TheWoanderer wrote: »So...
Why am I being booted from server so frequently.
Everything else I use works fine.
ZOS tell me I must approach my ISP but the problem is not their fault. This has been confirmed.
As far as my ISP are concerned everything works perfectly apart from this 1 game.
My ISP are therefore fulfiillg their end of the contract.
My Netflix is fine
My Laptop is fine
My Twitch is fine
My Deezer is fine
My Mobile Phone is fine
My other Xbox games are fine
My Router tests show a solid green connection (green is good)
My Xbox tests say everything is fine
My ISP list no outages
Xbox live is showing no problems.
Multiple router resets
Multiple Alternative Mac Address resets.
So here I am getting booted every 5 minutes and having a horrendous experience with constant disconnects, new dlc bugs (naturally) 'unusually' long load screens. Terrible lag that just boggles the mind where I am unable to pick items up for up to 10 seconds at a time, for each item.
It makes the game virtually unplayable & leaves me wanting to slice my own jugular.
Am I being falsely labelled as a bot because my IP address changes?
Who helps me fix this. ZOS insinuates they are unable to and my ISP doesn't seem willing so here I am paying a year's subscription and purchasing a new dlc for a game that is causing me major displeasure (when it works it is great, but when it doesn't it is beyond horrendous)
I don't understand how it works well for 2 weeks and then boom the most horrendous experience you can have.
Last time if I include the 3 days I struggled before I raised a ticket, I struggled with these issues for 15 days... That is half a month.
What do I do?
This is not right.
And I'm stuck with this ISP until end of contract October.
So right now I'm staring at a (insert expletive) wall because there is nothing I want to watch on Netflix and I can't play the DLC I paid for, for more than 5 to 10 minutes without getting booted or everything taking exceedingly long to do.
I don't know where to turn for some genuine help, guidance or advice.
Beyond the usual standard that ZOS has given me prior.
TL;DR: Get a VPN.
I've had the same problem, since I can only get 4G+ / 5G in my current location. Sometimes my public IP is constant for a day. Sometimes it changes with every single TCP connection made. In the latter case you can't make it past the character selection screen, which I believe ZOS call the lobby. What ZOS call a megaserver is, of course, a server farm. Every time you log on to a character from the lobby, or when a character switches zone, the game makes a new connection to a new server. If your IP address is not the same as it was for the lobby connection, it disconnects you. I believe the game client is also able to use UDP. If it does that, the problems may presumably be even worse.
I don't know why ZOS do this. It seems a stupid or at least inconsiderate thing to enforce. It could be a security measure, or it could be some programmer not having a good picture of how the Internet works these days, or it could be a legacy issue where some part of their network protocol stack is really old. Certainly Oracle has / had issues with IP-address translation, because they are / were doing something that's kind of a no no in today's environment. They were transmitting IP-addresses and ports in the application layer of their protocol to facilitate load balancing. Not unlike what ZOS have to do with their megaserver architecture, I suppose, but Oracle is rooted in the 70s. They could be forgiven for having code that didn't play well with networks in the late 90s / early 2000s, when I encountered them. ESO was released in the 2010s. What's their excuse?
IPv4 addresses are getting scarce. That's presumably why some ISPs, notably mobile ones, aggressively reuse them. I don't know how IPv6 support is these days. Everyone have been working around the IPv4 address space running out for decades. If you were able to make an IPv6 connection, that may just fix it, but that's theoretical from my point of view. I've no experience with IPv6.
Using a VPN works. I recommend Mullvad. They seem to be one of the more trustworthy, the backbone for Mozilla's (Firefox) VPN. The reason I don't use Mozilla is that they require you to make an account. Mullvad doesn't do that. It just generates a big random number for you.
Since my 4G device is just a cylindrical box with aerials inside and no diagnostics on base stations, I don't think that's practical. Leases have been fairly constant lately, the IP-address staying the same for a day or more. My problems date back two or three years. At that time I went to the "Shields Up" page from grc.com and would get a different IP-address with every browser refresh, e.g. every half a second or however fast I could refresh the page. Ping was good. Doesn't sound like weak signal or base-station swapping to me. Vodafone seemed to use a small pool of IP-addresses at that time for my connections, but dynamically use a different one for every single TCP connection. This only affected ESO, so I could see Vodafone's point. You're telling me this breaches a standard?TL;DR: Get a VPN.
I've had the same problem, since I can only get 4G+ / 5G in my current location. Sometimes my public IP is constant for a day. Sometimes it changes with every single TCP connection made. In the latter case you can't make it past the character selection screen, which I believe ZOS call the lobby. What ZOS call a megaserver is, of course, a server farm. Every time you log on to a character from the lobby, or when a character switches zone, the game makes a new connection to a new server. If your IP address is not the same as it was for the lobby connection, it disconnects you. I believe the game client is also able to use UDP. If it does that, the problems may presumably be even worse.
I don't know why ZOS do this. It seems a stupid or at least inconsiderate thing to enforce. It could be a security measure, or it could be some programmer not having a good picture of how the Internet works these days, or it could be a legacy issue where some part of their network protocol stack is really old. Certainly Oracle has / had issues with IP-address translation, because they are / were doing something that's kind of a no no in today's environment. They were transmitting IP-addresses and ports in the application layer of their protocol to facilitate load balancing. Not unlike what ZOS have to do with their megaserver architecture, I suppose, but Oracle is rooted in the 70s. They could be forgiven for having code that didn't play well with networks in the late 90s / early 2000s, when I encountered them. ESO was released in the 2010s. What's their excuse?
