Only problem i could see are the larger guilds or those who have bought gold or for those honest people farmed it. Those very people could lock down a stall permanently, Now if there was say a 10 hour cool down after your time runs out then i could see this working so long as they do not get to place the stalls them self. that would be a nightmare...going off of all the F2P games and even UO that i play. Sadly this would also open up making money easier to come by for the gold sellers. Right now they are vender selling 99% of their items if they add this they will start being able to make REAL coin by selling to the people. So ll in all as i mentioned good idea but would need some work, if you have more ideas on how to prevent these then by all means post them! Out of all of the AH threads this is the only one who is not DEMANDING one lol.alexj4596b14_ESO wrote: »Ok so iv seen tons! Of post's on how too fix the problems of not being able too sell your goods too more then 2500 players max without having too spam chat!
I am a fan of the 5 guild vender system and the AH(within reason).
My idea and change's would have too be made for the game itself of course, this is just a general Idea type post could be improved upon by all means post if you might have improvements. (Note: I will be taking some things for other games)
Current the biggest issue iv seen people complain about is no economy stability(fairly steadily priced items) and not being able too find large amounts of people too sell two without having too spam chat.
TO THE IDEA:)
Allowing guilds too RENT space in city stalls for a set amount of money for say 3 days(example) they would then not be allowed too rent again for say another 3 days(example).
Now each zone(I'm guessing here) has about 50 different phases (I am assuming that each individual area within that zone is not phased. (Please note I'm not talking about quest phases I'm talking areas for say 10000 people too play in without causing lag).
Examples:
Small Towns, (without walls so too speak) would have 15 stalls placed around the area, now assuming that 50 general phases are active, that's 750 guild stores (in that one small town) in that town alone. This would make goods available too 50,000 people(assuming that all 50 phased were active and full).
Now this would only increase in mid sized towns and large towns(walled towns). This would be something like a AH while making goods limited too gold spammers and other exploiters).
Now for people who want too sell customized suits of gear (head too toe so too speak) give players the ability too put a pice of paper on the vendor (not for sale) but too advertise [Hey I can can make any heavy amour combination you want send me a email for your order @****] this is a example. This part of the idea could be improved on greatly though.
Please give your comments and suggestions be polite please thanks! Let me know what you think!
This is the first AH idea I have seen that wouldn't butcher the economy over night and give people who want the path of least resistance a global form of guild stores.
Only problem i could see are the larger guilds or those who have bought gold or for those honest people farmed it. Those very people could lock down a stall permanently, Now if there was say a 10 hour cool down after your time runs out then i could see this working so long as they do not get to place the stalls them self. that would be a nightmare...going off of all the F2P games and even UO that i play. Sadly this would also open up making money easier to come by for the gold sellers. Right now they are vender selling 99% of their items if they add this they will start being able to make REAL coin by selling to the people. So ll in all as i mentioned good idea but would need some work, if you have more ideas on how to prevent these then by all means post them! Out of all of the AH threads this is the only one who is not DEMANDING one lol.alexj4596b14_ESO wrote: »Ok so iv seen tons! Of post's on how too fix the problems of not being able too sell your goods too more then 2500 players max without having too spam chat!
I am a fan of the 5 guild vender system and the AH(within reason).
My idea and change's would have too be made for the game itself of course, this is just a general Idea type post could be improved upon by all means post if you might have improvements. (Note: I will be taking some things for other games)
Current the biggest issue iv seen people complain about is no economy stability(fairly steadily priced items) and not being able too find large amounts of people too sell two without having too spam chat.
TO THE IDEA:)
Allowing guilds too RENT space in city stalls for a set amount of money for say 3 days(example) they would then not be allowed too rent again for say another 3 days(example).
Now each zone(I'm guessing here) has about 50 different phases (I am assuming that each individual area within that zone is not phased. (Please note I'm not talking about quest phases I'm talking areas for say 10000 people too play in without causing lag).
Examples:
Small Towns, (without walls so too speak) would have 15 stalls placed around the area, now assuming that 50 general phases are active, that's 750 guild stores (in that one small town) in that town alone. This would make goods available too 50,000 people(assuming that all 50 phased were active and full).
Now this would only increase in mid sized towns and large towns(walled towns). This would be something like a AH while making goods limited too gold spammers and other exploiters).
