Overland is designed to be the introduction. To a brand new player, freshly out of the tutorial, with fewer skill points and attributes than you can count on one hand (and no CP), overland can even appear daunting, especially when that player is also casually playing the game for an hour or so a day and are thus levelling up at a snail's pace. We don't need an overtuned overland. People on the forum often forget what it's like to be a new player, what it's like not having the accumulated knowledge and experience that they have now.There is skill gap only because overland is too easy.. Players are fine in overland and when they first try vet dungeon its devastating to them and some are discouraged to even try again
Except you dont have to spend countless hours doing any of this.SilverBride wrote: »
That is because it is how many of us feel. Spending countless hours farming gear, reading guides, watching YouTube videos to get gud is not my idea of relaxing. Doing these things does feel like a job.
I was an avid raider in a few other MMOs but all I want to do now is relax and have fun. That is why I don't do it any more.
MorganaLaVey wrote: »Except you dont have to spend countless hours doing any of this.SilverBride wrote: »
That is because it is how many of us feel. Spending countless hours farming gear, reading guides, watching YouTube videos to get gud is not my idea of relaxing. Doing these things does feel like a job.
I was an avid raider in a few other MMOs but all I want to do now is relax and have fun. That is why I don't do it any more.
Farming gear: Get crafted gear and buy from guildvendor. Its good enougth for everything non HM by far.
Reading guides, watching YouTube videos: Pls link me the video/ guide i "need" watch/ read and lets see how long it takes me to get through. I bet its 10-15 min, not countless hours...
EdmondDontes wrote: »FlopsyPrince wrote: »EdmondDontes wrote: »I'm really nervous about this change. This could hit PvP players really hard. And all in all it seems like ZOS is moving the game toward being a much more vanilla game for casuals rather than skilled players that have spent years refining their builds and rotations.
Casuals are most of the players.
That doesn't mean they shouldn't have things to draw those who get into it more of course, but don't denigrate the casuals since they are the ones who pay the bulk of the costs to get you the content you want.
There are no casual players that have spent thousands of dollars on this game. Most casual players don't even pay the $15/month ESO+ sub.
It's a myth and a factual inaccuracy to claim casual players support ESO in any capacity what so ever. Sure, you see them dominating this forum, but they don't dominate spending or any other aspect of ESO.
EdmondDontes wrote: »FlopsyPrince wrote: »EdmondDontes wrote: »I'm really nervous about this change. This could hit PvP players really hard. And all in all it seems like ZOS is moving the game toward being a much more vanilla game for casuals rather than skilled players that have spent years refining their builds and rotations.
Casuals are most of the players.
That doesn't mean they shouldn't have things to draw those who get into it more of course, but don't denigrate the casuals since they are the ones who pay the bulk of the costs to get you the content you want.
There are no casual players that have spent thousands of dollars on this game. Most casual players don't even pay the $15/month ESO+ sub.
It's a myth and a factual inaccuracy to claim casual players support ESO in any capacity what so ever. Sure, you see them dominating this forum, but they don't dominate spending or any other aspect of ESO.
You are 100% incorrect. I have spent thousands and I'm pretty much as casual as you get given that I can't consistently roll dodge, heavy attack or use my ultimate. I'm fairly sure that my bear out DPSs me most of the time.
My gaming budget is such that every time crowns go on sale, I purchase $400 to $600 of them because crown crates make me happy. I get the same enjoyment of opening a few crates that I used to get (when I went into stores) from visiting Nordstrom and buying a bunch of work clothes (when I used to wear work clothes in an office). Crown crates are cheap, never need dusting and don't have to be lugged to Goodwill eventually.
DLC dungeons on normal are beyond my skill currently (and possibly forever). So I'm definitely casual and spends lots of money each year. So yes, I'm paying for content I can't do.
MorganaLaVey wrote: »Except you dont have to spend countless hours doing any of this.SilverBride wrote: »
That is because it is how many of us feel. Spending countless hours farming gear, reading guides, watching YouTube videos to get gud is not my idea of relaxing. Doing these things does feel like a job.