IPv4 addresses are getting scarce. That's presumably why some ISPs, notably mobile ones, aggressively reuse them. I don't know how IPv6 support is these days. Everyone have been working around the IPv4 address space running out for decades. If you were able to make an IPv6 connection, that may just fix it, but that's theoretical from my point of view. I've no experience with IPv6.
Using a VPN works. I recommend Mullvad. They seem to be one of the more trustworthy, the backbone for Mozilla's (Firefox) VPN. The reason I don't use Mozilla is that they require you to make an account. Mullvad doesn't do that. It just generates a big random number for you.
The thing is your IP shouldnt be changing more often than your lease time... You should be able to shut your pc off and reconnect to same IP within the lease time. If your IP is changing you liky have connectivity issues and your PC/Router is requesting a new one or if your 4G cellular than you are possibly swapping base stations do to low signal? Try to orient your 4G device to favour only 1 so it stops swapping
That can be a start to fixing some problems. In fact I had one the other night, but that turned out to be 4G outright disconnections in my area. How did I know, aside from a light on my router I eventually discovered (I had been facing the other way):Open cmd as admin and do a "ping -t 8.8.8.8>c:\log.txt" during some hours and look the log.txt to see if is any lost packet. Press ctrl-c to stop logging. It can be a routing problem too between your isp and their servers(they have some behind the crappy deutsche telecom). We can check it too, but lets discard a bad connection first.
TheWoanderer wrote: »I am on Xbox One S
I have a mobile router made by Huawei and the service is provided by 3 mobile and is a totally unlimited connection.
My ISP is set to change weekly
I can go for 2 weeks without a single hitch then suddenly it's absolutely terrible and lasts for upwards of 5 days to a week at worst 2 weeks of horrendous issues.
As I said in my post I have no issues with any other service bar ESO granted it is the only mom I play. I don't have anything other than my Xbox connected to the router unless I choose to use it for another device. Whilst I play ESO only my Xbox would be connected.
I don't know how I would use a VPN. I have a VPN on my laptop and my mobile device but how would I connect it to my Xbox. If there is a way I would genuinely appreciate some advice.
Sincerely
W'o'a
Since my 4G device is just a cylindrical box with aerials inside and no diagnostics on base stations, I don't think that's practical. Leases have been fairly constant lately, the IP-address staying the same for a day or more. My problems date back two or three years. At that time I went to the "Shields Up" page from grc.com and would get a different IP-address with every browser refresh, e.g. every half a second or however fast I could refresh the page. Ping was good. Doesn't sound like weak signal or base-station swapping to me. Vodafone seemed to use a small pool of IP-addresses at that time for my connections, but dynamically use a different one for every single TCP connection. This only affected ESO, so I could see Vodafone's point. You're telling me this breaches a standard?TL;DR: Get a VPN.
I've had the same problem, since I can only get 4G+ / 5G in my current location. Sometimes my public IP is constant for a day. Sometimes it changes with every single TCP connection made. In the latter case you can't make it past the character selection screen, which I believe ZOS call the lobby. What ZOS call a megaserver is, of course, a server farm. Every time you log on to a character from the lobby, or when a character switches zone, the game makes a new connection to a new server. If your IP address is not the same as it was for the lobby connection, it disconnects you. I believe the game client is also able to use UDP. If it does that, the problems may presumably be even worse.
I don't know why ZOS do this. It seems a stupid or at least inconsiderate thing to enforce. It could be a security measure, or it could be some programmer not having a good picture of how the Internet works these days, or it could be a legacy issue where some part of their network protocol stack is really old. Certainly Oracle has / had issues with IP-address translation, because they are / were doing something that's kind of a no no in today's environment. They were transmitting IP-addresses and ports in the application layer of their protocol to facilitate load balancing. Not unlike what ZOS have to do with their megaserver architecture, I suppose, but Oracle is rooted in the 70s. They could be forgiven for having code that didn't play well with networks in the late 90s / early 2000s, when I encountered them. ESO was released in the 2010s. What's their excuse?
IPv4 addresses are getting scarce. That's presumably why some ISPs, notably mobile ones, aggressively reuse them. I don't know how IPv6 support is these days. Everyone have been working around the IPv4 address space running out for decades. If you were able to make an IPv6 connection, that may just fix it, but that's theoretical from my point of view. I've no experience with IPv6.
Using a VPN works. I recommend Mullvad. They seem to be one of the more trustworthy, the backbone for Mozilla's (Firefox) VPN. The reason I don't use Mozilla is that they require you to make an account. Mullvad doesn't do that. It just generates a big random number for you.
The thing is your IP shouldnt be changing more often than your lease time... You should be able to shut your pc off and reconnect to same IP within the lease time. If your IP is changing you liky have connectivity issues and your PC/Router is requesting a new one or if your 4G cellular than you are possibly swapping base stations do to low signal? Try to orient your 4G device to favour only 1 so it stops swapping
I overlooked this. I do not know how ZOS' anti-botting (if any) works, but I have not had these problems.TheWoanderer wrote: »Terrible lag that just boggles the mind where I am unable to pick items up for up to 10 seconds at a time, for each item.