I've been experiencing on average one crash per boss fight in trials that I have been doing, yesterday I did vSS and crashed at 40% on both Lokkestiiz and Yolnahkriin and today I attempted to do vDSR but could not due to permanently crashing on the first boss (ie: crash and reload into the game into as soon as in boss room I crash again). I have done vDSR in the past and Taleria has an almost 100% crash rate when she hits 40% hp.
Have significant changes been made to this patch that could specifically impact boss hp crashing or crashing from mechanics? Because this is becoming ridiculous one crash in a 2-hour raid slot I can manage, but being unable to play content due to crashing almost every single pull is infuriating.