealed that in a few hours after going on air.

    A major change like this needs a concerted effort for a year at least, with thoroughly combing through every skill, every mechanic, every sub-system, every encounter, ideally over several PTS cycles without them pushing them onto Live, taking community feedback into account (like they did with the HA test). They should know exactly what they're doing, how that will affect players of various builds, interests, and capabilities, and content, before going into the final PTS phase.

    Not this half-****ed half-effort that we got, followed by surprisingly sincere surprise at the reception, followed by hasty retreat tactical repositioning that we see now.

    Wanting to change core aspects of the combat may be okay (even though they're overdoing it). Very few people really disagreed with the goals that they laid out in their preview.
    But the whole process of how to implement these changes, was abysmal.
    It's not that ZOS had no other choice than to stick to their vision. They organised their internal process so badly that they boxed themselves into that corner.
    Edited by Varana on July 30, 2022 8:31AM
  • Drammanoth
    Drammanoth
    ✭✭✭✭✭
    'No king rules forever, my son'

    And speaking of making a mistake, Acti Blizz too had a devoted (perhaps piously so) playerbase.

    Maybe they had a Nefas-like guy. We have Nefas who says this:
    https://www.youtube.com/watch?v=kRtfMvp5vzg
  • LordDragonMara
    LordDragonMara
    ✭✭✭
    Completely agree with pretty much everything, but they literally don't care. That's why i stopped posting. Just no sense. Never been a fan of wasting time in forums as well.
    And we shouldn't, but their direction is so wrong and so bad on many, many levels.

    And they still talking about their direction about lowering the ceiling and raising the floor artificially, which will just *** off more people, and change nothing in the long run, except for big % player lost.
    Again the skill ceiling should only increase, and never decrease.
    Edited by LordDragonMara on July 30, 2022 8:34AM
  • OsUfi
    OsUfi
    ✭✭✭✭✭
    Any thread that has "DO NOT CLOSE THREAD" in all caps in the title deserves to be closed.
  • kind_hero
    kind_hero
    ✭✭✭✭✭
    ✭✭
    I play a magnb and a magsorc, so yes, I don't like the news that they will be nerfed.
    As a casual player this change doesn't affect me much, I wasn't doing good dps for vet dungeons, surely I am not going to do from this patch onwards. So, nothing changes for the better, it's just the same routine of confusing changes that lead nowhere.

    Someone said they have a grand plan, as they have future updates which are connected with this one. Hmm... I tend to doubt on this one a lot, because of the long history of changes that lead to nothing fun or remotely interesting in terms of combat. I remember one patch when I had to slot mage guild dot and also soul skilline dot to be in line with the new updates. I hated that, and I stopped doing any trials or content that required using many dots.

    Regarding light attacks, it doesn't impact me so much, because I wasn't a fan of weaving, and I only bothered with weaving when I did my first vMA clears. But this doesn't mean I like the nerf to LA/HA. Why do that? I even considered those builds which boost light attacks or heavy attacks. Can be fun sometimes.

    Guys, us players want new features, new abilities, spells, morphs, whatever, not constantly changing what we already have and is fun for us. Tweak that yes, but not like this. I can't wait for a new skill line, a third morph or some spell crafting, even if it means just changing the appearance of the skills we have.

    I am playing since 2014, so I got very tired with combat changes like this. It's like going in circles, like someone is only looking at spreadsheets and not having fun in the game. That's why I play only for quests and housing... sorry, I don't like your changes.
    [PC/EU] Tamriel Hero, Stormproof, Grand Master Crafter
  • WinterHeart626
    WinterHeart626
    ✭✭✭✭
    Deaf ears I’m afraid.
    I get what you mean with skills, I play about with them and keep coming back to 3 assassin, 1 destro staff, etc on my nightblade. You know the drill, standard META skills that make you useful in trials.
    Maybe one or two skills for flex based on runs/ party/ leader approved.

    They won’t listen to the playerbase. They’re proving it.
  • Snamyap
    Snamyap
    ✭✭✭✭✭
    ✭✭
    People posted that 1T would be the beginning of the end for ESO...that was 7 years ago. Stop acting like the sky is falling. These updates are being done with future updates already in mind. You don't know what is going on in the background so you have no idea how this will long term affect anything.

    It's been three weeks since the crap hit the fan. If they had a grandiose plan that would put all of our minds at ease they would have shared it by now. And as for One Tamriel, yes it's seven years ago and all the endless changes and nerfs in those seven years have come to a point that I just don't want to bother with it anymore.
  • Kisakee
    Kisakee
    ✭✭✭✭✭
    I love how people always think that they know everything better than the devs.

    In case you missed it: The devs heared people and a lot of changes of the initial U35 post have been reversed, made less invasive or will be changed in the upcoming PTS patch. They are not ignoring us but they do have a goal they need to maintain while also listening to us so why don't you acknowledge their change of heart and stop yelling at them all the time for at least a while.

    Edit:
    OsUfi wrote: »
    Any thread that has "DO NOT CLOSE THREAD" in all caps in the title deserves to be closed.

