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Are devs disrespecting good players now?

  • Sylvermynx
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    @VaranisArano - I would give you a million billion awesomes if I could....
  • DagenHawk
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    Dexter411 wrote: »
    yvzijpq92kjr.png
    Next thing, they will call us toxic elitsts for pulling of +120k on dummy
    And it is not like most of those buffs require much to have good uptimes.
    Xuhora wrote: »
    The devs just razzed us, no need to be offended.

    God knows we razz them enough...just look at this thread.
    Edited by DagenHawk on May 11, 2022 5:13PM
  • ResidentContrarian
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    The Devs said its an accessibility option for players who don't have access to buff uptimes, group composition, and high APM.

    Regardless of what they say, doesn't change reality. If that were the true goal, that set "mythic" would be disabled in PvP.
  • VaranisArano
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    The Devs said its an accessibility option for players who don't have access to buff uptimes, group composition, and high APM.

    Regardless of what they say, doesn't change reality. If that were the true goal, that set "mythic" would be disabled in PvP.

    Why? The disparity between players who optimize their group composition and buff uptimes vs the players who don't definitely exists in PVP.

    Ball groups are able to provide their members with a lot of those buffs because they can have one member wear a support set to buff the whole group. Nobody else has the coordination to do that. (I should know - I wore support sets for a guild raid. PUGs aren't coordinated enough to benefit.)

    Now, I'm not sure I'd want to give up my back-bar flexibility in PVP with the way I play. But this does accomplish the stated goal of making those buffs accessible to players who aren't in an optimized, coordinated group.
    Edited by VaranisArano on May 11, 2022 6:07PM
  • ResidentContrarian
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    The Devs said its an accessibility option for players who don't have access to buff uptimes, group composition, and high APM.

    Regardless of what they say, doesn't change reality. If that were the true goal, that set "mythic" would be disabled in PvP.

    Why? The disparity between players who optimize their group composition and buff uptimes vs the players who don't definitely exists in PVP.

    Ball groups are able to provide their members with a lot of those buffs because they can have one member wear a support set to buff the whole group. Nobody else has the coordination to do that. (I should know - I wore support sets for a guild raid. PUGs aren't coordinated enough to benefit.)

    Now, I'm not sure I'd want to give up my back-bar flexibility in PVP with the way I play. But this does accomplish the stated goal of making those buffs accessible to players who aren't in an optimized, coordinated group.

    Well if you want to defend the 1 piece that has the power of 5+ sets and more than an entire backbar, be my guest. I really don't care about the game enough to bother redownloading the PTS, making a build, and proving just how misguided introducing the set really is.

    And the argument that someone disabled needs a massive crutch everywhere in the game, that they didn't need before, because of wanting to do over 40k DPS is really just dumb. I can't even explain how stupid the argument is, because it is simply illogical.

    ZOS introduces the DPS checks, ZOS introduces the DPS wall and ceiling, and now a mythic that not everyone will have, will grind for, or even have access to, is how to solve the disparity?

    Hard DPS checks are a problem for players that aren't disabled, and still will be for anyone disabled or not, that isn't using the mythic meaning that it really isn't OP for accessibility. Otherwise it would have easier access than a mind-numbing grind for players with attention disabilities too.
  • coletas
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    Everything that add accesibility, for me, is welcome, and I applaud (for first time lol) the devs for even just thinking into that.
  • Agenericname
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    The Devs said its an accessibility option for players who don't have access to buff uptimes, group composition, and high APM.

    Regardless of what they say, doesn't change reality. If that were the true goal, that set "mythic" would be disabled in PvP.

    Why? The disparity between players who optimize their group composition and buff uptimes vs the players who don't definitely exists in PVP.

    Ball groups are able to provide their members with a lot of those buffs because they can have one member wear a support set to buff the whole group. Nobody else has the coordination to do that. (I should know - I wore support sets for a guild raid. PUGs aren't coordinated enough to benefit.)

