There are non-group ways of getting the boxes.
Non-issue.
All the things in all the content doesn't need to appeal to all the players.
markulrich1966 wrote: »There are non-group ways of getting the boxes.
Non-issue.
All the things in all the content doesn't need to appeal to all the players.
not the point.
If you like to do master writs instead, do it. If you have collected enough.
But accept that others prefer boss quests solo like in former events.
markulrich1966 wrote: »There are non-group ways of getting the boxes.
Non-issue.
All the things in all the content doesn't need to appeal to all the players.
not the point.
If you like to do master writs instead, do it. If you have collected enough.
But accept that others prefer boss quests solo like in former events.
Gaeliannas wrote: »Why is this even a thread? There are multiple ways to earn rewards, 3/5th's of which are solo. But the OP conveniently snipped those out of his post:
In addition you will be able to earn reward boxes, known as Zenithar’s Delightful Parcels, by completing various in-game tasks. Here are all of the ways that you can earn these boxes:
Complete a daily Crafting Writ (limited to one per day)
Complete a Master Writ (no daily limit)
Complete rounds of group arenas, namely Dragonstar Arena and Blackrose Prison while grouped with someone who is a member of one of your guilds.
Defeat a group boss or world event while grouped with someone who is a member of one of your guilds.
Participate in Legerdemain activities such as pickpocketing, opening strongboxes or Thieves’ Troves.
Gaeliannas wrote: »Why is this even a thread? There are multiple ways to earn rewards, 3/5th's of which are solo. But the OP conveniently snipped those out of his post:
In addition you will be able to earn reward boxes, known as Zenithar’s Delightful Parcels, by completing various in-game tasks. Here are all of the ways that you can earn these boxes:
Complete a daily Crafting Writ (limited to one per day)
Complete a Master Writ (no daily limit)
Complete rounds of group arenas, namely Dragonstar Arena and Blackrose Prison while grouped with someone who is a member of one of your guilds.
Defeat a group boss or world event while grouped with someone who is a member of one of your guilds.
Participate in Legerdemain activities such as pickpocketing, opening strongboxes or Thieves’ Troves.
Legerdemain is NOT locked behind DLC. At all, never has been. Thieve's troves are, but pickpocketing and strongboxes are not.
markulrich1966 wrote: »Legerdemain is NOT locked behind DLC. At all, never has been. Thieve's troves are, but pickpocketing and strongboxes are not.
Was not aware of this, thanks for the clarification.
Though pickpocketing without levelling up legerdemain by selling/laundering at a fence is not really "fun".
Might turn out pretty frustrating for people who did not use a free eso+ trial like me on my second account to unlock the fence.
Dagoth_Rac wrote: »markulrich1966 wrote: »Legerdemain is NOT locked behind DLC. At all, never has been. Thieve's troves are, but pickpocketing and strongboxes are not.
Was not aware of this, thanks for the clarification.
Though pickpocketing without levelling up legerdemain by selling/laundering at a fence is not really "fun".
Might turn out pretty frustrating for people who did not use a free eso+ trial like me on my second account to unlock the fence.
You don't need DLC or ESO+ to sell/launder at a fence or to unlock legerdemain. The Thieves Guild itself has some passives that help with earning more gold and getting rid of bounties, but nothing for pickpocketing. That is base game legerdemain stuff.
It takes much longer than "one minute each" to level those lines. You're automatically assuming everyone has all the mats necessary, which I don't see why everyone seems to think that when they say this. Enchanting is probably one of the worst of the crafting lines to level, too. People also need the Skill Points to level properly or else you're wasting mats.Gaeliannas wrote: »Master Writs, well yes are crafting, are something anyone can do. It takes like 1 minute each to max out enchanting, provisioning, or alchemy enough to do master writs, none of which require knowing motifs to complete.
Honestly though, not being able to do some or all of them is a personal choice, and not something the game gated anyone from. If someone chooses to not join a guild, not craft, not do dungeons, not partake in thievery, those are all their choice, and the only person responsible for making those choices, is that person.
You all are misinterpreting. It only states that you need to be in group, nobody said you need to be on the same map or do the same things.
It takes much longer than "one minute each" to level those lines. You're automatically assuming everyone has all the mats necessary, which I don't see why everyone seems to think that when they say this. Enchanting is probably one of the worst of the crafting lines to level, too. People also need the Skill Points to level properly or else you're wasting mats.Gaeliannas wrote: »Master Writs, well yes are crafting, are something anyone can do. It takes like 1 minute each to max out enchanting, provisioning, or alchemy enough to do master writs, none of which require knowing motifs to complete.