    Also this^
    Edited by Kisakee on July 30, 2022 11:49AM
    I'm but a sarcastic beef jerky. Irony and cynicism are my parents. You've been warned.
  • Kisakee
    Kisakee
    ✭✭✭✭✭
    Snamyap wrote: »
    People posted that 1T would be the beginning of the end for ESO...that was 7 years ago. Stop acting like the sky is falling. These updates are being done with future updates already in mind. You don't know what is going on in the background so you have no idea how this will long term affect anything.

    It's been three weeks since the crap hit the fan. If they had a grandiose plan that would put all of our minds at ease they would have shared it by now. And as for One Tamriel, yes it's seven years ago and all the endless changes and nerfs in those seven years have come to a point that I just don't want to bother with it anymore.

    Damage is higher than ever before, if there has only been nerfs in the whole time how is this even possible? Think about it.
    I'm but a sarcastic beef jerky. Irony and cynicism are my parents. You've been warned.
  • Living_Tribunal
    Living_Tribunal
    ✭✭✭
    Tldr
  • VampiricByNature
    VampiricByNature
    ✭✭✭✭
    Unfortunately, players like me rely on power creep to eventually get endgame things done [to a degree]. I get that damage is higher than ever and that there are groups that find things too easy. Do the people that find it too easy outnumber the players like me, that have slowly climbed in dps? Sure, I have improved as a player over time. I'm in a lot better shape than I used to be, and I might even be part of the game that will be able to adapt and still prog GS. Not sure though, I'm console, so I'll have to wait and see.

    I don't want to regress in a game. It's not fun but my bigger concern is that people quit when they regress. If even a few of my trial team quit, it will be really hard to rebuild and I'm honestly not sure if I would want to. Finding 12 adults that can get together 3x a week is hard as hell.
  • Hawco10
    Hawco10
    ✭✭✭✭
    The real impact will be when the player base who don’t read the forums log in after U35 and have a [snip] moment.
    That’s when the active player base count will really tail off.
    I have an alternative mmo downloaded on my console and ready to roll. If I don’t like what I see on U35, I cancel ESO plus, subscribe to the new mmo and my 6 year relationship with the game comes to an end.

    [edited for profanity bypass]
    Edited by ZOS_Icy on July 30, 2022 4:17PM
  • MaraxusTheOrc
    MaraxusTheOrc
    ✭✭✭✭✭
    Prefacing a hostile post with a comment that it isn't not meant to be hostile does not absolve you of the hostile tone of the comments.

    That's what really grinds my gears with this update 35 commentary. Everything is extreme hyperbole and personal attacks against the developers (comparing it to an abusive marriage? Come on now).

  • shadyjane62
    shadyjane62
    ✭✭✭✭✭
    ✭✭✭
    Hawco10 wrote: »
    The real impact will be when the player base who don’t read the forums log in after U35 and have a [snip] moment.
    That’s when the active player base count will really tail off.
    I have an alternative mmo downloaded on my console and ready to roll. If I don’t like what I see on U35, I cancel ESO plus, subscribe to the new mmo and my 6 year relationship with the game comes to an end.

    I am already subbed to another thanks to a nephew with money. Seniors on a fixt income can become locked to a game when they waste all their money on a year sub like I did to eso. I have 249 days , as a Templar I don't have any hope for the future.

    [edited to remove quote]
    Edited by ZOS_Icy on July 30, 2022 4:19PM
  • VaranisArano
    VaranisArano
    ✭✭✭✭✭
    ✭✭✭✭✭
    Tldr

    The OP strongly disagrees with the proposed changes for Update 35 and thinks it's the beginning of the end for ESO if it goes Live.
    Edited by VaranisArano on July 30, 2022 2:46PM
  • JanTanhide
    JanTanhide
    ✭✭✭✭✭
    Looks like a lot of players have already "logged off" or are just waiting for U35 to go Live. This seems to show a 50% loss in players already.

    https://mmo-population.com/r/elderscrollsonline

    I too am sick of these radical nerfs and skill reworks and "balancing" all the time. I'm done.
  • shadyjane62
    shadyjane62
    ✭✭✭✭✭
    ✭✭✭
    It happens. I bet the developers at Star Wars wish they could take back NGE it led to Galaxies going away fast.
  • pklemming
    pklemming
    ✭✭✭✭✭
    Kisakee wrote: »
    I love how people always think that they know everything better than the devs.

    In case you missed it: The devs heared people and a lot of changes of the initial U35 post have been reversed, made less invasive or will be changed in the upcoming PTS patch. They are not ignoring us but they do have a goal they need to maintain while also listening to us so why don't you acknowledge their change of heart and stop yelling at them all the time for at least a while.

    Edit:
    OsUfi wrote: »
    Any thread that has "DO NOT CLOSE THREAD" in all caps in the title deserves to be closed.

    Also this^

    The problem is, we do know more than them, because we actively play in that content. We understand the game outside of a spreadsheet, which is why so many people were upset at this. We knew exactly what this would do with regards to a lot of content in the game, and how it would just generally make things worse for everyone, only closing the gap due to relative losses between group-types.

