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Needs Fixed. Durp.

atthwsm
atthwsm
1. Shadowfen - The 1% of anyone that has this title got lucky with bread crumb quests. Its a blatant issue stopping people from getting the title. Most players are sitting at 60/62 including the dungeon AND public dungeon quests. This is stupid.

2. Bangkorai - Have never seen anyone with the daggerfall title, specifically because of this zone, where 95% of the population is short a whopping 15+ quests, not 1 or 2. Have no idea where to start here.

3. Melee - Zero reason from mid vet+ to ever melee anything, most of all heroic mobs. Getting one hit from latency delays or mistiming a red aoe dodge is stupid, when you can avoid the issue by just going ranged for the same dps and nowhere near the danger. Face tanking also screws you in the amount of time you have to dodge or move away from anything, and as my next point says, since mitigation doesnt mean anything it gets brutal.

4. Heavy Armor - Why? There is such a small difference between light and heavy wearers that its almost 99% of the time beneficial to go light for the passives. Factor in stupidly low softcaps and you can more than overcap wearing light armor with one buff. Also there is zero mitigation difference between the two aside from the number provided, as in no inherent bonus to dmg reduction from wearing heavy over light.

5. Gear Progression - Im on the fence here because the game is new and things need to be slow, but listen. Generally you play an MMO to get gear, to do content, to get better gear, to do harder content right? With ESO currently, this is not the case. Why run a vr10 dungeon (yes there are 2-3 sets that could maybe be worth) when I can craft you the exact same or better gear with ZERO effort? Where are the unique passives and unique traits on end game gear? Why am I getting purples named " Sword of FaceSmashing " that have a basic fire enchant and a basic trait on it? Wheres the epic feeling?

6. VR XP - Getting to lvl 50 was fun and awesome, but that all stopped at around vr2. Why do you increase the xp req by x10 but then inhibit our ability to grind mobs? Why was I getting 300-500 from trash pre 50 but now in VR ranks im getting a flat 50-100 with a 4mil needed to lvl?
  • Moonraker
    Moonraker
    ✭✭✭✭
    1.2 + 2. Should be fixed in Update 1.1 according to the reddit AuA this evening;
    ZOS_RichLambert 9 points 4 hours ago*
    The quest achievement bugs should be fixed when the Craglorn patch goes live. (and retroactively updated to all characters that should have earned them before them)
    source
  • atthwsm
    atthwsm
    Sweet well thats 2 issues. Hopefully we get something on the next 4.

    People are going to jump into craglorn thinking some epic level of awesome, and be rewarded with VR10 items with the same stupid enchants and traits you can craft yourself. Bad times.

    Also the armor and melee issue is just moot, regardless of class just wear light or medium with an armor buff for harder fights and enjoy.
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