I was an avid raider in a few other MMOs but all I want to do now is relax and have fun. That is why I don't do it any more.
Farming gear: Get crafted gear and buy from guildvendor. Its good enougth for everything non HM by far.
Reading guides, watching YouTube videos: Pls link me the video/ guide i "need" watch/ read and lets see how long it takes me to get through. I bet its 10-15 min, not countless hours...
Smh 🙄 where do you guys even get this nonsense from ? You`r complaining about issues that dont even exist. You`r saying you cant improve and play the contend you want to play because of issues that dont even exist.
MorganaLaVey wrote: »Except you dont have to spend countless hours doing any of this.SilverBride wrote: »
That is because it is how many of us feel. Spending countless hours farming gear, reading guides, watching YouTube videos to get gud is not my idea of relaxing. Doing these things does feel like a job.
I was an avid raider in a few other MMOs but all I want to do now is relax and have fun. That is why I don't do it any more.
Farming gear: Get crafted gear and buy from guildvendor. Its good enougth for everything non HM by far.
Reading guides, watching YouTube videos: Pls link me the video/ guide i "need" watch/ read and lets see how long it takes me to get through. I bet its 10-15 min, not countless hours...
Smh 🙄 where do you guys even get this nonsense from ? You`r complaining about issues that dont even exist. You`r saying you cant improve and play the contend you want to play because of issues that dont even exist.
If you can't learn the mechanics do the devs adjust the mechanics or do they say tough luck? Why are players being nerfed, because new players are acting like new players? If a 43 year old can LA weave in combat, anyone can. Its not hard. Its just pressing buttons. No one is asking you to lift 500 lbs or even 10lbs. Your task is to hit a button.
Its one thing to say damage and resistance caps in PVP are out of whack, and run off players. Its another to say PvE dps runs off new players. That doesn't even make sense.
If a 43 year old can LA weave in combat, anyone can. Its not hard. Its just pressing buttons. No one is asking you to lift 500 lbs or even 10lbs. Your task is to hit a button.
There is skill gap only because overland is too easy.. Players are fine in overland and when they first try vet dungeon its devastating to them and some are discouraged to even try again
He uses "toxic casual" to refer to a specific type of player who is anti-elite in the same way some people are anti-intellectual.
spartaxoxo wrote: »If a 43 year old can LA weave in combat, anyone can. Its not hard. Its just pressing buttons. No one is asking you to lift 500 lbs or even 10lbs. Your task is to hit a button.
Not everyone is able bodied, and some of the people playing are quite a bit older than you. Not to mention not everyone's reaction times are the same, latency, etc. There's a whole host of reasons. This is just wildly incorrect.
Yes it is harsh, because im tired of hearing it.SeaGtGruff wrote: »MorganaLaVey wrote: »
Smh 🙄 where do you guys even get this nonsense from ? You`r complaining about issues that dont even exist. You`r saying you cant improve and play the contend you want to play because of issues that dont even exist.
That comes across as a bit harsh and uncalled-for.
It's not laziness to [...] not let this single, seemingly exploitive mechanic dominate everything we do in the game. There is a lot that goes into combat that is overlooked and overshadowed by this single mechanic.
To clarify, when I refer to LA Weaving, I'm specifically referring to [...] The thing that everyone tells every player of every class they MUST do in order to be a productive member of ESO.
[...]just go to any content creators videos or site and see how much emphasis they put on this mechanic.
MorganaLaVey wrote: »But i honestly dont see that content creators videos or sites put much emphasis on this mechanic.
For exemple Alacast Builds for Necro Dps:
light attacks are mentioned only 2 times.1. Skills Explanation:
Unstable Wall of Fire: This needs to be on the ground all the times as it deals a lot of damage with a strong explosion and also buffs the damage of your Light Attacks if you have a Maelstrom Staff.
2. Rotation for the Magicka Necromancer Build:
Here is a quick explanation of what you have to do with all the skills on your bar.
Your main spammable is Ricochet Skull.
Your semi spammable is Stalking Blastbones, preferably activate this after every second or third skill.