Honestly though, not being able to do some or all of them is a personal choice, and not something the game gated anyone from. If someone chooses to not join a guild, not craft, not do dungeons, not partake in thievery, those are all their choice, and the only person responsible for making those choices, is that person.
On top of that, Master Writs aren't a guaranteed drop by any stretch of the imagination. Not only that, you then have to go through the hassle of looking for whichever recipe and/or mats the Writ requires in order to fulfill it. If people don't have a stockpile of mats (aka aren't crafters), they're going to have to go out and buy these things. While most mats used in the Consumable Writs are fairly cheap, there's also having to run from shop to shop looking for them. But again, that's IF you get a Master Writ to drop.
And buying them? The Consumable ones are already usually 10-15k each, the prices on them will likely only go up on the weeks leading to this event and especially during it. Most people likely aren't going to have the money to drop 100l+ every day on a handful of Writs to get a couple of the reward boxes.
As for stealing, it's a small chance as said in the patch notes to get the boxes from that. Honestly this shouldn't even BE part of an event for a Divine that literally tells people "if you steal bad things will happen to you". It makes no sense to get drops from doing the one thing the Divine this celebration is for tells people NOT to do.
So yes, the solo options are very, very limited. I don't see why people wishing there was maybe a guaranteed solo way to get boxes is getting others in a tizzy. I'm not really sure why they felt it necessary to lock certain things behind being in a group. The only things that make sense on that list of activities for a Zenithar event are the ones that are limited. I get ZOS not wanting this to be Jubilee 2.0 in regards to writs but maybe they should have chosen a different Divine, because crafting is literally one of Zenithar's things.
At the very least it could have maybe been the first crafting writ you do on each character.
spartaxoxo wrote: »I don't like forced group for events. It's different from forcing other activities because it forces people to socialize who may not be able to do so easily, or else miss out. Stuff like social anxiety or odd work schedules. It adds an extra element of this activity is for a specific type of player rather than it being purely a matter of personal taste.
It won't effect me at all. I am in guilds that will be doing things. But, still, it's the principle. Events have been and honestly should be for everyone, but half this event puts the consistently repeatable options into forced grouping.
Well, at least you can still get tickets solo.
Tenthirty2 wrote: »EDIT: This one seem odd to anyone else?
Participate in Legerdemain activities such as pickpocketing, opening strongboxes or Thieves’ Troves.
It's cool in that ppl who like to be sneaksy and pinch pockets can still get some rewards.
NBD, it just struck me as odd to have it in a Zenithar event.
Gaeliannas wrote: ».spartaxoxo wrote: »I don't like forced group for events. It's different from forcing other activities because it forces people to socialize who may not be able to do so easily, or else miss out. Stuff like social anxiety or odd work schedules. It adds an extra element of this activity is for a specific type of player rather than it being purely a matter of personal taste.
It won't effect me at all. I am in guilds that will be doing things. But, still, it's the principle. Events have been and honestly should be for everyone, but half this event puts the consistently repeatable options into forced grouping.
Well, at least you can still get tickets solo.
I have the same issue with the undaunted event, which is almost entirely about grouping and doing dungeons, which I dislike doing. But instead of getting worked up, I just pass on the event, it is a personal choice. Everything doesn't need to be for everyone, that isn't how anything in life or games work.
spartaxoxo wrote: »Gaeliannas wrote: ».spartaxoxo wrote: »I don't like forced group for events. It's different from forcing other activities because it forces people to socialize who may not be able to do so easily, or else miss out. Stuff like social anxiety or odd work schedules. It adds an extra element of this activity is for a specific type of player rather than it being purely a matter of personal taste.
It won't effect me at all. I am in guilds that will be doing things. But, still, it's the principle. Events have been and honestly should be for everyone, but half this event puts the consistently repeatable options into forced grouping.
Well, at least you can still get tickets solo.
I have the same issue with the undaunted event, which is almost entirely about grouping and doing dungeons, which I dislike doing. But instead of getting worked up, I just pass on the event, it is a personal choice. Everything doesn't need to be for everyone, that isn't how anything in life or games work.
The Undaunted Event allows you to do things entirely solo. Most players can solo Fungal Grotto 1. In addition, you don't have to actually socialize or talk to anyone to find a group with the Undaunted event, because the group finder exists. Everything doesn't have to be for everyone, but events can and should be. And it's mostly how this game HAS worked. And how most games do events that I have played. I wasn't talking about everything, just events.