wolfie1.0. wrote: »SammyKhajit wrote: »Look, OP, this one appreciates that you are trying to get people to participate and add their views but how many polls have you created in the past few days?
Give it a rest to avoid polling fatigue
But..... how else are you going to power level your forum account points?
Sylvermynx wrote: »NONE OF THEM.
HappyTheCamper wrote: »Tiber Septim….?
drsalvation wrote: »I'm ok with bringing back old characters as long as it makes sense they can be back, they add some sense of familiarity, I liked that Gwendis also came back for a questline that really made sense for her to be in.
Abnur Tharn is definitely one I'd like to see back.
HOWEVER
Weather they bring back old characters or write new ones, for the love of all divines, get some help with writing them!
I know that this is a live service so we can't have our character have any sort of personality because they might have choices that impact the rest of the character's relationship with you and if you make a character hate you it wouldn't make sense that they still admire you on a future questline. But please, write better dialogues! Make the player not be an idiot, allow us to skip reminders for quests we did 5 minutes ago, that's all I'm asking for.
It would be even better if we actually got choices on being nice or jerks, like telling eveli she looks bad in the fancy dress, the fact that we only have one generic choice to tell her she looks nice when so many players don't like her (to be fair, I've nothing against her -just her writing- and I would tell her she does look nice, but having a choice not to do so would drastically improve the role playing in this role playing game even if it doesn't change the outcome)
There's a whole dialogue and story if you do the main blackwood questline without joining the dark brotherhood. Why in oblivion are we forced to confess to eveli that we are part of the brotherhood?
Heck, my main character has never done any single Thief's guild quest before, and this was before AwA, but I loot one single trove, unlocks the skill, and immediately after I'm forced to tell random characters I've never met before that I'm part of the thief's guild and that I've never heard of them before
There ARE existing dialogues for players who are not part of the guilds, and yet we're forced to say that we are
drsalvation wrote: »I'm ok with bringing back old characters as long as it makes sense they can be back, they add some sense of familiarity, I liked that Gwendis also came back for a questline that really made sense for her to be in.
Abnur Tharn is definitely one I'd like to see back.
HOWEVER
Weather they bring back old characters or write new ones, for the love of all divines, get some help with writing them!
I know that this is a live service so we can't have our character have any sort of personality because they might have choices that impact the rest of the character's relationship with you and if you make a character hate you it wouldn't make sense that they still admire you on a future questline. But please, write better dialogues! Make the player not be an idiot, allow us to skip reminders for quests we did 5 minutes ago, that's all I'm asking for.
It would be even better if we actually got choices on being nice or jerks, like telling eveli she looks bad in the fancy dress, the fact that we only have one generic choice to tell her she looks nice when so many players don't like her (to be fair, I've nothing against her -just her writing- and I would tell her she does look nice, but having a choice not to do so would drastically improve the role playing in this role playing game even if it doesn't change the outcome)
There's a whole dialogue and story if you do the main blackwood questline without joining the dark brotherhood. Why in oblivion are we forced to confess to eveli that we are part of the brotherhood?
Heck, my main character has never done any single Thief's guild quest before, and this was before AwA, but I loot one single trove, unlocks the skill, and immediately after I'm forced to tell random characters I've never met before that I'm part of the thief's guild and that I've never heard of them before
There ARE existing dialogues for players who are not part of the guilds, and yet we're forced to say that we are
Tommy_The_Gun wrote: »So far there was not a single returning Argonian npc. Seriously. Since 2014, non of the DLC had a recurring Argonian character from the base game. Even with Murkmire or Blackwood.
Just some random picks:
- Sees-All-Colors (fighters guild quest line)
- Captain One-Eye (Shadowfen & later Coldharbour quest lines)
It is kinda odd that interesting characters with big potential are omitted in favour of same characters being repeated over & over... and next chapter is kinda about um... sailing. Sailing & no returning Argonian npc. Just plain weird.
Yeah, but Choixth is a character that was introduced in a DLC... and then reappeared in other DLC. Same for the Heem-Jas. Was in Mazzatun DLC dungeon, and then in Blackwood. Even Jee-Lar who technically is in Shadowfen was added with Murkmire DLC and it is more like a prologue quest. I think there was also an Argonian from Thives Guild DLC that later appeared in one quest in Blackwood DLC.wenchmore420b14_ESO wrote: »Tommy_The_Gun wrote: »So far there was not a single returning Argonian npc. Seriously. Since 2014, non of the DLC had a recurring Argonian character from the base game. Even with Murkmire or Blackwood.
Just some random picks:
- Sees-All-Colors (fighters guild quest line)
- Captain One-Eye (Shadowfen & later Coldharbour quest lines)
It is kinda odd that interesting characters with big potential are omitted in favour of same characters being repeated over & over... and next chapter is kinda about um... sailing. Sailing & no returning Argonian npc. Just plain weird.
We did have Choixth, who we have in Murkmire, then returns in Summerset for us to help.
I'm sure there are 1 or 2 more, but will have to research it.
Huzzah!
It's completely unfeasible that all these old characters would keep turning up during very specific catastrophes or serious events.
NotaDaedraWorshipper wrote: »He's not even born yet!
But we do have time travel so that's not a problem
Restore? They are fine in Oblivion doing that themselves, there's no need to "restore" them. They be back to make plots with Mundus in no time to them.DMuehlhausen wrote: »Now I agree Mehrunes and Bal shouldn't be simply cause we've defeated them. I suppose you could have the cults show up again trying to "restore" their Princes.
Meridia is a daedric prince not aedra. She was Magna Ge but not any longer.DMuehlhausen wrote: »Aedra like Meridia are so essential to just the worl they have to come back.
Tiber*. It's an i not an y there. Sheogorath has more than enough content in ESO and again, Tiber Septim is not born yet and won't be for quite some time. That's why they don't have one.DMuehlhausen wrote: »They do need to make new main heroes though for zones and should make any expansion where any of these characters, except Sheo and Tyber (cause they haven't had one) base around them.
Alinhbo_Tyaka wrote: »Little Leaf
Alinhbo_Tyaka wrote: »Little Leaf