
5 stations? I'm only having 4 of the sets I use a lot: blacksmithing, clothing, jewelry, woodworking?
Necrotech_Master wrote: »
A simple question. How much is this shiny new crafting station going to cost?
Consider the costs for the current stations and the one for this suggestion provides many times over the benefit. It ain't gonna be cheap.
Ah, yes, as I said: someone who has gone through all the effort to have every set crafting station added to their home should walk away from selling those stations with the amount of currency required to purchase these new set stations. I suppose, then, that the cost (for a max-trait station) would be leagues above the Transmute Station our favorite mer Rolex Hlaalu sells. However, lesser trait stations will be much easier to acquire.A simple question. How much is this shiny new crafting station going to cost?
Consider the costs for the current stations and the one for this suggestion provides many times over the benefit. It ain't gonna be cheap.
I believe that as long as the developers can create some system that adds a dropdown menu to craft sets, any method of acquiring said stations would be accepted. Pardon my echoing years upon years of gaming feedback, but what players want more than anything is accessibility and quality of life.AcadianPaladin wrote: »I'm confident the devs have enough ingenuity to devise a reasonable transition from old to new on this. Just one possible approach off the top of my head:
The master table for a profession should cost no more than a normal table. Once set up, the master table automatically converts all your known existing attunable tables into its drop down menu. Then, going forward, you would buy a 'token' from the master writ vendor and your 'deliverable' would be the ability to add another crafting set to that profession's master attunable table. The cost of the tokens would be basically the same as the current cost of an attunable table.
A simple question. How much is this shiny new crafting station going to cost?
Consider the costs for the current stations and the one for this suggestion provides many times over the benefit. It ain't gonna be cheap.
And it shouldn't be. If guilds can "turn in" the stations they already have, it should be at a major discount on price they paid - 10 or 15 percent. Otherwise, where's the point for ZOS to do this at all? ZOS is not going to give away anything - their whole basis is "get as much real world money as possible".
THAT is the bottom line.
TheGamerSeal wrote: »Ah, yes, as I said: someone who has gone through all the effort to have every set crafting station added to their home should walk away from selling those stations with the amount of currency required to purchase these new set stations. I suppose, then, that the cost (for a max-trait station) would be leagues above the Transmute Station our favorite mer Rolex Hlaalu sells. However, lesser trait stations will be much easier to acquire.A simple question. How much is this shiny new crafting station going to cost?
Consider the costs for the current stations and the one for this suggestion provides many times over the benefit. It ain't gonna be cheap.
I suppose an alternative method could be to buy two 3-trait stations, combine them to make a 4-trait station, and continue on to max-trait after 8-trait.
TheGamerSeal wrote: »Ah, yes, as I said: someone who has gone through all the effort to have every set crafting station added to their home should walk away from selling those stations with the amount of currency required to purchase these new set stations. I suppose, then, that the cost (for a max-trait station) would be leagues above the Transmute Station our favorite mer Rolex Hlaalu sells. However, lesser trait stations will be much easier to acquire.A simple question. How much is this shiny new crafting station going to cost?
Consider the costs for the current stations and the one for this suggestion provides many times over the benefit. It ain't gonna be cheap.
I suppose an alternative method could be to buy two 3-trait stations, combine them to make a 4-trait station, and continue on to max-trait after 8-trait.
Can you sell those stations now? I expect they are all bound to the player who's home they are in. If we cannot sell them now there is no reason we will be able to anytime in the future. As noted above, not all of those stations were purchased with crowns. Some were purchased in-game. So there would not be a trade-in system for obtaining one from a crown store.
Also, those stations would lose value in-game if a superior station became available.
I would also expect Zenimax would keep things simple and not have any combining of stations. Sounds simple but it would not be.
TheGamerSeal wrote: »Ah, yes, as I said: someone who has gone through all the effort to have every set crafting station added to their home should walk away from selling those stations with the amount of currency required to purchase these new set stations. I suppose, then, that the cost (for a max-trait station) would be leagues above the Transmute Station our favorite mer Rolex Hlaalu sells. However, lesser trait stations will be much easier to acquire.A simple question. How much is this shiny new crafting station going to cost?
Consider the costs for the current stations and the one for this suggestion provides many times over the benefit. It ain't gonna be cheap.
I suppose an alternative method could be to buy two 3-trait stations, combine them to make a 4-trait station, and continue on to max-trait after 8-trait.
Can you sell those stations now? I expect they are all bound to the player who's home they are in. If we cannot sell them now there is no reason we will be able to anytime in the future. As noted above, not all of those stations were purchased with crowns. Some were purchased in-game. So there would not be a trade-in system for obtaining one from a crown store.
Also, those stations would lose value in-game if a superior station became available.
I would also expect Zenimax would keep things simple and not have any combining of stations. Sounds simple but it would not be.
Could do something similar to the Champion point slot-able stars. Have the fancy new crafting station have ten slots you can put 10 set stations of the same type eg: you get a fancy blacksmith table, you can slot 10 of your attuned set tables inside of it and access those 10 sets freeing up 9 furniture slots.
Without any attunable tables slotted into the fancy station it works just like a regular craft able until you slot the attunable tables in it.
Should also mention the tables would be bound to the new crafting station, you can't take them out once they have been put in the fancy station.
That way people still need to go and get the attunable stations, while freeing up space in your guild craft house.
BXR_Lonestar wrote: »I'm thinking they wouldn't do this because people tend to buy the attunable crafting stations with crowns - either directly, or by using crowns to get gold to purchase vouchers to craft and then buy the attunables that way.
That is the only thing I can think of that would prevent them from doing universal attunable crafting tables, as it makes too much sense to reduce the number of items you need to lay down in guild houses.