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Why isn't there a numerical indicator on the height bar at creation?

Thee_Cheshire_Cat
Thee_Cheshire_Cat
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It would be REALLY, really useful at character creation to know exactly how tall the character actually is.

Each race is different, has their own height 'averages' and such, why are there no numbers on the slider bar?? It makes finding a character's height annoyingly difficult.
Lady Kat, from the Cheshire Cats.Interested in HEAVY RP? IC at -all- times? https://thecheshirecatseso.proboards.com/#CheshireCats_RPnow
  • Kisakee
    Kisakee
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    What would it be useful for knowing your exact heigth?
    I'm but a sarcastic beef jerky. Irony and cynicism are my parents. You've been warned.
  • UntilValhalla13
    UntilValhalla13
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    I've wanted this for years. You spend forever making a character, only to find out that they're either an amazon towering over everyone, or pint sized because every races' sliders are different. Then you have to delete and start over. At least give us an hour grace period to re-edit our characters once created. They don't always look right when they're in the actual game.
    Edited by UntilValhalla13 on April 2, 2022 6:44PM
  • SilverBride
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    I'd love this, too. I'm fine that heights vary by race but I don't want to be at the extreme end of being way taller or shorter than others.

    I've also suggested a one hour grace period to actually see our characters in the world before their look is set in stone.
    PCNA
  • wolfie1.0.
    wolfie1.0.
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    Would be nice to just have the ability to know distances and all measurements in general. I mean a lot of skills say x does y in z distance but there isn't a way to tell what that is
  • emilyhyoyeon
    emilyhyoyeon
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    At first I didn't think there'd be much use to knowing exact numbers here but yeah it'd actually be cool to know so you have an idea how tall your character will be compared to other races or genders.
    ex. male bosmer heights range maybe 4'7''-5'3''
    female bosmer 4'10''-5'5''
    and you want to make both your male and female bosmer characters both 5'3'', this could be pretty helpful
    IGN @ emilypumpkin, imperial pumpkin seller
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  • Kesstryl
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    I've literally walked characters up to a specific building in Daggerfall city to measure their height for when I buy appearance change tokens so I can fix their height too. Numbers would certainly help.
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  • Marolf
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    Good suggestion. I'd like to see some color names as well.. Whenever I create a character I always have to ask someone at home with me, "what color is this hair?," it "what's this eye color?" etc. I may be color blind but I'd still like to know what colors I'm using:)
    Edited by Marolf on April 2, 2022 7:31PM
  • Thee_Cheshire_Cat
    Thee_Cheshire_Cat
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    Kisakee wrote: »
    What would it be useful for knowing your exact heigth?

    It may not be as important to non role-players, however for role-players it is extremely important. We have our characters all planned out in our minds, and height is generally part of that plan.

    Height, can also affect how one grows and develops emotionally and mentally. It plays a part in who our characters are.

    You may have a female Breton, for example, who was always tall. It played into her being a bully as she grew up, her confidence and all that. Ok, great. Then you make her, and next thing you know you're either eye-to-eye level with a Bosmer or getting confused for a Nord.

    Having numbers of some kind, in feet, centimetres, inches, whatever, would easily provide a guide to accurately create the character we want.
    Lady Kat, from the Cheshire Cats.Interested in HEAVY RP? IC at -all- times? https://thecheshirecatseso.proboards.com/#CheshireCats_RPnow
  • Kisakee
    Kisakee
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    At first I didn't think there'd be much use to knowing exact numbers here but yeah it'd actually be cool to know so you have an idea how tall your character will be compared to other races or genders.
    ex. male bosmer heights range maybe 4'7''-5'3''
    female bosmer 4'10''-5'5''
    and you want to make both your male and female bosmer characters both 5'3'', this could be pretty helpful

    You mean 1,40 - 1,60 meters and 1,47 - 1,65 meters, right? Maybe that's the reason we don't have this, rest of the world is using the metric system.
    Kisakee wrote: »
    What would it be useful for knowing your exact heigth?

    It may not be as important to non role-players, however for role-players it is extremely important. We have our characters all planned out in our minds, and height is generally part of that plan.

    Height, can also affect how one grows and develops emotionally and mentally. It plays a part in who our characters are.

    You may have a female Breton, for example, who was always tall. It played into her being a bully as she grew up, her confidence and all that. Ok, great. Then you make her, and next thing you know you're either eye-to-eye level with a Bosmer or getting confused for a Nord.

    Having numbers of some kind, in feet, centimetres, inches, whatever, would easily provide a guide to accurately create the character we want.

