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Please let us use the new quickslots for potions and siege engines

EdmondDontes
EdmondDontes
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The new quickslot mechanic COULD be a huge quality of life improvement, but it's not as it is now. We don't need quickslots for emotes or tools. Emotes and tools don't need to be accessed quickly. They can be easily accessed anytime because emotes and tools are not needed quickly.

The new quickslots would be infinately more helpful if we could use them for potions and siege, or anything we want for that matter. Why limit the new quickslot mechanism to just tools and emotes that don't even need to be accessed quickly?

We should be able to use the new quickslots for items that actually have to be accessed quickly.

I feel like ZOS gets an A for effort, but an F for actual execution on this issue.
Edited by EdmondDontes on June 8, 2022 10:48PM
  • Wolfpaw
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    Hold on, zos put that work in for emotes, tools, etc....but not siege & pots?
  • deejayvee
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    Yeah, I was looking forward to being able to slot a full range of siege. Disappointing, and suggests the designers and devs don't actually play the game
    PC - NA
  • MasterSpatula
    MasterSpatula
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    /Facepalm

    You can move everything but pots and siege off the main quickslot and keep it just for the important stuff you need quickly. That's the whole point. You don't want to be digging through menus for these. You want them right where they always were.
    "A probable impossibility is preferable to an improbable possibility." - Aristotle
  • WikileaksEU
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    Quickslots can already be used for potions etc?
  • darvaria
    darvaria
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    There haven't been any slots added since Beta 2014. 8 slots isn't enough for pvp. Most ppl want at least 2 slots for potions, 1 slot for forward camp, 1 slot repairs for siege, 1 slot repairs for bridges, 1 slot for doors, 1 slot for walls, 2 minimum slots for defense siege (meatbags, fire, cold fire, lancers, trebs, etc. Not to mention offensive needing balistas and rams. A minimum of 12 slots is needed.

    At the very least let us have just 1 repair that works on siege, forward camps, bridges, walls and doors. That alone takes up 4 spaces. Just reducing that to 1 would help some. It would be different if you could easily slot but you can almost never change anything because of constant "in combat".

    So ... i guess the only thing for pvp in this update is we can now all slot /kissthis ?
    Edited by darvaria on June 8, 2022 11:51PM
  • EdmondDontes
    EdmondDontes
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    /Facepalm

    You can move everything but pots and siege off the main quickslot and keep it just for the important stuff you need quickly. That's the whole point. You don't want to be digging through menus for these. You want them right where they always were.

    Ok, so give us 4 more quickslots on the original quick slot wheel. That would help a ton.

    Having quickslot wheels for emotes and tools doesn't make much sense at all in terms of game play. Sure, it's great for the RP'rs, but it doesn't help in combat or game play.
  • kevkj
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    /Facepalm

    You can move everything but pots and siege off the main quickslot and keep it just for the important stuff you need quickly. That's the whole point. You don't want to be digging through menus for these. You want them right where they always were.

    Ok, so give us 4 more quickslots on the original quick slot wheel. That would help a ton.

    Having quickslot wheels for emotes and tools doesn't make much sense at all in terms of game play. Sure, it's great for the RP'rs, but it doesn't help in combat or game play.

    The more variety of emotes I can quickly spam over an enemy's dead body, the better I play so you are wrong about that.
  • TinyDragon
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    Yes, anyone saying that the main quickslot wheel was enough for siege doesn't use the diverse siege we have.

    I'd love to have more space, be it an extra wheel or more slots on the original one.

    I really prefer to have at least 1 food, 2 potions, wall and door repair kits, and at least ballista slotted. I'd love to also have meatbags/lancers/coldfire siege as well!
  • EdmondDontes
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    kevkj wrote: »
    /Facepalm

    You can move everything but pots and siege off the main quickslot and keep it just for the important stuff you need quickly. That's the whole point. You don't want to be digging through menus for these. You want them right where they always were.

    Ok, so give us 4 more quickslots on the original quick slot wheel. That would help a ton.

    Having quickslot wheels for emotes and tools doesn't make much sense at all in terms of game play. Sure, it's great for the RP'rs, but it doesn't help in combat or game play.

    The more variety of emotes I can quickly spam over an enemy's dead body, the better I play so you are wrong about that.