Reapply DoTs (damage over time) effects after they run out: Detonating Siphon, Skeletal Arcanist, Avid Boneyard, Unstable Wall of Elements, Mystic Orb and Channeled Acceleration.
Activate the Glacial Colossus ultimate whenever it is ready.
Always light attack between each ability.
I would not call this "puting much emphasis on it".
Maybe you can show me different exemples where they do ?
Word. I play ESO to relax and have fun. It's a game, not a job.
We log in to quest, explore, decorate our houses, dig up antiquities, try on different outfits, roleplay, get an achievement or two, take screenshots of interesting places, dance to the bards' music, maybe meet up with guildies occasionally to do some overland group stuff, etc. One of the things I love doing is just riding around a zone at top speed.
SilverBride wrote: »That is because it is how many of us feel. Spending countless hours farming gear, reading guides, watching YouTube videos to get gud.
MorganaLaVey wrote: »Except you dont have to spend countless hours doing any of this.
Farming gear: Get crafted gear and buy from guildvendor. Its good enougth for everything non HM by far.
Reading guides, watching YouTube videos: Pls link me the video/ guide i "need" watch/ read and lets see how long it takes me to get through. I bet its 10-15 min, not countless hours...
WrathOfInnos wrote: »As someone who raids with minimal free time, I have to agree. I recently completed a vDSR HM prog without ever reading a guide or watching any videos. My stamina gear was badly outdated, [...]. I still do not own a set of Whorl, Coral Riptide, Blackrose Daggers or even a Maelstrom 2H (it's on the to-do list).
That was for the hardest content in the game. [...] With all the great options that exist now you can complete literally anything with minimal farming (maybe one good mythic or monster set). Order's Wrath is a great new crafted set, and things like Mother's Sorrow can be purchased from guild stores.
SilverBride wrote: »As @SeaGtGruff pointed out I am well aware of what it takes to prepare for end game content, and it is a lot of work. Work that I am not willing to do any longer because my main goal now is fun and relaxation.
SilverBride wrote: »Spending countless hours farming gear, reading guides, watching YouTube videos to get gud.
MorganaLaVey wrote: »Except you dont have to spend countless hours doing any of this.
WrathOfInnos wrote: »As someone who raids with minimal free time, I have to agree. I recently completed a vDSR HM prog without ever reading a guide or watching any videos. My stamina gear was badly outdated,...
That was for the hardest content in the game.
SilverBride wrote: »I am well aware of what it takes [...] and it is a lot of work.
MorganaLaVey wrote: »Except you dont have to spend countless hours doing any of this.
WrathOfInnos wrote: »As someone who raids with minimal free time, I have to agree. ...
You said:SilverBride wrote: »But most importantly I have never once said that I can't improve. I've come a long way from when I returned a few years ago and I am as good as I need to be for how I play. And I did it without stressing myself.
Which i took as "You cant improve to the point you want to be." Because otherwise, wy comlpain about it being to much work if you dont want to do it anyway ?SilverBride wrote: »it is a lot of work. Work that I am not willing to do
EdmondDontes wrote: »FlopsyPrince wrote: »EdmondDontes wrote: »I'm really nervous about this change. This could hit PvP players really hard. And all in all it seems like ZOS is moving the game toward being a much more vanilla game for casuals rather than skilled players that have spent years refining their builds and rotations.
Casuals are most of the players.
That doesn't mean they shouldn't have things to draw those who get into it more of course, but don't denigrate the casuals since they are the ones who pay the bulk of the costs to get you the content you want.
There are no casual players that have spent thousands of dollars on this game. Most casual players don't even pay the $15/month ESO+ sub.
It's a myth and a factual inaccuracy to claim casual players support ESO in any capacity what so ever. Sure, you see them dominating this forum, but they don't dominate spending or any other aspect of ESO.
You are 100% incorrect. I have spent thousands and I'm pretty much as casual as you get given that I can't consistently roll dodge, heavy attack or use my ultimate. I'm fairly sure that my bear out DPSs me most of the time.
