Load time to deadlands using "fast" travel takes substantially longer than it has ever done so before. I've noticed others mention loadscreens but I've only noticed it specific to deadland zone.
Yes. This morning, on XBox NA, I celebrated several birthdays and my youngest child graduated from both high school and college while I waited. It was also like that a couple days ago on PC... NA, I think.
Theory: No one goes there and it takes extra long because it has to spin up an instance.
For me problem is since update with Raging Coast Wayshrine (the one which is unlocked by default, when you first time enter zone) - every other wayshrines in zone works normally, but this one has loooooooooong loading.
Same on PC-EU. Don't know what it is about The Deadlands, but these loading screens are loooooooooooooong. Seen a few other friends complain about it, too.
Anyone knows what we can do to improve the loading times on The Deadlands?
I tried to reduce graphics quality when there but it doesn't seem to solve it. It's weird because it's only in The Dealands that loading times took longer than 2 minutes. Even when doing quests alone it takes ages to enter anywhere on The Deadlands.
Would you please have someone take a look at the Ardent Hope wayshrine in The Deadlands? This wayshrine takes more than 2 minutes to load where any other wayshrine in the zone takes 4-5 seconds.
This is not an addon issue or a computer issue as I have tried it both with and without addon's enabled on two separate computer systems and it is a known issue in guild chat.
Burning Grye Keep (quest) in same area as Raging Coast wayshire - same issue zoning into keep and back into Deadlands as zoning into Deadland at Raging Coast.
And same as above - on PC NA and no issues zoning into any other area of game.
Asked about it in zone chat - everyone else having same issue.