    Now, I'm not sure I'd want to give up my back-bar flexibility in PVP with the way I play. But this does accomplish the stated goal of making those buffs accessible to players who aren't in an optimized, coordinated group.

    Well if you want to defend the 1 piece that has the power of 5+ sets and more than an entire backbar, be my guest. I really don't care about the game enough to bother redownloading the PTS, making a build, and proving just how misguided introducing the set really is.

    And the argument that someone disabled needs a massive crutch everywhere in the game, that they didn't need before, because of wanting to do over 40k DPS is really just dumb. I can't even explain how stupid the argument is, because it is simply illogical.

    ZOS introduces the DPS checks, ZOS introduces the DPS wall and ceiling, and now a mythic that not everyone will have, will grind for, or even have access to, is how to solve the disparity?

    Hard DPS checks are a problem for players that aren't disabled, and still will be for anyone disabled or not, that isn't using the mythic meaning that it really isn't OP for accessibility. Otherwise it would have easier access than a mind-numbing grind for players with attention disabilities too
    .

    Which DPS checks are you talking about? There aren't very many in this game. They do exist, but they're not nearly as prolific as some proclaim. There are a lot of situations where enough DPS will allow a group to bypass mechanics, but far fewer in number do you need to hit X DPS in Y seconds/minutes or fail.

    As someone who prefers harder content, I would much rather ZOS raise the floor than lower the difficulty of the content. If someone chooses to use this mythic and is successful in clearing the content, it makes NO difference to my game at all. None. If ZOS reduces the difficulty of the content to make it more accessible, then they would have taken some of my enjoyment away.

    As for PvP. Sure. Im pretty sure it'll be broken. Like a long list of other broken items sent into PvP-land. This isn't the first, and wont be the last. I like PvP here. I like the combat in ESO. I wouldn't use a one-bar build simply because I like the combat. That said, if you PvP in ESO and you haven't already, you should come to terms with the fact that Sheogorath is in charge of balance.

  • Mythgard1967
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    Dogvahkiin wrote: »
    Merforum wrote: »
    It seems pretty obvious Oaken... ring is designed to help people with disabilities that physically cannot mash buttons fast and continuously. I'm a bit astonished that anyone could take that as an attack on them. Especially since it will be available to everyone. Luckily they are making it NOT powerful enough to be abused but good enough to help disabled. Glad to see some good comments here.


    With this item a lazy 1-bar build can easily outdamage his 2-bar counterpart - maybe not on trial dummy, but in actual content.
    The Job of the DD in content is to do dps whilst there are mechanics, movement (and lag…). This ring makes this job tremendous easier. Always. Everywhere. For bad AND for good players.
    With this item there will be simply no reason to play a complex 2-bar-Necro-Dot-rota any more (for example). In actual content this Item will always outdamage such a 2-bar build … whilst only managing half the abilities, uptime and APM in “lazy mode”. Its trivializing the game – and that’s not a good thing in a combat heavy, fast-paced game.

    Second, this item favors heavily a few classes – those with strong self-healing and good class-spammables (e.g. Templer and Sorcs – already the most easy classes).

    Third. Build diversity. This item dumps it down even further – No room for frontbar Arena-Weapons so – Bahsei/Relequen + Tzogvin. Wow. New Meta created -.-

    The trivializing of the combat-related endgame will destroy the endgame community even further – nothing to work on, no skill required. Not fun.


    And I don’t get the whole “accessibility” arguments.
    Why the heck should everyone participate in trifectas?! I could understand this, if there were content you couldn’t participate - but with the existent difficulty selections (normal, vet, vet-HM) there are already options for everyone. All sets and gear is accessible on normal. There is a difficulty scaling for a reason.
    It’s ok and healthy for the game that there is content (remember: only achievments!) with such a high difficulty only few can reach.

    And I say this as an “endgame-Raider” in a very likeable progressive-trial-guild with lots of elderly people who struggle to dps – but worked really really hard to get better and we achieved a lot together. And yep, this will be trivialized too. Very unhealthy item in my opinion.

