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ZOS you are growing a toxic community

jecks33
jecks33
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Look at your forums, live streams, subreddits, etc... There are pvpers vs pvers, pvers vs pvpers, casual players vs end gamers, mid-players vs casuals, there are a lot of people happy if end game guilds disband, if end gamers left the game, hate towards content creators is growing, event the poeple who are testing things on pts for us get blamed.


Years back the Eso community was nice, not at this level of toxicity, I don't know what happened but seems that the major issues are 2:

1 Pvp and Pve aren't still balanced separately
2 Combat/Class balance & decisions


Players (at any level) are not your enemies, please stop trying to help one hurting someone else, at the end of the day we are all here to have fun.
PC-EU
  • SgtSilock
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    You're being very dramatic, I haven't seen much toxicity. But then again I spend most of my time playing the game, and only visit the forums when there is maintenance.
    Edited by SgtSilock on July 18, 2022 2:27PM
  • barney2525
    barney2525
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    No Company creates Toxicity. If players don't like what they see, they leave.

    Toxic Players create Toxicity.

    :#
  • alanmatillab16_ESO
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    If a game has PvP and PvE there will always be some toxicity between the two, this has been around since the Felucca/Trammel days of Ultima Online.

    If a game has Raiding there will always be toxicity between raiders and non-raiders.

    Heck even single player games have forum toxicity between players of different playstyles.

    Until a game has completely seperate PvE and PvP and all forms of damage meters are removed from that game there will always be toxicity, even then some will still exist.
  • vivisectvib16_ESO
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    SgtSilock wrote: »
    You're being very dramatic, I haven't seen much toxicity. But then again I spend most of my time playing the game, and only visit the forums when there is maintenance.

    They're actually not.
    Edited by vivisectvib16_ESO on July 18, 2022 2:39PM
  • EdmondDontes
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    barney2525 wrote: »
    No Company creates Toxicity. If players don't like what they see, they leave.

    Toxic Players create Toxicity.

    :#

    Seriously? You couldn't be more wrong. ...about companies not being able to create toxicity in their customer base.
  • zaria
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    SgtSilock wrote: »
    You're being very dramatic, I haven't seen much toxicity. But then again I spend most of my time playing the game, and only visit the forums when there is maintenance.
    Agree, its an forum thing, in game we mostly talk about game stuff, but some think Okensoul is already nerfed.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • vivisectvib16_ESO
    vivisectvib16_ESO
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    zaria wrote: »
    SgtSilock wrote: »
    You're being very dramatic, I haven't seen much toxicity. But then again I spend most of my time playing the game, and only visit the forums when there is maintenance.
    Agree, its an forum thing, in game we mostly talk about game stuff, but some think Okensoul is already nerfed.

    Have you ever queued for a random dungeon? Come on now.
  • everseeing_njpreub18_ESO
    <OPINION>

    I agree with barney.

    If every day someone punched you in the face and you stayed day after day and got angry, that's on you. You could just step back and not get hit, and not get angry.

    This is a video game, not a way of life, if things change to a point you don't enjoy it anymore, move on to something else and leave those who do enjoy it to do so. I did that with WoW which i played for years, when the panda's came along i was at a point i wasn't having fun, so i moved on to SWTOR and loved that for many years until i stopped having fun, so i moved on to ESO and i will move on when i stop having fun here.

    This isn't a "leave ZOS alone, everything they do is awesome" remark, its the simple truth, this is a game we play for fun, if you don't have fun, find fun elsewhere, there are many options out there. I understand the concept of wanting the game to be great and trying to fight for that, but what your fighting for is a game YOU think is great, not necessarily others.

    That's why there are so many X vs Y arguments, because everything thinks their way is the right way.

