iPeriphery wrote: »[snip]
iPeriphery wrote: »*This post is not meant to be taken with hostility or harassment towards ZoS. This is just the cold hard truth.
@ZOS_GinaBruno @ZOS_Kevin @ZOS_Gilliam You guys are totally missing the point though. I'm not trying to be mean at all, but for this level of a mistake that's about to happen, you really need to take this into consideration or the game's future is bleak.
PLEASE THINK ABOUT WHAT THE IMPACT OF U35 IS GOING TO DO IN THE LONG RUN! THIS JEOPARDIZES YOUR GAMES WHOLE FUTURE... IS IT REALLY WORTH IT?
The changes are so out of touch with what the community actually wants. We're your customers, if we're telling you that the direction you're going with the game is WRONG, then its flat out WRONG.
You create the game that the PLAYERS enjoy, so that THEY can fuel YOUR life by providing YOU the income that YOU NEED to live, which is ESPECIALLY IMPORTANT during these tough times in the world lately. It's literally your JOB.... Biting the hand that feeds you is NEVER a wise idea.
The dev's can think the community is whiney all they want, but at the end of the day; This game is so much fun and is so valuable and enjoyed by your players, I being one of them.
Please stop trying to ruin our fun, for the sake of some vague design vision that doesn't even make sense and just further diverges from the original intended path that actually had a clear vision.
Over the 8 years I've played this game, the amount of change is rediculous; and the sad part is that besides cosmetic and QoL Features added, it's only been a downgrade. ESPECIALLY REGARDING THE COMBAT.
As a PVP Player, I can only DREAM of the fun unique class skills and identity that used to exist in this game.
I especially loved the balance around the time of Imperial City's release.
Mostly because there weren't so many skill-less sets that carry you in PVP with procs or BS effects like Dark Convergence that can suck up entire groups.
It sucks getting beat by a worse player than you in PVP when they only win because of their gear set carrying them.
Now don't get me wrong, I think that the hybridization changes allow for a fun and unique playstyle that many of us were PINING for during the release of the game, because of how many different abilities and unique combinations that worked there were, and hybridization at that time (Especially since almost all the good skills scaled off of magicka at that point); but even though it was a great idea, I think that it was poorly executed.
And if you guys would be honest and just listen to our feedback, we could work together to make this game better.
Which would inveitably in turn make you guys MORE MONEY because if you have a happy playerbase with good quality content and a FUN FAST PACED UNIQUE CLASS PLAYSTYLE ENIVORNMENT; you don't need to do much else except explore your creative freedom coming up with new areas and content for the game instead of GUTTING and OVERHAULING the combat system EVERY 3-6 MONTHS.
It's like the old saying, "Happy Wife, Happy Life".
You are essentially married to us (The Playerbase), and we are your wife.
[snip]
When it's so unanimous that Even PVE and PVP communities are on the same page, you know that it must be a mistake.
We don't want to wait until U36 for you guys to realize you made the wrong decision and then backtrack and un-nerf everything.
[snip]
Be Wise and learn from other gaming company's failures. [snip]
Greeneyes526 wrote: »
This is by far one of the best post on the 3 mos Whip Lash in entire forum.
Eloquent
Direct
Redpectfully stated
DMuehlhausen wrote: »People posted that 1T would be the beginning of the end for ESO...that was 7 years ago. Stop acting like the sky is falling. These updates are being done with future updates already in mind. You don't know what is going on in the background so you have no idea how this will long term affect anything.
What makes it difficult for Zen is that if the sample size is too small, the devs err on the side of caution and go with their internal vision (which, of course, was tested by them).
https://www.youtube.com/watch?v=kRtfMvp5vzg DMuehlhausen wrote: »People posted that 1T would be the beginning of the end for ESO...that was 7 years ago. Stop acting like the sky is falling. These updates are being done with future updates already in mind. You don't know what is going on in the background so you have no idea how this will long term affect anything.
Any thread that has "DO NOT CLOSE THREAD" in all caps in the title deserves to be closed.
DMuehlhausen wrote: »People posted that 1T would be the beginning of the end for ESO...that was 7 years ago. Stop acting like the sky is falling. These updates are being done with future updates already in mind. You don't know what is going on in the background so you have no idea how this will long term affect anything.
It's been three weeks since the crap hit the fan. If they had a grandiose plan that would put all of our minds at ease they would have shared it by now. And as for One Tamriel, yes it's seven years ago and all the endless changes and nerfs in those seven years have come to a point that I just don't want to bother with it anymore.
The real impact will be when the player base who don’t read the forums log in after U35 and have a [snip] moment.
That’s when the active player base count will really tail off.
I have an alternative mmo downloaded on my console and ready to roll. If I don’t like what I see on U35, I cancel ESO plus, subscribe to the new mmo and my 6 year relationship with the game comes to an end.
Living_Tribunal wrote: »Tldr
I love how people always think that they know everything better than the devs.
In case you missed it: The devs heared people and a lot of changes of the initial U35 post have been reversed, made less invasive or will be changed in the upcoming PTS patch. They are not ignoring us but they do have a goal they need to maintain while also listening to us so why don't you acknowledge their change of heart and stop yelling at them all the time for at least a while.
Edit:Any thread that has "DO NOT CLOSE THREAD" in all caps in the title deserves to be closed.
Also this^
JanTanhide wrote: »Looks like a lot of players have already "logged off" or are just waiting for U35 to go Live. This seems to show a 50% loss in players already.
https://mmo-population.com/r/elderscrollsonline
I too am sick of these radical nerfs and skill reworks and "balancing" all the time. I'm done.
JanTanhide wrote: »Looks like a lot of players have already "logged off" or are just waiting for U35 to go Live. This seems to show a 50% loss in players already.
https://mmo-population.com/r/elderscrollsonline
I too am sick of these radical nerfs and skill reworks and "balancing" all the time. I'm done.
iPeriphery wrote: »[snip]
I don't think marking your words will do anything.
Having an opinion, even if it seems like it's shared by a lot of people, doesn't need a warning heeded - ZOS tend to ignore harbingers of doom because they are often vague and lacking in details. As most people understand, the forums do NOT reflect the game - they reflect the opinions of the people not currently playing the game (if they were playing the game, they'd have no time to be on the forums!)
So far the familiar pattern has begun:
1. The developers plan changes
2. The players don't like the changes
3. The players test the changes
4. Lots of people say the changes suck
5. A couple of people explain how the changes might not be good, using data as proof
6. The developers amend their initial design, not because of the lots of people saying it sucks, but because of the few who take the time out to test and create meaningful data
7. Eventually a compromise occurs
What makes it difficult for Zen is that if the sample size is too small, the devs err on the side of caution and go with their internal vision (which, of course, was tested by them).
I appreciate it's upsetting to believe your game will be ruined, but try presenting them with meaningful, actual data as to why the changes will not be positive and then they can listen.
For example... I could go on and on about 'scorch is being ruined' but if I don't present meaningful data (how Wardens lack a spammable AoE, meaning if Scorch doesn't reflect that fact and continue to produce damage every 3 seconds then all Wardens are going to be forced in the direction of stamina because whirling blades or carve are such strong AoE, while impulse is very weak having no secondary effect.) it'll just become speculation and Zenimax will have no option but to ignore that.