    As someone who will never be an endgame-Raider because of accessibility issues; I Agree with you completely. Also, thank you for being in a friendly guild who helps folks to get better. It is because of a guild that I have gotten better (not great...but better!). I appreciate you.
  • ResidentContrarian
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    The Devs said its an accessibility option for players who don't have access to buff uptimes, group composition, and high APM.

    Regardless of what they say, doesn't change reality. If that were the true goal, that set "mythic" would be disabled in PvP.

    Why? The disparity between players who optimize their group composition and buff uptimes vs the players who don't definitely exists in PVP.

    Ball groups are able to provide their members with a lot of those buffs because they can have one member wear a support set to buff the whole group. Nobody else has the coordination to do that. (I should know - I wore support sets for a guild raid. PUGs aren't coordinated enough to benefit.)

    Now, I'm not sure I'd want to give up my back-bar flexibility in PVP with the way I play. But this does accomplish the stated goal of making those buffs accessible to players who aren't in an optimized, coordinated group.

    Well if you want to defend the 1 piece that has the power of 5+ sets and more than an entire backbar, be my guest. I really don't care about the game enough to bother redownloading the PTS, making a build, and proving just how misguided introducing the set really is.

    And the argument that someone disabled needs a massive crutch everywhere in the game, that they didn't need before, because of wanting to do over 40k DPS is really just dumb. I can't even explain how stupid the argument is, because it is simply illogical.

    ZOS introduces the DPS checks, ZOS introduces the DPS wall and ceiling, and now a mythic that not everyone will have, will grind for, or even have access to, is how to solve the disparity?

    Hard DPS checks are a problem for players that aren't disabled, and still will be for anyone disabled or not, that isn't using the mythic meaning that it really isn't OP for accessibility. Otherwise it would have easier access than a mind-numbing grind for players with attention disabilities too
    .

    Which DPS checks are you talking about? There aren't very many in this game. They do exist, but they're not nearly as prolific as some proclaim. There are a lot of situations where enough DPS will allow a group to bypass mechanics, but far fewer in number do you need to hit X DPS in Y seconds/minutes or fail.

    As someone who prefers harder content, I would much rather ZOS raise the floor than lower the difficulty of the content. If someone chooses to use this mythic and is successful in clearing the content, it makes NO difference to my game at all. None. If ZOS reduces the difficulty of the content to make it more accessible, then they would have taken some of my enjoyment away.

    As for PvP. Sure. Im pretty sure it'll be broken. Like a long list of other broken items sent into PvP-land. This isn't the first, and wont be the last. I like PvP here. I like the combat in ESO. I wouldn't use a one-bar build simply because I like the combat. That said, if you PvP in ESO and you haven't already, you should come to terms with the fact that Sheogorath is in charge of balance.

    The bolded part is exactly why the mythic isn't needed...they should simply adjust the few hard DPS checks they have in the game instead of adding a broken piece of gear. That's my entire point.

    And as for PvP balance being bad, sure. That doesn't mean one piece that completely covers any build should be OKed.

    Also, it's not balanced not because of PvP, but because there are 5-set effects and monster helms that are weaker: toothrow, treasure hunter, dreugh king, rattlecage, chudan, etc. you get the idea. The one piece solves the issue that two or more sets would be in uptime availability.

    Then we talk about all the useless skills that we use in the first place to get some of those other buffs up, again all provided by a 1-piece of gear.

    In PvP on my bar, 4 slots are given up for buffs. FOUR SLOTS. That's practically the entire buff bar. If I don't do that, I do without. Yet the penalty for the mythic is not having a backbar? Who cares when you gain access to every buff in the game practically that would cost either sets or bar space and you still wouldn't have it?

    How can anyone see that as balanced?

    It can easily be proven logically it's not balanced, but then someone comes with the "accessibility" argument. Yeah, no.

    If that's the case, they should buff stats across the board for DPS instead of putting a mythic with little downside.

    They won't do that because it will increase DPS and trivialize content, yet that's exactly what the mythic will do when someone isn't having any "accessibility" issues.
  • Jaimeh
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    No, they used 'actions per minute' because that's what the ring is designed for: builds that are still effective without pressing too may buttons.