    I am waiting until Monday, and see what exact changes they are enacting. It is pretty much their last chance. The announcement may have slowed the loss of players, but this is all dependant on Monday
  • ZeroDPS
    ZeroDPS
    ✭✭✭✭
    @iPeriphery As a gamer with 30+ years of exp I am TOTALLY agree with you, I could comment for 3 pages but don't have a mood to do that....

    @ZOS_RichLambert @ZOS_MattFiror guys I don't want to offend or insult anybody, BUT I felt the same thing our friend is talking about after Elsweyr chapter, more precisely after you take Gilliam to ESO team. As a exped mmo player unfortunately I think iPeriphery is right....
  • OsUfi
    OsUfi
    ✭✭✭✭✭
    JanTanhide wrote: »
    Looks like a lot of players have already "logged off" or are just waiting for U35 to go Live. This seems to show a 50% loss in players already.

    https://mmo-population.com/r/elderscrollsonline

    I too am sick of these radical nerfs and skill reworks and "balancing" all the time. I'm done.

    That daily chart is... Laughably inaccurate? Bouncing between 400k to 200k with no in-between? Arf!

    The yearly chart is more credible. 50% haven't logged off in a month due to U35.
  • MaraxusTheOrc
    MaraxusTheOrc
    ✭✭✭✭✭
    JanTanhide wrote: »
    Looks like a lot of players have already "logged off" or are just waiting for U35 to go Live. This seems to show a 50% loss in players already.

    https://mmo-population.com/r/elderscrollsonline

    I too am sick of these radical nerfs and skill reworks and "balancing" all the time. I'm done.

    This is the second time I've seen this website trotted out as evidence of player count. It's not. It's essentially Reddit activity. Before some pretend statistician comes in and tells me I'm uninformed, that this is a reasonable surrogate for active player count, it's really not. If they base their non-validated "magic number" on the last publicly available player count and weight it heavily for Reddit engagement, it's more someone's pet project than anything meaningful.
  • Kidgangster101
    Kidgangster101
    ✭✭✭✭✭
    dmnqwk wrote: »
    iPeriphery wrote: »
    [snip]

    I don't think marking your words will do anything.

    Having an opinion, even if it seems like it's shared by a lot of people, doesn't need a warning heeded - ZOS tend to ignore harbingers of doom because they are often vague and lacking in details. As most people understand, the forums do NOT reflect the game - they reflect the opinions of the people not currently playing the game (if they were playing the game, they'd have no time to be on the forums!)

    So far the familiar pattern has begun:

    1. The developers plan changes
    2. The players don't like the changes
    3. The players test the changes
    4. Lots of people say the changes suck
    5. A couple of people explain how the changes might not be good, using data as proof
    6. The developers amend their initial design, not because of the lots of people saying it sucks, but because of the few who take the time out to test and create meaningful data
    7. Eventually a compromise occurs

    What makes it difficult for Zen is that if the sample size is too small, the devs err on the side of caution and go with their internal vision (which, of course, was tested by them).

    I appreciate it's upsetting to believe your game will be ruined, but try presenting them with meaningful, actual data as to why the changes will not be positive and then they can listen.

    For example... I could go on and on about 'scorch is being ruined' but if I don't present meaningful data (how Wardens lack a spammable AoE, meaning if Scorch doesn't reflect that fact and continue to produce damage every 3 seconds then all Wardens are going to be forced in the direction of stamina because whirling blades or carve are such strong AoE, while impulse is very weak having no secondary effect.) it'll just become speculation and Zenimax will have no option but to ignore that.

    Ya you say that but at the end of the day data isn't collected because a lot of people don't do testing anymore. Why is that? Because a lot of testing doesn't actually lead to changes.

    They have a date they "need" to release it by weather it has bugs not fixed moves not working properly ect. Literally they have a test server that doesn't get used because they chose not to listen and a lot of players have moved on.

    Literally necromancer blast bones was released broken along with dungeons being broken when a game like ff14 didn't like the way the ending of their last expansion and decided to delay the release by 2-3 weeks. You will never see something like that in ESO they will release it and let the players deal with it. Sometimes they fix it sometimes they don't. Literally almost an entire year blast bones was broken...... And it was reported on their pts. That should have been fixed pre launch of the game [snip]

    Everyone finding them is supporting the game getting worse and worse. OP has it right, this game pvp went downhill after imperial city. So take it as you want but this is the same problem then when they didn't listen to people's feedback. They made massive changes after that over and over and never listen to people. The camera catered to both pvp and PvE at the same time and yet right after that they shifted to only PvE releases. If they released pvp stuff and listened to feedback soooooooooo many people would still be playing to this day. People on here can hate pvp but at the end of the day IT IS NEVER GOOD TO LOSE ANY PAYING PLAYER BECAUSE ALL ANGLES OF THE GAME SUFFER!

    [edited for bashing & to remove quote]
    Edited by ZOS_Icy on July 30, 2022 4:21PM
This discussion has been closed.