Maintenance for the week of March 3:
• PC/Mac: No maintenance – March 3
• ESO Store and Account System for maintenance – March 4, 6:00AM EST (11:00 UTC) - 4:00PM EST (21:00 UTC)
• NA megaservers for maintenance – March 5, 4:00AM EST (9:00 UTC) - 11:00AM EST (16:00 UTC)
• EU megaservers for maintenance – March 5, 9:00 UTC (4:00AM EST) - 16:00 UTC (11:00AM EST)
Group Dynamics (threat, healing, etc)
Anyone know where I can learn about group dynamics related to threat and healing? In other MMOs I've played, I learned how tanks generate and maintain threat on enemies, how DPS is able to maximize their damage without stealing the monsters' attention, and how healers keep everyone alive.
I haven't been playing ESO long, but I've only seen non-targetted heals (it says 'a nearby ally') and one or two 'taunts.' No sign yet of any threat-sinks (ways to lower your aggro on a monster) for the DPS.
Is it impossible for a healer to focus only on a tank and force the DPS to manage themselves and not stand in fire/steal aggro/etc? Is the only way to keep threat low to do less damage? Is the only way to hold a monster to taunt it repeatedly and manage your cooldowns?
Any help would be appreciated. Maybe ESO doesn't even work this way at all...