TheGreatBlackBear wrote: »I would propose that there just be a central marketboard in towns and whatnot. And in exchange give guild trader NPCs perks or buffs to encourage guilds to still bid on them. Like +x% chance to get motifs in trials, another could offer -100% teleport costs for members, another could offer damage up buffs or a chance to increase writ voucher rewards. The possibilities are limitless. And the it would still serve as a gold sink because guilds would be competing to offer the most attractive buffs/perks/benefits to their members. It would also encourage guilds who are not trader guilds to make an effort to secure a "trader" (they'd need a new name after this ). Also it would give buyers access to more items as they're now browsing every single listing instead of the ones in a specific zone. It would also help sellers in smaller guilds that currently don't have the most visible trader get their stuff sold.
What are your thoughts?
Comrade_Ogilvy wrote: »Another global auction house request in disguise?
No thanks.
What is the problem with a global auction house?
(Honest and sincere question) The only MMO I have ever played is ESO so I have never seen a global auction house in action.
The first aspect is the same developers that decided to go with a trading system that also offered a social aspect, and one that was decentralized, are still running this game. They do not seem interested in ditching their design since it has served the game well for years.
I'd rather see the tax raised from 7% to 70% as a proper gold sink. 5% for the guild, 65% gone forever. (no listing price).
I can understand that global auction houses don't work as a way to balance economies, but I also disagree that ESO found a good system by sticking to such a terribly low tax.
I believe someone suggested a graduated tax, which would be more effective since taking gold off the rich stops them purchasing items for re-sale (flipping makes a few people a LOT of money, which doesn't help the economy).
I'd love to see 5% tax on everything going to the guild, with:
5% vanishing tax up to 1k
10% up to 10k
25% up to 100k
45% up to 1 million
65% over 1 million
I know it wont happen, but I also think flipping is never taken into account when it comes to sales tax. Sure it'd mean a lot of people sell stuff in zone chat, but eh with the limited listings they do already.
spartaxoxo wrote: »Comrade_Ogilvy wrote: »Another global auction house request in disguise?
No thanks.
What is the problem with a global auction house?
(Honest and sincere question) The only MMO I have ever played is ESO so I have never seen a global auction house in action.
There is nothing wrong with the Global AH. Whenever this topic comes up you have the people who control the market in these rich guilds try to shoot anything down that takes gold away from them. This system was put in place to curb inflation and it failed. ZOS knows and won't even talk about it. I have tried to get many friends to try ESO out. Some do but when they see the guild trader system they laugh at it and quit. I'm just thankful I have 3 characters and all the gear they need for my play style. I stay away from the guild traders as much as I can now. I do like to look to see how bad it's getting now.
But the system didn't fail though. Claiming it did is forgetting that the system is functioning just fine, without inflation, on two of the 3 platforms. And, that coincidentally, the 2 platforms that do not have inflation issues, also do not have addons that act like de-facto auction houses by compiling sales and listings information across the server.
Xbox crown to gold ratio is still in the 100/1 range, and has been pretty much in that same spot since crown gifting launched. Our gold plating is still in the 80-100K gold per plate range, and has only mildly fluctuated from there (to like 120K during a few weeks after a patch) since the jewelry crafting launched.
We do not have an inflation problem on console. Which is evidence that the actual in game trading system is not, in any way, responsible for in game inflation.
Absolutely. In fact, I would go so far as to say it's turned me off of global auction systems in general. Every other MMO I played had one in some form, and none of them had prices as stable as console ESO. Not a one. Everyone can buy what they need on console at prices that value their time. And players that put in the work can be rich relative to the rest of playerbase and splash out on nice things. That to me is a good market.
Comrade_Ogilvy wrote: »Another global auction house request in disguise?
No thanks.
I'd rather see the tax raised from 7% to 70% as a proper gold sink. 5% for the guild, 65% gone forever. (no listing price).
I can understand that global auction houses don't work as a way to balance economies, but I also disagree that ESO found a good system by sticking to such a terribly low tax.
I believe someone suggested a graduated tax, which would be more effective since taking gold off the rich stops them purchasing items for re-sale (flipping makes a few people a LOT of money, which doesn't help the economy).
I'd love to see 5% tax on everything going to the guild, with:
5% vanishing tax up to 1k
10% up to 10k
25% up to 100k
45% up to 1 million
65% over 1 million
I know it wont happen, but I also think flipping is never taken into account when it comes to sales tax. Sure it'd mean a lot of people sell stuff in zone chat, but eh with the limited listings they do already.
Sevalaricgirl wrote: »The answer is that there is nothing wrong with a global auction house. ZOS did trading guilds because they this idea that everyone should belong to a guild, or 5. And that selling on a global auction house would make everyone rich and not just the minority. I have played many, many MMORPGs and every single one of them has a global auction house except ESO. They can't all be wrong and ZOS be right.
Sevalaricgirl wrote: »The answer is that there is nothing wrong with a global auction house. ZOS did trading guilds because they this idea that everyone should belong to a guild, or 5. And that selling on a global auction house would make everyone rich and not just the minority. I have played many, many MMORPGs and every single one of them has a global auction house except ESO. They can't all be wrong and ZOS be right.
Actually they can all be wrong.
And a global auction house would not make everyone rich, quite the opposite.
GrizzlyTank wrote: »Comrade_Ogilvy wrote: »Another global auction house request in disguise?
No thanks.
What is the problem with a global auction house?
(Honest and sincere question) The only MMO I have ever played is ESO so I have never seen a global auction house in action.
Because it's a threat to those who currently game the market.The first aspect is the same developers that decided to go with a trading system that also offered a social aspect, and one that was decentralized, are still running this game. They do not seem interested in ditching their design since it has served the game well for years.
Social? What social aspect? "You have to fund x for a guild to ensure they keep their vendor" isn't exactly social. Nor is havng to run to vendor -> vendor -> wayshrine -> vendor... any social
What it is, is frustrating.
Because this system has been here since launch doesn't make it a good system.
GrizzlyTank wrote: »Sevalaricgirl wrote: »The answer is that there is nothing wrong with a global auction house. ZOS did trading guilds because they this idea that everyone should belong to a guild, or 5. And that selling on a global auction house would make everyone rich and not just the minority. I have played many, many MMORPGs and every single one of them has a global auction house except ESO. They can't all be wrong and ZOS be right.
Actually they can all be wrong.
And a global auction house would not make everyone rich, quite the opposite.
A global AH would greatly increase the engagement players have to the market. Not everyone would seek to become wealthy through it, but it would at least have a much larger pool of items which would also drive prices down as well as stabilize them.