    Dexter411 wrote: »
    What feedback?
    Templar feedback?
    Nightblade being dead class feedback?
    Warden's bear still has only one good morph feedback?
    [snip]

    Agreed, especially about NBs needing some love... best class suited for dps being so behind is just not right.

    [edited to remove quote]
    Edited by ZOS_Icy on May 13, 2022 10:30AM
  • Mythgard1967
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    [snip]

    Taking offense with the term sweaty? Taking offense that other players will have access to a mythic that helps 1 bar builds? Claiming this mythic is the beginning of dumbing down ESO combat?

    Better yet. Calling people who can only manage 1 bar for whatever reason LAZY? That not everyone is meant to achieve and complete all in game content?

    For those players that do not have a disability, be humble and grateful. Ok so players that aren't disabled will use this mythic. So what. How does that cheapen what you've completed in game? People are acting as if this ring is gonna be ez mode 120k dps. No it's not.

    I don't think he/she said people who play a one bar build are lazy; they said that a one bar LAZY build is possible. They did not say that everyone who plays a 1 bar build is lazy. At least, that is not how I read it.

    Speaking as someone with disabled hands, I do agree on the be humble part. There are players in this game who punish anyone who is not fully able handed; especially in randoms. I had a guy tell me that at my CP (1100): I should be outputting much more damage than 45k dps in a random dungeon. I was doing 65-70% of the the damage for the group. (I run combat metrics and Hordor so I can monitor my progress) I said I was doing the best I could; but I have disability in my hands. He told me that he could DPS better with his feet than I can with my gimp hands and i just need to uninstall.

    I also appreciate that they spend time helping folks get better who face the kind of challenges that I do.

    At some point, I am hoping to get some of the dyes and markings I covet by being good enough with my hands to do it and I appreciate the folks who have invested time in me to help me get better.

    I would like something that makes it easier for me to do the things I want to do...but it can't perform as well as a 2 bar build; or out-perform one.......if it does...then anyone who is not challenged in this way will run it and do it better than I can and you know where that leaves us??? A higher bar to meet on dummy DPS and me still unable to do well enough because of how high the bar is now raised. Maxxers will always max and set the bar for the rest of us. I dont need a new bar to be set.

    And ya, also....if you dont think I have tried a variety of controllers, keyboards and set ups....you be crazy. Controllers are actually worse for me.

    [edited to remove quote]
    Edited by ZOS_Icy on May 13, 2022 10:29AM
  • jaws343
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    The Devs said its an accessibility option for players who don't have access to buff uptimes, group composition, and high APM.

    Regardless of what they say, doesn't change reality. If that were the true goal, that set "mythic" would be disabled in PvP.

    Why? The disparity between players who optimize their group composition and buff uptimes vs the players who don't definitely exists in PVP.

    Ball groups are able to provide their members with a lot of those buffs because they can have one member wear a support set to buff the whole group. Nobody else has the coordination to do that. (I should know - I wore support sets for a guild raid. PUGs aren't coordinated enough to benefit.)

    Now, I'm not sure I'd want to give up my back-bar flexibility in PVP with the way I play. But this does accomplish the stated goal of making those buffs accessible to players who aren't in an optimized, coordinated group.

    Well if you want to defend the 1 piece that has the power of 5+ sets and more than an entire backbar, be my guest. I really don't care about the game enough to bother redownloading the PTS, making a build, and proving just how misguided introducing the set really is.

    And the argument that someone disabled needs a massive crutch everywhere in the game, that they didn't need before, because of wanting to do over 40k DPS is really just dumb. I can't even explain how stupid the argument is, because it is simply illogical.

    ZOS introduces the DPS checks, ZOS introduces the DPS wall and ceiling, and now a mythic that not everyone will have, will grind for, or even have access to, is how to solve the disparity?