    Well, that's way above my RP level. 😄
    I'm but a sarcastic beef jerky. Irony and cynicism are my parents. You've been warned.
  • SilverBride
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    Kisakee wrote: »
    At first I didn't think there'd be much use to knowing exact numbers here but yeah it'd actually be cool to know so you have an idea how tall your character will be compared to other races or genders.
    ex. male bosmer heights range maybe 4'7''-5'3''
    female bosmer 4'10''-5'5''
    and you want to make both your male and female bosmer characters both 5'3'', this could be pretty helpful

    You mean 1,40 - 1,60 meters and 1,47 - 1,65 meters, right? Maybe that's the reason we don't have this, rest of the world is using the metric system.

    I believe that Tamriel would have it's own system of measurements.
    PCNA
  • Nestor
    Nestor
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    We need numbers or a scale on all the sliders
    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
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  • Sharktoes
    Sharktoes
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    To piggy back on the height, which I 100% agree on, the lighting on the current character creation screen is abysmal.
  • WhiteCoatSyndrome
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    While we’re asking for things I’d like some way to bookmark places on the creation sliders. Like when I’m going through hair styles if I like number 3, number 10 and number 12, I want to mark them so I can cycle through those three and only those three.
    I believe that Tamriel would have it's own system of measurements.

    A Loathsome Civilization mentions inches.
    Edited by WhiteCoatSyndrome on April 3, 2022 1:59AM
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  • SilverBride
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    While we’re asking for things I’d like some way to bookmark places on the creation sliders. Like when I’m going through hair styles if I like number 3, number 10 and number 12, I want to mark them so I can cycle through those three and only those three.
    I believe that Tamriel would have it's own system of measurements.

    A Loathsome Civilization mentions inches.

    Indeed it does. So let's measure height in inches then.
    PCNA
  • Kisakee
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    While we’re asking for things I’d like some way to bookmark places on the creation sliders. Like when I’m going through hair styles if I like number 3, number 10 and number 12, I want to mark them so I can cycle through those three and only those three.
    I believe that Tamriel would have it's own system of measurements.

    A Loathsome Civilization mentions inches.

    Indeed it does. So let's measure height in inches then.

    I don't even know how much an inch is and i for one would absolute dislike using a non-metric system as it is the most used one in the world.
    And having their own system like "I'm 23 apples tall" won't be really helpful.
    I'm but a sarcastic beef jerky. Irony and cynicism are my parents. You've been warned.
  • stewhead2ub17_ESO
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    Agreed.
  • WhiteCoatSyndrome
    WhiteCoatSyndrome
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    Kisakee wrote: »
    I don't even know how much an inch is

    1 inch -> ~2 1/2 centimeters.
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  • emilyhyoyeon
    emilyhyoyeon
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    Distances for ability ranges in ESO are in meters, so I feel like meters for the height is better for consistency. I rp to the extent of having heights for my characters. Taking a couple seconds to calculate their metric height wouldn't be an inconvenience to me personally, as someone who grew up with feet/inches.
    IGN @ emilypumpkin, imperial pumpkin seller
    Tullanisse Starborne, altmer battlemage & scholar of the ayleids

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  • dmnqwk
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    As the United States uses the Imperial system I doubt they'd use the Metric system just because of other countries not understanding Imperial is better than Metric.

    But rather than sidetrack into why anyone wouldn't appreciate the Imperial measurement system and yet wouldn't harp on about how the French tried to decimalize time (I mean, 12 inches in a foot, 12 hours on a clock after all) let's focus on why the above is a great idea.

    In a game where nobody bats an eyelid at mods making the game easier, we already know how tall the characters are going to be... but it would involve a LOT of pointless work compared to a simple system to measure them.

    If the system was in apples, it'd still be fine because we'd know the tallest Nord's height and the shortest Wood elf and be able to make equivalency (like converting yards into miles). Also if we're 36 apples high we'd be a dozen smurfs standing on top of each other.
  • LostHorizon1933
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    This is way off topic, but at one point I had a project going to try to figure out if Nirn was a plane or a sphere. The problem is, there’s no accurate way to measure angles and game.

    So on a flat surface, the three corners of a triangle add up to 180°. That won’t be true on a curved surface, like a sphere.

    The origin of this idea was if you put down a marker, then go to a completely different area, you can still see the marker from where you’re at, even if it’s on the other side of the Tamriel map.

    And before you start with, oh of course it’s a sphere, you should probably watch the moons and the sun and verify for yourself that nothing about their motion makes sense.
  • Kisakee
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    dmnqwk wrote: »
    As the United States uses the Imperial system I doubt they'd use the Metric system just because of other countries not understanding Imperial is better than Metric.

    But rather than sidetrack into why anyone wouldn't appreciate the Imperial measurement system and yet wouldn't harp on about how the French tried to decimalize time (I mean, 12 inches in a foot, 12 hours on a clock after all) let's focus on why the above is a great idea.

