Two-handed ax and one-handed axes

Melzo
Melzo
✭✭✭✭
In one of the updates, axes stopped bleeding, began to increase critical damage and became less useful, and with the release of an update with a maximum critical damage of 125%, axes became completely irrelevant. What do you think should be changed?
Edited by ZOS_Hadeostry on April 11, 2022 8:11PM
  • Necrotech_Master
    Necrotech_Master
    ✭✭✭✭✭
    ✭✭✭✭✭
    boosting crit dmg was good prior to the crit dmg cap

    right now i personally find the maces more useful as it gives much needed penetration to stam builds

    realistically almost any bonus other than crit dmg would improve axes at this point lol
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
Sign In or Register to comment.