My gaming budget is such that every time crowns go on sale, I purchase $400 to $600 of them because crown crates make me happy. I get the same enjoyment of opening a few crates that I used to get (when I went into stores) from visiting Nordstrom and buying a bunch of work clothes (when I used to wear work clothes in an office). Crown crates are cheap, never need dusting and don't have to be lugged to Goodwill eventually.
DLC dungeons on normal are beyond my skill currently (and possibly forever). So I'm definitely casual and spends lots of money each year. So yes, I'm paying for content I can't do.
As @SeaGtGruff pointed out I am well aware of what it takes to prepare for end game content, and it is a lot of work. Work that I am not willing to do any longer because my main goal now is fun and relaxation.
People are defensively throwing around "toxic casual" without having seen Nefas's video, I think. He wasn't saying that all casuals are toxic. Far from it. There is no animosity against casual players.
He uses "toxic casual" to refer to a specific type of player who is anti-elite in the same way some people are anti-intellectual.
As in, it's not enough for that person, as a casual player, to be uninterested in sweaty content. A toxic casual actively dislikes and is toxic toward players who ARE interested in that sort of content.
The point is that, yes, some elite players can be toxic when they insist everyone should play like them or go home, but some casuals can be just as toxic in the exact same way. And they often don't even realize they are doing it. That is what the video is about.
We can all coexist. Peace!
Dumbing down the game even further for people who either dont have the time, or simply can't be bothered to practice and improve a perfectly normal 'hand to eye co-ordination' reaction to enhance their combat experience a little, is misguided thinking.
Those that can't LA weave for whatever reason should simply move on. It's not the end of your gaming world and the dumbing down, if it goes ahead, will not make any difference to you at all. It'll just punish and alienate those that can weave, who are in the majority.
Having a facility that allows players to enjoy a greater sense of progression and achievement in practicing and learning a reactionary ability, even though it only gives a relatively small increase in damage output, is one of the games few remaining great strengths.
And ZoS want to effectively remove it? And after 8 years?
Shame on you.
There is a whole lot to do in this game that doesn’t require any kind of combat skill. There is a segment of the game that does. If that segment is not for you, either due to lack of interest or physical limitations, does that mean it should not exist at all? Sure, toxic casual is a made-up term, as all terms are. And it is made up to describe someone who doesn’t want parts of the game to exist that other people enjoy.
Dumbing down the game even further for people who either dont have the time, or simply can't be bothered to practice and improve a perfectly normal 'hand to eye co-ordination' reaction to enhance their combat experience a little, is misguided thinking.
Those that can't LA weave for whatever reason should simply move on. It's not the end of your gaming world and the dumbing down, if it goes ahead, will not make any difference to you at all. It'll just punish and alienate those that can weave, who are in the majority.
Having a facility that allows players to enjoy a greater sense of progression and achievement in practicing and learning a reactionary ability, even though it only gives a relatively small increase in damage output, is one of the games few remaining great strengths.
And ZoS want to effectively remove it? And after 8 years?
Shame on you.
Toxic casual, while the term itself is made up, is derived from the known and documented negative effects of reinforcement and conditioning on behaviour. That might sound like it's getting into uncomfortable territory, but that's exactly what it is.I'm all for co existing but... Toxic Casual doesn't exist period. It is an admitted made up term that the Mitanni invented.
Toxic casual, while the term itself is made up, is derived from the known and documented negative effects of reinforcement and conditioning on behaviour. That might sound like it's getting into uncomfortable territory, but that's exactly what it is.I'm all for co existing but... Toxic Casual doesn't exist period. It is an admitted made up term that the Mitanni invented.
For example, when reinforcement has an aversive function, such as a person saying "all end game players are meta-chasers, filthy elitists who will try to dominate how you play the game, you should play how I do instead; I just have this build and it does just fine." Using a positive manta of playing how you want, but at the same time trying to drive home a message that someone else, or a subset of the game population, is evil or bad -- despite not even knowing them in any way and having never spoken to them.
The extremes do exist on both sides and no amount of denying it will make it not so.