    In a game where nobody bats an eyelid at mods making the game easier, we already know how tall the characters are going to be... but it would involve a LOT of pointless work compared to a simple system to measure them.

    If the system was in apples, it'd still be fine because we'd know the tallest Nord's height and the shortest Wood elf and be able to make equivalency (like converting yards into miles). Also if we're 36 apples high we'd be a dozen smurfs standing on top of each other.

    The clock has 24 hours because the earth has 360° and each time zone is 15°.

    And 10 millimeter are 1 centimeter. 10 centimeter are 1 dezimeter. 10 dezimeter are 1 meter. 1000 meters are 1 kilometer. 1000 gram are 1 kilogram. 1000 kilogram are 1 ton.
    12 inches are 1 foot. 3 feet are 1 yard. 22 yards are 1 chain. 10 chains are 1 furlong and 8 furlongs are 1 mile? Measuring lenghts and heights with the metric system is extremely easy and recognizable. Or how many inches are in one mile?
    Edited by Kisakee on April 3, 2022 2:43PM
    I'm but a sarcastic beef jerky. Irony and cynicism are my parents. You've been warned.
  • FeedbackOnly
    FeedbackOnly
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    I saw this chat in audrion! Everyone was trying to give health to races. Poor guy in zone was getting ragged in zone when he trying give height to races based in relative size.
  • LostHorizon1933
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    Kisakee wrote: »
    Or how many inches are in one mile?

    About as many as there are AU’s in one light year.

    Therefore if you imagine the sun at one end of a ruler, and the earth about 1 inch away, then the next nearest star to us is about 4 miles and some change away.
    Edited by LostHorizon1933 on April 3, 2022 3:03PM
  • Kisakee
    Kisakee
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    Kisakee wrote: »
    Or how many inches are in one mile?

    About as many as there are AU’s in one light year.

    Therefore if you imagine the sun at one end of a ruler, and the earth about 1 inch away, then the next nearest star to us is about 4 miles and some change away.

    Now that's a long ruler.
    I'm but a sarcastic beef jerky. Irony and cynicism are my parents. You've been warned.
  • fred4
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    Kisakee wrote: »
    What would it be useful for knowing your exact heigth?
    Well, I have two Breton twin sisters, a templar and a sorc. The sorc acclimatized and became a Nord stamsorc. Of course, her height didn't change ... or wasn't supposed to.

    What's more annoying is that the height of a character changes the position of the target reticle, relative to the character's head. I, thus, had to adjust the vertical camera position to be comfortable. No big deal, but some exact numbers would be nice for this too, or define the reticle with reference to the height in the first place.
  • Kisakee
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    fred4 wrote: »
    Kisakee wrote: »
    What would it be useful for knowing your exact heigth?
    Well, I have two Breton twin sisters, a templar and a sorc. The sorc acclimatized and became a Nord stamsorc. Of course, her height didn't change ... or wasn't supposed to.

    What's more annoying is that the height of a character changes the position of the target reticle, relative to the character's head. I, thus, had to adjust the vertical camera position to be comfortable. No big deal, but some exact numbers would be nice for this too, or define the reticle with reference to the height in the first place.

    That's a reasoning i can actually go with. I'm using an addon to have my camera way above my characters though and i wish i could place it even higher to have something like the good old isometric view from back in the days but that's not working with rooms and hitboxes like dragons in Sunspire.
    I'm but a sarcastic beef jerky. Irony and cynicism are my parents. You've been warned.
  • SilverBride
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    Kisakee wrote: »
    ...let's measure height in inches then.

    I don't even know how much an inch is and i for one would absolute dislike using a non-metric system as it is the most used one in the world.
    And having their own system like "I'm 23 apples tall" won't be really helpful.

    It would be very helpful because the unit of measurement doesn't matter. It's all about having a way to make a comparison.

    Let's say that Nords are between 20 and 30 apples tall and Bosmer are 10 to 20 apples tall. If you wanted your characters to be the same height you could create both 20 apples tall. I personally don't like either extreme in height so this would give me something to gauge it by.
    PCNA
  • WhiteCoatSyndrome
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    This is way off topic, but at one point I had a project going to try to figure out if Nirn was a plane or a sphere.

    That actually came up in an ESO Live once, but without the math. Somebody doing the game art for Dark Brotherhood wanted to put in a globe but had to find out if Nirn was a sphere first from the Loremaster.

    For the record: it is and the globe made it in.
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  • MJ202
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    Wait until you see a shortest height Bosmer standing next to a tallest height Altmer. The Bosmer looked to be a child in comparison.
  • Bradyfjord
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    It does seem like an oversight upon retrospect, to not include a measurement for height.
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