I drop in and out of this game every now and again, and while I have a healer who I enjoy running vet dungeons with, mostly I play solo story content with a build designed to maximise LA damage, just to casually play this game like a single player TES game. I don't weave with that character, and the only skills I tend to cast are pre-buffs.
Do the changes to LA/HA damage mean that it's now impossible to increase their damage potential through weapon/spell damage, raw stats, and even buffs like brutality/sorcery? That sounds like what ZOS are aiming for judging by the patch notes, but that seems really confusing to me and I'm hoping I just misunderstood the new design. That would mean outside of Empower and Berserk buffs, and sets specifically boosting LA/HA damage like Undaunted Infiltrator, there is literally nothing we can do to boost that playstyle? Gold gear or white gear, it's all the same?