    Hard DPS checks are a problem for players that aren't disabled, and still will be for anyone disabled or not, that isn't using the mythic meaning that it really isn't OP for accessibility. Otherwise it would have easier access than a mind-numbing grind for players with attention disabilities too
    .

    Which DPS checks are you talking about? There aren't very many in this game. They do exist, but they're not nearly as prolific as some proclaim. There are a lot of situations where enough DPS will allow a group to bypass mechanics, but far fewer in number do you need to hit X DPS in Y seconds/minutes or fail.

    As someone who prefers harder content, I would much rather ZOS raise the floor than lower the difficulty of the content. If someone chooses to use this mythic and is successful in clearing the content, it makes NO difference to my game at all. None. If ZOS reduces the difficulty of the content to make it more accessible, then they would have taken some of my enjoyment away.

    As for PvP. Sure. Im pretty sure it'll be broken. Like a long list of other broken items sent into PvP-land. This isn't the first, and wont be the last. I like PvP here. I like the combat in ESO. I wouldn't use a one-bar build simply because I like the combat. That said, if you PvP in ESO and you haven't already, you should come to terms with the fact that Sheogorath is in charge of balance.

    The bolded part is exactly why the mythic isn't needed...they should simply adjust the few hard DPS checks they have in the game instead of adding a broken piece of gear. That's my entire point.

    And as for PvP balance being bad, sure. That doesn't mean one piece that completely covers any build should be OKed.

    Also, it's not balanced not because of PvP, but because there are 5-set effects and monster helms that are weaker: toothrow, treasure hunter, dreugh king, rattlecage, chudan, etc. you get the idea. The one piece solves the issue that two or more sets would be in uptime availability.

    Then we talk about all the useless skills that we use in the first place to get some of those other buffs up, again all provided by a 1-piece of gear.

    In PvP on my bar, 4 slots are given up for buffs. FOUR SLOTS. That's practically the entire buff bar. If I don't do that, I do without. Yet the penalty for the mythic is not having a backbar? Who cares when you gain access to every buff in the game practically that would cost either sets or bar space and you still wouldn't have it?

    How can anyone see that as balanced?

    It can easily be proven logically it's not balanced, but then someone comes with the "accessibility" argument. Yeah, no.

    If that's the case, they should buff stats across the board for DPS instead of putting a mythic with little downside.

    They won't do that because it will increase DPS and trivialize content, yet that's exactly what the mythic will do when someone isn't having any "accessibility" issues.

    To speak to your one set piece gives 5 sets of buffs, I actually think the Druid set would make a decent approach here.

    Make it a crafted set. But then add a specific buff to each set bonus. With equipping 1 piece giving some of the more redundant buffs, but still locking down the build to one bar only. But allowing you to run other sets with it.

    And then up to 12 pieces have to be run to get the full effect. Then just throw every major/minor buff at the set.

    So, locked to 1 bar, but a craftable 12 piece set. That can give you every buff in the game, but forces you to only use that set for every gear slot to get it.

    Now that would be interesting, and would curtail some of the power of what this as a this single piece mythic is providing.
    Edited by jaws343 on May 11, 2022 8:06PM
  • MasterSpatula
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    No, but perhaps they underestimated the fragility of some egos.

    Frankly, IMO, this game already rewards player dexterity and coordination more than an RPG really should. It's nice to narrow the gap for players who lack innate abilities to narrow the gap on their own.

    There should always be greater rewards for excellence, but it's gotten a little out of hand by this point. Narrowing that gap is a good thing--unless you have a lot personally invested in the gap. And if you do have a lot invested in that gap, well.... come on, it's a game.
    Edited by MasterSpatula on May 11, 2022 8:31PM
    "A probable impossibility is preferable to an improbable possibility." - Aristotle
  • Destai
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    I'm not really sure how anyone could take offense to this. At best, it's a tongue-in-cheek comment, so give the devs a break here.

    As someone who detests the whole light attack weaving, I really do support some measures to make up for that. A mythic is an interesting compromise, but still something. They should try to resolve the core issue, but I understand that could be too much for too little.
    Edited by Destai on May 11, 2022 9:38PM
  • Agenericname
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    Destai wrote: »
    I'm not really sure how anyone could take offense to this. At best, it's a tongue-in-cheek comment, so give the devs a break here.