    LOL

    But seriously, the new quickslot wheels are not helpful in any real capacity. They're actually an unwanted distraction with the extra options that don't help game play in any way.
  • Snamyap
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    Those new quickslots can only be used for respectively tools and emotes?
  • tonyblack
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    I don’t get it either. I could fill several quickslots with items I need quick access like different potions or pvp sieges and repair kits but what we get is specialized slots for emotes, mementos and tools while i never even slot any of those. Why tools even warrant dedicated quickslot if there is not enough of them in game to even fill one? Very weird design decision. Customizable quickslots would be so much better than this.
  • colossalvoids
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    Adding my voice to that one, one PvP oriented wheel definitely needed as maybe one more food/pots dedicated one. Many people seem not realising how many different consumables some are actually utilising depending on situations or modes.

    Personally I'd make one more slot customisable and would like an ability to hide/reorganize some of the wheels completely like emotes/tools etc.
  • virtus753
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    Snamyap wrote: »
    Those new quickslots can only be used for respectively tools and emotes?

    Tools, Allies, Emotes, and Mementos. Each one has a new dedicated wheel.

    You can’t put anything else in those named wheels. All consumables, siege, and siege repair must go on the same original Quickslot wheel as before. It isn’t possible to fit more combat-related things than before.
  • virtus753
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    tonyblack wrote: »
    I don’t get it either. I could fill several quickslots with items I need quick access like different potions or pvp sieges and repair kits but what we get is specialized slots for emotes, mementos and tools while i never even slot any of those. Why tools even warrant dedicated quickslot if there is not enough of them in game to even fill one? Very weird design decision. Customizable quickslots would be so much better than this.

    There should be 8 tools in game: the anniversary jubilee cake, the mead from New Life, the Pie from Jester’s Festival, the brew from Witches Festival, the antiquarian eye from Skyrim, the ice relic from Black Drake Villa, the fire rock from Murkmire, and (iirc) Tales of Tribute from High Isle.
  • Veinblood1965
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    Wolfpaw wrote: »
    Hold on, zos put that work in for emotes, tools, etc....but not siege & pots?

    Are you serious? It's just for emotes and tools etc? Seems like if you are going to all the trouble to program extra slots then allow them to be used for items just like the main slot. I rarely complain on the forums but this just feels like a smack in the face to customers, little caring or thought going into the actual person who is going to USE the thing you are working on.

    Happens all the time in engineering. Well designed items take the use into account and some actually bring in the users to help design them. It's when a company begins to not care about the end user they are doomed. ZoS is just leaving more and more room for a new game to come out that caters to players.
  • RevJJ
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    It just shows once again that ZOS does not take pvp seriously and they don’t play their own game.
  • Dark_Lord_Kuro
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    Emote always had there own quickslot wheel(at least on console) how is it new?
    But yeah an aditional wheel for siege would have been nice on top of the allies, mementos and tool one. Pots and food can stay where they are
  • Nord_Raseri
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    So the new secondary quickslot wheel is only for emotes and whatnot? We already have an emote wheel on console, which I imagine is being stripped, seems redundant.
    Veit ég aðég hékk vindga meiði á nætr allar níu, geiri undaðr og gefinn Oðni, sjálfr sjálfum mér, á þeim meiði er manngi veit hvers hann af rótum rennr.
  • Vinterskald
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    When it was announced I thought the tools, emotes, etc were just designations, but that we could use and rename them as we see fit. So I was looking forward to being able to put my food, extra potions, and war tortes on a second quickslot wheel, since my current quickslots on my PvP character is just siege, door repair kits, and one type of potion. (so, you know, if I need different siege from what I have, or different potions, or different repair kits, then I have to hope I won't be in combat when I do - and anyone who's spent enough time in Cyrodiil will know how often you're stuck in combat even when you're not actually fighting anyone)

    So :neutral: ... that was a little disappointing. I can't even use the tools, mementos, and allies in Cyrodiil, so it would be so much nicer to be able to fill up those wheels with things I actually need.
    Edited by Vinterskald on June 9, 2022 11:29PM
    Barra agea ry sou karan.
  • xaraan
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    Yea, I was really disappointed these new quickslot wheels were not useful.
    -- @xaraan --
    nightblade: Xaraan templar: Xaraan-dar dragon-knight: Xaraanosaurus necromancer: Xaraan-qa warden: Xaraanodon sorcerer: Xaraan-ra
    AD • NA • PC
  • EdmondDontes
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    RevJJ wrote: »
    It just shows once again that ZOS does not take pvp seriously and they don’t play their own game.

    My thoughts exactly. The new system does not help PvP players in any way, and frankly, I don't see how it helps PvE in any significant way either. The "items" that can be put on the new quickslot wheels do not need to be accessed quickly.