Now for people who want too sell customized suits of gear (head too toe so too speak) give players the ability too put a pice of paper on the vendor (not for sale) but too advertise [Hey I can can make any heavy amour combination you want send me a email for your order @****] this is a example. This part of the idea could be improved on greatly though.
Please give your comments and suggestions be polite please thanks! Let me know what you think!
alexj4596b14_ESO wrote: »Ok so iv seen tons! Of post's on how too fix the problems of not being able too sell your goods too more then 2500 players max without having too spam chat!
I am a fan of the 5 guild vender system and the AH(within reason).
My idea and change's would have too be made for the game itself of course, this is just a general Idea type post could be improved upon by all means post if you might have improvements. (Note: I will be taking some things for other games)
Current the biggest issue iv seen people complain about is no economy stability(fairly steadily priced items) and not being able too find large amounts of people too sell two without having too spam chat.
TO THE IDEA:)
Allowing guilds too RENT space in city stalls for a set amount of money for say 3 days(example) they would then not be allowed too rent again for say another 3 days(example).
Now each zone(I'm guessing here) has about 50 different phases (I am assuming that each individual area within that zone is not phased. (Please note I'm not talking about quest phases I'm talking areas for say 10000 people too play in without causing lag).
Examples:
Small Towns, (without walls so too speak) would have 15 stalls placed around the area, now assuming that 50 general phases are active, that's 750 guild stores (in that one small town) in that town alone. This would make goods available too 50,000 people(assuming that all 50 phased were active and full).
Now this would only increase in mid sized towns and large towns(walled towns). This would be something like a AH while making goods limited too gold spammers and other exploiters).
Now for people who want too sell customized suits of gear (head too toe so too speak) give players the ability too put a pice of paper on the vendor (not for sale) but too advertise [Hey I can can make any heavy amour combination you want send me a email for your order @****] this is a example. This part of the idea could be improved on greatly though.
Please give your comments and suggestions be polite please thanks! Let me know what you think!
pieceofyarnb14_ESO wrote: »alexj4596b14_ESO wrote: »Ok so iv seen tons! Of post's on how too fix the problems of not being able too sell your goods too more then 2500 players max without having too spam chat!
I am a fan of the 5 guild vender system and the AH(within reason).
My idea and change's would have too be made for the game itself of course, this is just a general Idea type post could be improved upon by all means post if you might have improvements. (Note: I will be taking some things for other games)
Current the biggest issue iv seen people complain about is no economy stability(fairly steadily priced items) and not being able too find large amounts of people too sell two without having too spam chat.
TO THE IDEA:)
Allowing guilds too RENT space in city stalls for a set amount of money for say 3 days(example) they would then not be allowed too rent again for say another 3 days(example).
Now each zone(I'm guessing here) has about 50 different phases (I am assuming that each individual area within that zone is not phased. (Please note I'm not talking about quest phases I'm talking areas for say 10000 people too play in without causing lag).
Examples:
Small Towns, (without walls so too speak) would have 15 stalls placed around the area, now assuming that 50 general phases are active, that's 750 guild stores (in that one small town) in that town alone. This would make goods available too 50,000 people(assuming that all 50 phased were active and full).
Now this would only increase in mid sized towns and large towns(walled towns). This would be something like a AH while making goods limited too gold spammers and other exploiters).
Now for people who want too sell customized suits of gear (head too toe so too speak) give players the ability too put a pice of paper on the vendor (not for sale) but too advertise [Hey I can can make any heavy amour combination you want send me a email for your order @****] this is a example. This part of the idea could be improved on greatly though.
Please give your comments and suggestions be polite please thanks! Let me know what you think!
Now we are thinking! Improvements without having the same concept of a AH rehashed here. I like it maybe flesh it out more. I like the lock out periods. I also think along these lines that someone from the guild must be in attendance at the stall. If gives guild masters a roll in choosing who or taking turns. It's a extra job just like in a real guild where officers and those who attend have functions. Trade masters / Guild masters. Nice idea!
This is the first AH idea I have seen that wouldn't butcher the economy over night and give people who want the path of least resistance a global form of guild stores.
Then maybe you should read more of them. There have been many good suggestions brought up in most of those threads
@alexj4596b14_ESO I like your idea. It closely matches a few that have been presented in other threads. I, personally, would like to see them use some of that empty map space to build areas where guilds can present their wares to Alliance mates.
The only part of your suggestion I have trouble with is the "rented for 3 days then a cooldown" part. I would rather the mechanism be persistent.