    As someone who detests the whole light attack weaving, I really do support some measures to make up for that. A mythic is an interesting compromise, but still something. They should try to resolve the core issue, but I understand that could be too much for too little.

    This mythic isnt specifically about weaving. It doesnt prevent it. Its about bar swapping. Thats the compromise, reward, or penalty, depending on how you choose to look at it. You get the buffs, you give up your back bar for them. Nothing about weaving.

    In another thread there is a parse of 100k on the 21m without light attacks. Theres very little content that cant be completed with a parse like that.

    I do agree its tongue-in-cheek. Im not sure how anyone could be offended by it, but, I also agree with another poster. Had I said it I could have been reported for baiting and it likely would have been considered an actionable offense. They should sell a sense of humor in the crown store.
  • MasterSpatula
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    I do agree its tongue-in-cheek. Im not sure how anyone could be offended by it, but, I also agree with another poster. Had I said it I could have been reported for baiting and it likely would have been considered an actionable offense. They should sell a sense of humor in the crown store.

    This is absolutely true, but, in case you haven't noticed the appropriate thread, they've also been working on addressing this point as well. Personally, I'm gonna choose to see a little good-natured ribbing of the community from the Community Management team as a good sign for the future. (At least today. They may disappoint me tomorrow.)

    "A probable impossibility is preferable to an improbable possibility." - Aristotle
  • Kory
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    [snip] And who said anything about having access to buff uptimes and group effects makes you a good player? [snip]

    [edited for baiting]
    Edited by ZOS_Icy on May 13, 2022 10:39AM
  • pklemming
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    I used to make one bar builds specifically for those people who struggled to play (for whatever reason). I am quite happy with the current setup for the ring, to allow people to experience more content without feeling left out due to age, or disability.
  • Vevvev
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    Pressing buttons makes y'all sweat? I think you need better coolant systems on your computer is what I'm thinking.
    PC NA - Ceyanna Ashton - Breton Vampire MagDK
  • DagenHawk
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    Last week I made the fakiest fake tank that ever faked.

    I ran Dungeon after Dungeon I joined guilds with the first thing out of my mouth being I loved to fake tank I even Organized a few trials and guess what?

    No one cared...at least not enough to say anything.

    You know...I could give two figs how many bars your build is neither could anyone I know and I know more people in this game (hey I'm retired, disabled... and I play a lot) than I care to admit.

    It just really isn't that type of game anymore ...if it ever really was in the first place.

    ESO is Skyrim with friends and your friends really don't have to have a lot of mad skillz to play and both of you can pretty much walk around any attempts to gatekeep.

    This isn't the Hyper-Competitive MMO you're looking for....

    Hell it isn't even a MMO.




    Edited by DagenHawk on May 12, 2022 5:29PM
  • SerafinaWaterstar
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    DagenHawk wrote: »
    Last week I made the fakiest fake tank that ever faked.

    I ran Dungeon after Dungeon I joined guilds with the first thing out of my mouth being I loved to fake tank I even Organized a few trials and guess what?

    No one cared...at least not enough to say anything.

    You know...I could give two figs how many bars your build is neither could anyone I know and I know more people in this game (hey I'm retired, disabled... and I play a lot) than I care to admit.

    It just really isn't that type of game anymore ...if it ever really was in the first place.

    ESO is Skyrim with friends and your friends really don't have to have a lot of mad skillz to play and both of you can pretty much walk around any attempts to gatekeep.

    This isn't the Hyper-Competitive MMO you're looking for....

    Hell it isn't even a MMO.




    🤐
  • Amottica
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    No, you're reading in to it way too much. They're using the language we ourselves use in order to communicate their intentions.