    </OPINION>
  • Nomadic_Atmoran
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    I mean the forums here has always had a level of toxicity to it since day one. People mostly come here to express criticism about the game so its expected to some extent due to differing personalities and opinions. Over the years its mellowed out at as a lot of the more toxic players moved on or were banned. Id say the reddit sub has been less toxic in general then here. Most people dont go to the subreddit to complain (not that it doesnt happen) because its well known the devs arent engaged over there. Most of the sub is about the appreciation for ESO vs frustration. I dont know too much about Twitter but I wouldnt be surprised its overly more toxic because of the formatting there. It lends itself to people quickly and less elegantly expressing themselves. I am aware there is a core group of twitter personalities that are huge fans of the game though. But I do know Facebook is a cesspool thats mostly people complaining about the most random of things. Even good news is approached with complaints from all corners of the community on Facebook.

    With that said. The current state of the game is the reason youre seeing so much wide spread toxicity. People might not be fully understanding whats happening. But everyones acutely aware that things arent good and thus theyre taking that frustration out on each other. It doesnt help that ZOS put out a preview blog that basically scapegoated the endgame community and put a big fat target on their backs. People are just burnt out. Its a never ending wheel of pain with the changes and nerfs.
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  • Amphithoe
    Amphithoe
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    Can't say I have seen any toxicity in the ESO community. I'm on the EU servers and people are very nice and helpful. I don't know how it is in PvP or in trials as I avoid those like the plague, but for overland and normal dungeons most people behave very nice.
    Guildmaster: School of Julianos
  • Pevey
    Pevey
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    Almost all of the toxicity comes from players who constantly complain other players are toxic.



    And, yes, I do see the irony in this statement. :)


    And the #1 place it comes up is wrt normal random dungeons. There is no reason top dps players should have incentive (transmute crystals) to run a bunch of normal dungeons. Normal dungeons should be for beginners and people who have no desire to do more difficult content for whatever reason. If this were changed, the level of animosity between these two different groups of players would go way down.
    Edited by Pevey on July 18, 2022 3:28PM
  • HappyTheCamper
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    Well regardless of who started it, it’s getting worse. Nefas is almost broken for goodness sake! People are also going after Skinny Cheeks?? These are some pretty chill content creators.
  • Firstmep
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    I will try to make this simple, and want to give you an example for how to create toxicity in the community as a developer.

    Make content thats extremely difficult, ignore any kind of difficulty curvem advanced tutorial, mentoring etc.

    Suddenly you have a splintered playerbase where a few people on top are forced to only engage with other people on top if they want to clear hard content, or take a long time teaching lower players.
    And you have huge swathes of players who are unhappy that their 40k hp heavy armor vampire stamblade spamming swallow soul doesnt get invited into trifecta runs.

    Are there jerks out there? Sure, i always cringe when ppl ask for achiev in zone chat for freaking normal AA, or when people act like they have been the victims of every identity politics related harassement imaginable, just beacuse a raid lead wont take the to HM CR.

    The anonimity on the internet allows people to be less the cordial to the fellow players, but thats something zos should absolutely take into account.

    Making statements like top players "abuse" they very mechanics the devs put in and left in the game on purpose, and the going forward with massive nerfs to everyone based on that statement is a surefire way to pit people aganist one another.
  • Pevey
    Pevey
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    Well regardless of who started it, it’s getting worse. Nefas is almost broken for goodness sake! People are also going after Skinny Cheeks?? These are some pretty chill content creators.

    And the #1 complaint haters throw against Nefas? That he is TAWKSICK! Like, so toxic. It is ironic because he is one of the nicest people, too nice for his own good really.

    This is the stage in society we have reached. If you don't care for someone's point of view, it's not enough to simply dislike the view or now even to dislike the person, you have to claim their mere existence is toxic. It is just a sign of the times.
  • mekops_ESO
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    If a finger is lifted I suspect it will look similar to what a lot of gaming companies do. Identify this issue, only see it as a problem on their own forums, "offload" the forums onto an unofficial third party discord to eliminate any lingering threat of liability, call it a day. I lmao when this does happen.
  • Sync01
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    I agree with a lot of what's been said in this thread.

    Personally, I don't see a lot of toxicity in the game itself (PC EU). Players are generally helpful to each other.
    I do however see more toxic players on discord servers/guilds, and yes most of that is from "mid tier" players or players who complain that others are toxic/gatekeeping/refusing to carry them.

