It seems that the best course of action is to test this for oneself or specifically ask how this mechanic works and how much gold is involved rather than make assumptions.
I have seen multiple threads suggesting that antiquities provide too much gold but others point out the big gold in that system cannot be repeated which is the limiting factor. It is always best to look at the whole picture first.
ghost_bg_ESO wrote: »(i have close to zero interest in card game and haven't played it on PTS)
From comments on PTS rewards are "meh".
Devs mentioned on the stream something for around 15 min for a game. Even if someone speedgame it to 5 min i doubt game gives 5k gold to actually create excesses of gold (in best it doubt it will even give 1k...). There may be more proper numbers in discussions but i have no interest in ToT to search for it.
Edit: punctuation
well assuming you could find a way to throw games as quickly as possible and that there is no limit to how many rewards you can obtain per day from this it could be considered exploitable..It seems that the best course of action is to test this for oneself or specifically ask how this mechanic works and how much gold is involved rather than make assumptions.
I have seen multiple threads suggesting that antiquities provide too much gold but others point out the big gold in that system cannot be repeated which is the limiting factor. It is always best to look at the whole picture first.
It seems that the best course of action is to test this for oneself or specifically ask how this mechanic works and how much gold is involved rather than make assumptions.
I have seen multiple threads suggesting that antiquities provide too much gold but others point out the big gold in that system cannot be repeated which is the limiting factor. It is always best to look at the whole picture first.