    I agree. I don’t see anything negative within the highlighted statement. Nothing even close to it.
  • Redguards_Revenge
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    If you don't think this ring is OP

    https://www.youtube.com/watch?v=GTOftJHh_KQ

    Nuff SAid
  • Merforum
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    If you don't think this ring is OP

    https://www.youtube.com/watch?v=GTOftJHh_KQ

    Nuff SAid

    That has nothing to do with the ring, the first build isn't even with the ring. This is about a broken mist skill and bosses that don't have enough AI. Easily fixed by giving some of the bosses attacks an ability to break mist form and/or make all mag regen disabled even from sets during channel.
    Edited by Merforum on May 12, 2022 7:02PM
  • Redguards_Revenge
    Redguards_Revenge
    ✭✭✭✭
    Merforum wrote: »
    If you don't think this ring is OP

    https://www.youtube.com/watch?v=GTOftJHh_KQ

    Nuff SAid

    That has nothing to do with the ring, the first build isn't even with the ring. This is about a broken mist skill and bosses that don't have enough AI. Easily fixed by giving some of the bosses attacks an ability to break mist form and/or make all mag regen disabled even from sets during channel.

    Why can't ZoS be honest for once?

    "We have OakenSoul Ring with these buffs to help sell High Isle Chapter. We will rework it 3 months later when we release the next DLC phase."

    It would save a lot of time and effort of making posts like this one where someone calls out on a broken set, item, etc. and people will try to hide behind any justification to gain the power advantage over others who don't have the newest chapter. It would give me the heads up to Disappear for 3 months spare me the time trying to fulfill these peoples power fantasy in PVP who are equipping this. It will let the PVEers know that they won't change the set and to buy in to get the OP item to shorten the times of the time wall ZOS places in the game. They control the time it takes to complete a dungeon. They sell you the access to shortening it's time.

    I said it years ago, and I'll say it again. Why would I pay to get my time back? I simply don't play. Let's all face it. This is to move the merch. Nothing more nothing less. I am having fun in my ESO PVP retirement doing the quests. The Psijic skill like quests were fun. I saw places, I never saw in ESO. I have enough story content to last me well into 2024. I stopped doing the events when they became almost impossible to complete unless you are really in the game.

    I found new ways to make gold. Buy certain rings off of the golden. Wait about a year ...maybe even 6 months...log back in and see the prices skyrocket sell it for half of whatever they are selling it for. Sorry my 20 years of MMO have taught me the lifecycle of every MMO. I'd tell you what state ESO is in right now but you got some time.

    iike i said year ago, if all they can do is sell op stuff to get people to buy, their whole system will collapse. PVP and PVE wise.

    When people talk about 150k DPS think of it as inflation. That's there to make YOU feel good. ZoS controls the time it takes to complete a dungeon.

    Let's say you do 2M dps and the hardest dungeon takes you about 10 minutes. The truth is, ZoS can make it so
    they have you doing 50 dps and you can finish the dungeon in those 10 minutes.


    The numbers not going up doesn't show progression of the character so they will never do that.

    So do anybody would like a glass of water to swallow that red pill?
    Edited by Redguards_Revenge on May 12, 2022 7:29PM
  • FeedbackOnly
    FeedbackOnly
    ✭✭✭✭✭
    ✭✭
    Vevvev wrote: »
    Pressing buttons makes y'all sweat? I think you need better coolant systems on your computer is what I'm thinking.

    Sweet DPS makes more sense to me
  • Merforum
    Merforum
    ✭✭✭✭✭
    Merforum wrote: »
    If you don't think this ring is OP

    https://www.youtube.com/watch?v=GTOftJHh_KQ

    Nuff SAid

    That has nothing to do with the ring, the first build isn't even with the ring. This is about a broken mist skill and bosses that don't have enough AI. Easily fixed by giving some of the bosses attacks an ability to break mist form and/or make all mag regen disabled even from sets during channel.

    Why can't ZoS be honest for once?

    "We have OakenSoul Ring with these buffs to help sell High Isle Chapter. We will rework it 3 months later when we release the next DLC phase."