    I find the extra menu options a distraction and actually harms game play because you can accidentally end up on one of the empty wheels while trying to access only the original quick slot wheel. At least give us the option to disable the emotes and tools quickslot wheels is what's needed now if we can't put anything useful on them.
    Edited by EdmondDontes on June 10, 2022 11:22AM
  • EdmondDontes
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    Wolfpaw wrote: »
    Hold on, zos put that work in for emotes, tools, etc....but not siege & pots?

    Are you serious? It's just for emotes and tools etc? Seems like if you are going to all the trouble to program extra slots then allow them to be used for items just like the main slot. I rarely complain on the forums but this just feels like a smack in the face to customers, little caring or thought going into the actual person who is going to USE the thing you are working on.

    Happens all the time in engineering. Well designed items take the use into account and some actually bring in the users to help design them. It's when a company begins to not care about the end user they are doomed. ZoS is just leaving more and more room for a new game to come out that caters to players.

    Yes. I was really disappointed that we can't use the new quickslot wheels for anything combat related. They are strictly a PvE thing that wasn't really needed as is.
  • virtus753
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    RevJJ wrote: »
    It just shows once again that ZOS does not take pvp seriously and they don’t play their own game.

    My thoughts exactly. The new system does not help PvP players in any way, and frankly, I don't see how it helps PvE in any significant way either. The "items" that can be put on the new quickslot wheels do not need to be accessed quickly.

    I find the extra menu options a distraction and actually harms game play because you can accidentally end up on one of the empty wheels while trying to access only the original quick slot wheel. At least give us the option to disable the emotes and tools quickslot wheels is what's needed now if we can't put anything useful on them.

    You can unbind the commands for cycling through the new wheels, it seems. That will at least prevent them from interfering in gameplay.
  • Amottica
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    /Facepalm

    You can move everything but pots and siege off the main quickslot and keep it just for the important stuff you need quickly. That's the whole point. You don't want to be digging through menus for these. You want them right where they always were.

    I agree. Very good point.
  • kringled_1
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    Amottica wrote: »
    /Facepalm

    You can move everything but pots and siege off the main quickslot and keep it just for the important stuff you need quickly. That's the whole point. You don't want to be digging through menus for these. You want them right where they always were.

    I agree. Very good point.

    Not really. Dedicated Cyrodiil players already have more than a full wheels worth of pots and siege they want to use situationally. Since the in combat bug is ever present, everything you need to use already has to be slotted or you do without.
  • redlink1979
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    (...) You can move everything but pots and siege off the main quickslot and keep it just for the important stuff you need quickly. (...)
    ^This
    "Sweet Mother, sweet Mother, send your child unto me, for the sins of the unworthy must be baptized in blood and fear"
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  • FangOfTheTwoMoons
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    (...) You can move everything but pots and siege off the main quickslot and keep it just for the important stuff you need quickly. (...)
    ^This

    This doesn't elevate the issue that a lot of players have with quickslots. A lot of players main wheel is full of siege, potions, and food. There is no moving everything but pots and siege off the main wheel to make room, when the entire wheel is full of things that cannot be moved.

    ZOS should have made every extra wheel function like the main wheel, and let us slot whatever we wanted, wherever we wanted. There's no reason to disagree with that idea. Everyone would have been satisfied with that. I'd love to know the reasoning behind why they went about it this way.

    This was one of the only things i was looking forward to this patch and it's such a let down.
  • LalMirchi
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    I advocate freewheeling, please set the wheels free.

    IMHO the ability to re-label the wheels and free them from being bound to any category so the player decides what goes where without the present restrictions.

    At present I still use my regular quickslot and change it very occasionally for new companions or other interesting things. I'm not interested in side-scrolling for other items in a rigid menu as I might as well use the Collection interface for those rare moments.
  • EdmondDontes
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    (...) You can move everything but pots and siege off the main quickslot and keep it just for the important stuff you need quickly. (...)
    ^This

    For this to be a valid statement we would have to have at least 4 more slots on the original quickslot wheel.

    PvP players need at least 4 more slots for pots and siege.

    This whole new system is 100% PvE centric. It totally ignores the needs of PvP players, and frankly, does very little or anything to help out PvE players either. Tools and emotes do not need to be accessed quickly.

    We should be able to put what ever we want on the new wheels, or get at least 4 more slots on the original quickslot wheel.
    Edited by EdmondDontes on June 12, 2022 6:47PM
  • DarcyMardin
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    I hardly ever PVP, but when I do, I need quickslots for siege. There should definitely be a separate wheel for siege. I put potions xp scrolls, and foods on the main wheel. I have nothing on the emotes wheel because I never use them.
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