    The forum does have it's part as well, because as Nomadic_Atmoran mentioned, people do come here to express criticism. I've played 5k+ hours and only recently joined the forum to express my views on the proposed combat changes. Several people seem to take "someone disagrees with me" as toxic behaviour though, and it just isn't.
    Vaoh wrote: »
    [snip]

    This. So much this.

    [edited to remove quote]
    Edited by ZOS_Icy on July 18, 2022 3:50PM
  • Pevey
    Pevey
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    Sync01 wrote: »
    I agree with a lot of what's been said in this thread.

    Personally, I don't see a lot of toxicity in the game itself (PC EU). Players are generally helpful to each other.
    I do however see more toxic players on discord servers/guilds, and yes most of that is from "mid tier" players or players who complain that others are toxic/gatekeeping/refusing to carry them.

    The forum does have it's part as well, because as Nomadic_Atmoran mentioned, people do come here to express criticism. I've played 5k+ hours and only recently joined the forum to express my views on the proposed combat changes. Several people seem to take "someone disagrees with me" as toxic behaviour though, and it just isn't.
    Vaoh wrote: »
    [snip]

    This. So much this.

    Agree 100%

    A visual aid (not mine, just sharing):

    vahu5uxvmdpo.png

    Added note: It says toxic casual, but you could just as easily replace that with toxic elite. They are so much closer together than they think.
    .

    [edited to remove quote]
    Edited by ZOS_Icy on July 18, 2022 3:51PM
  • jecks33
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    Well regardless of who started it, it’s getting worse. Nefas is almost broken for goodness sake! People are also going after Skinny Cheeks?? These are some pretty chill content creators.


    even LuckyGhost as been tagged as toxic... the nicest and helpful streamer on twitch
    PC-EU
  • Firstmep
    Firstmep
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    jecks33 wrote: »
    Well regardless of who started it, it’s getting worse. Nefas is almost broken for goodness sake! People are also going after Skinny Cheeks?? These are some pretty chill content creators.


    even LuckyGhost as been tagged as toxic... the nicest and helpful streamer on twitch

    Toxic is the new "I don't like you" or "i don't agree with you". If anyone would call me that i just ignore it.
    I can see how it would be more difficult for content creators sadly.
  • Rohamad_Ali
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    No one is capable of changing anyone else, only themselves. Be as nice and pleasant as you possibly can if you wish to make change. People respect an listen to calm voices more then those who panic. Most of what people worry about never comes to pass anyways.
  • Firstmep
    Firstmep
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    No one is capable of changing anyone else, only themselves. Be as nice and pleasant as you possibly can if you wish to make change. People respect an listen to calm voices more then those who panic. Most of what people worry about never comes to pass anyways.

    There is a big difference in how people behave 1 on1 and in large groups.

    Despite our best efforts, humanity hasn't quite outgrown its tribalistic nature. That's why regardless of what the issue is, people in large groups often take up an us vs them mentality, even if they cant make a logical argument as to why.
  • Asdara
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    Sadly, having more people in the game always mean more toxicity...
    And if you don't build your game around social interaction, well, here we are...
    “The Second Era? Oh, you mean the BEAM Era. Because apparently every problem could be solved with a giant glowing light shooting at everything.”
  • JustAGoodPlayer
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    It always was toxic like this. You just may be get things that you like but others do not.

    When i came here 6 years ago community was just the same or may be even worse.

    But only now you see problems ? )
    Edited by JustAGoodPlayer on July 18, 2022 3:52PM
  • JustAGoodPlayer
    JustAGoodPlayer
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    You want it balanced separetely and i do not want.

    Why it must than ? If it was not ?

    Class and race balance looks more like : "All to me, nothing to others each topic."
    Edited by JustAGoodPlayer on July 18, 2022 3:57PM
  • Mr_Stach
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    You don't "Grow" a toxic community, but you can make an environment that people who are already Toxic can thrive.

    Being Toxic is a choice, and we're currently talking about this on the PTS Forum a bit. People cry about gatekeeping or the elitist community not wanting people in their groups.