    It would save a lot of time and effort of making posts like this one where someone calls out on a broken set, item, etc. and people will try to hide behind any justification to gain the power advantage over others who don't have the newest chapter. It would give me the heads up to Disappear for 3 months spare me the time trying to fulfill these peoples power fantasy in PVP who are equipping this. It will let the PVEers know that they won't change the set and to buy in to get the OP item to shorten the times of the time wall ZOS places in the game. They control the time it takes to complete a dungeon. They sell you the access to shortening it's time.

    I said it years ago, and I'll say it again. Why would I pay to get my time back? I simply don't play. Let's all face it. This is to move the merch. Nothing more nothing less. I am having fun in my ESO PVP retirement doing the quests. The Psijic skill like quests were fun. I saw places, I never saw in ESO. I have enough story content to last me well into 2024. I stopped doing the events when they became almost impossible to complete unless you are really in the game.

    I found new ways to make gold. Buy certain rings off of the golden. Wait about a year ...maybe even 6 months...log back in and see the prices skyrocket sell it for half of whatever they are selling it for. Sorry my 20 years of MMO have taught me the lifecycle of every MMO. I'd tell you what state ESO is in right now but you got some time.

    iike i said year ago, if all they can do is sell op stuff to get people to buy, their whole system will collapse. PVP and PVE wise.

    When people talk about 150k DPS think of it as inflation. That's there to make YOU feel good. ZoS controls the time it takes to complete a dungeon.

    Let's say you do 2M dps and the hardest dungeon takes you about 10 minutes. The truth is, ZoS can make it so
    they have you doing 50 dps and you can finish the dungeon in those 10 minutes.


    The numbers not going up doesn't show progression of the character so they will never do that.

    So do anybody would like a glass of water to swallow that red pill?

    I'm going to have to disagree with you. The ring is already in a place where is can NOT BE OP in any way. People who are great with 2 bar are never going to give up that massive advantage. But some who are bad with the 2 bar will be much better. WIN WIN. Also if disabled people get used to using it and are enjoying the game much more it would be very bad PR to ruin it.

    BTW they have changed it more during PTS than anything I have ever seen, which is a good sign they are really trying to get it RIGHT.
    Edited by Merforum on May 13, 2022 4:08AM
  • EozZoe1989
    EozZoe1989
    ✭✭✭
    we should be able to make are toon way we want in game,, and if devs being mean o well i ignore it lol...
    on here i get don for posting on old content and warned loll---
  • xaraan
    xaraan
    ✭✭✭✭✭
    ✭✭✭✭✭
    No, they aren't. [snip] They are just poking fun, don't take it too seriously. (And we should all take ourselves less seriously sometimes as well).

    [edited for mild baiting]
    Edited by ZOS_Icy on May 15, 2022 5:44PM
    -- @xaraan --
    nightblade: Xaraan templar: Xaraan-dar dragon-knight: Xaraanosaurus necromancer: Xaraan-qa warden: Xaraanodon sorcerer: Xaraan-ra
    AD • NA • PC
  • Triplesixtyson
    Triplesixtyson
    ✭✭✭
    So lets be real here....the whole ppl with a disability thing is absolutely rediculous and has nothing to do with what were talking about here. Some dude with a hand disability or whatever isnt all of a sudden going to be doing Fang Lair trifecta caz this stupid ring. Some dude that has bad coordination is in the same boat, he aint all of a sudden gona be able to do hard mechanics caz of the ring. It affects me in no way and its nice having things for all playstyles.

    Where it can affect me is within the entire way i play eso. If the ring becomes more powerful to me than my bar swap setup im essentially forced to switch up everything and play some basic 1 bar boring game. No thanks. And dont say i wouldnt be forced, ask any top tier player, they will do whatever to make their char perform at an optimal level, period. Overall im hoping this to not be the case and the people that arent as skilled/coordinated or the ppl that have a disability can still enjoy it and feel a lil more powerful. But to hell if im gona be wearing this ring if its meta ill just quit.

    Please for the love of god dont let it end up being a part of the new meta. Thanks!
    Edited by Triplesixtyson on May 13, 2022 11:23PM
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