    Vet Trials, especially HM are DPS and Mechanic Checks, how well you can communicate and play your role. Toxicity arises from two places:

    There are definitely toxic elitist players that look at your build and DPS and will look down on you.

    Then there are the other side, the Toxic Casual player that sees EVERY person that does Trials or Vet Content as an Elitist, "OH I need to get MY DPS up?" These people refuse to improve and see any suggestion to improve as gatekeeping.

    People do not need to drink a glass of vinegar whenever someone else gives you feedback, they aren't calling you trash 90% of the time and if they are, mute em, you don't need that kind of negativity in your life.

    I would like everyone to be able to experience end-game content, this patch the greatest gatekeeper is Zos, they are literally making content harder for people to get into and complete. The Tippy Top players are taking a hit sure, but more importantly so is the guy that has been trying for months to improve his gear and rotation to be able to be on his Guilds Core Raid Team, now he's going to have to try even harder to get back to where he is currently.

    Altoholic, Frost Warden Sympathizer and Main

    Glacial Guardian - Main - Frost Warden Zealot
    The Frost Man Cometh - PC Frost Backup
  • Durham
    Durham
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    barney2525 wrote: »
    No Company creates Toxicity. If players don't like what they see, they leave.

    Toxic Players create Toxicity.

    :#

    Company decisions in gaming can create a hostile community and destroy the game.
    PVP DEADWAIT
    PVP The Unguildables
  • jecks33
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    You want it balanced separetely and i do not want.

    Why it must than ? If it was not ?


    There are a lot of arguments why pvp and pve should be balanced separately. What's yours?


    Class and race balance looks more like : "All to me, nothing to others each topic."

    Did you see that just some classes are allowed to join raids and other classes aren't good enough, even as healers or tanks?


    Anyway this is not the point of this thread
    PC-EU
  • ZOS_Icy
    ZOS_Icy
    mod
    Greetings,

    We've had to remove a few non-constructive, bashing and baiting comments. Please remember that while it’s alright to disagree or even debate with each other, provoking conflict, baiting, inciting, mocking, etc. is never acceptable on our forums.
    • Bashing and Slanderous Comments: We do not permit the bashing of individuals (including ZeniMax employees), groups, or other companies on our forums. We believe that doing so is neither constructive nor in spirit of our game and community.
    • Trolling or Baiting: The act of trolling is defined as something that is created for the intent to provoke conflict, shock others, or to elicit a strong negative or emotional reaction. It’s okay and very normal to disagree with others, and even to debate, but provoking conflict, baiting, inciting, mocking, etc. is never acceptable in the official The Elder Scrolls Online community. If you do not have something constructive or meaningful to add to a discussion, we strongly recommend you refrain from posting in that thread, and find another discussion to participate in instead. It is also not constructive or helpful to publicly call out others and accuse them of trolling, or call them a troll—please refrain from doing so. If you genuinely believe someone is trolling, please report the post or thread to the ESO Team, and leave it at that.
    Thank you for your understanding.
    Staff Post
  • kieso
    kieso
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    I have seen very little toxicity in game. Most of it is here.
  • JustAGoodPlayer
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    jecks33 wrote: »
    You want it balanced separetely and i do not want.

    Why it must than ? If it was not ?


    There are a lot of arguments why pvp and pve should be balanced separately. What's yours?


    Class and race balance looks more like : "All to me, nothing to others each topic."

    Did you see that just some classes are allowed to join raids and other classes aren't good enough, even as healers or tanks?


    Anyway this is not the point of this thread

    You say that you have a lot of arguments, but you show no one.

    The same time for now I only say 1 argument, i am lazy enough to change my gear if I go PVE or PVP.

    The same time i see a lot of good games where it was not made seporated and i like it more.

    About classes, yes i do not see to much DK healers as example. But it is more problem of META players do such thing. If buffs will be balanced correctly - it will not be a problem and such buffs are more PVE than PVP thing.
    Edited by JustAGoodPlayer on July 18, 2022 4:41PM
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