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Class Change Tokens

Gracous
Gracous
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Since ESO is going to be recoded or re-written does that mean there might be a chance for Class Change tokens to be implemented?
  • GuildedLilly
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    Class change tokens have been one of the most requested crown store items for YEARS. There are dozens of threads on the topic. So far, ZOS hasn't seen fit to create one--- I'm hoping the recent move to account wide achievements isn't the final nail in the coffin. They haven't flatly said no, but they're been pretty consistent on saying there's 'no plan for it at this time'.

    Many players would LOVE!!!!! to have a class change token, and pay quite a lot for it, myself included. Here's hoping that one day ZOS will give it to us.
    Grandmaster crafter, alt-o-holic, PC NA/EU, and XB1 NA/EU
  • ajkb78
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    There's essentially no point now awa lets you have all your achievements on any toon.
  • Ragnarok0130
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    ajkb78 wrote: »
    There's essentially no point now awa lets you have all your achievements on any toon.

    Wrong AWA has no bearing on this discussion, the point is that maybe someone has invested a lot of time and effort in the ranking up, learning motifs, etc for one toon still wants to play another class without re-rolling a completely new toon, gathering skyshards, and so on to experience a new class. Maybe it's a raid toon and the class isn't viable any more due to a nerf or rework, maybe they put time into a class that seemed cool but didn't really work out for their style, there are a lot of valid reasons for a class change. The fact that you can change a toon's alliance (something they focused a lot on at launch) and race but not class with is bizarre especially given ZoS's opportunity to make money on tokens.
  • Arunei
    Arunei
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    ajkb78 wrote: »
    There's essentially no point now awa lets you have all your achievements on any toon.
    AwA doesn't necessarily mean anything in regards to wanting to change a character you have other stuff on aside from Achievements in order not to restart on a completely different Class. Things like Mount Training, various Guild skill lines like Psijic and Antiquities, learned Motifs/Recipes/Furnishing plans, Trait research and levels for the Crafting lines...a lot of stuff is still character-bound, and all that progress would be lost starting a new character of a different Race.

    Edit to add because I hit Post too soon, but the last we heard on this was either Matt or Rich (idr who now) saying this wasn't something they were interested in doing. This was a couple of years ago now iirc.
    Edited by Arunei on March 29, 2022 6:32PM
    PC-NA | Been around since closed beta

    Avid RPer. Hit me up in-game @Ras_Lei if you're interested in getting together for some arr-pee shenanigans!

    RP Characters:
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    Kaalhil Swiftstrike: Tiny shapeshifting monster hunter Bosmeri lady with enough sass to kill a dragon or ten
    Gwendolyn Jenelle: Friendly healer with a coffee addiction and her own medical practice
    Krisiel: Literally crazy Werewolf, no like legit insane. She nuts
    Kiju Veran: Ex-Fighters Guild Suthay who likes to punch things and is also a spy and ALSO a Werewolf
    Niralae Elsinal: Young Altmeri woman with way too much Magicka and Vampire husbando
    Slondor: TESified Slenderman, except lazier and has more of a thing for deals than Clavicus Vile does
    Marius Vastino: Sarah's Imperial apathetic sire who likes to monologue
    Lirawyn Calatare: Traveling performer and bard who's 101% vanilla bean
    Soliril Larethian: Blind alchemist who uses animals to see and brews plagues in his spare time
  • LesserCircle
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    ajkb78 wrote: »
    There's essentially no point now awa lets you have all your achievements on any toon.

    Wrong, my 2014 character isn't replaceable, I need a class change token.
  • Theros
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    ajkb78 wrote: »
    There's essentially no point now awa lets you have all your achievements on any toon.

    you're wrong!
    Because of AwA alts dont have any use at all now. And i will love <3 if i have classe change token to use in my main.
  • Bigmatt2
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    Ya, it would be nice.

    If ZOS doesn't want to provide a class change token might I propose this.

    Give us a class change event where we can only change our class once a year at some random shrine after going through some for of quest.

    This way it's a yearly controlled event and not something that can happen 365 days a year.
  • Gracous
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    They said that they could do it but that the amount of time and work it would take to make it happen wasn't worth the effort. But, now that they are re-coding/re-writing the game couldn't they add it in as a feature (like alliance change or race change tokens)?
  • Eric_Prince
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    ajkb78 wrote: »
    There's essentially no point now awa lets you have all your achievements on any toon.

    Wrong AWA has no bearing on this discussion, the point is that maybe someone has invested a lot of time and effort in the ranking up, learning motifs, etc for one toon still wants to play another class without re-rolling a completely new toon, gathering skyshards, and so on to experience a new class. Maybe it's a raid toon and the class isn't viable any more due to a nerf or rework, maybe they put time into a class that seemed cool but didn't really work out for their style, there are a lot of valid reasons for a class change. The fact that you can change a toon's alliance (something they focused a lot on at launch) and race but not class with is bizarre especially given ZoS's opportunity to make money on tokens.

    This. My first and main character has almost every skillpoints, master crafter, completed all zones, learned many furnishings etc. And I love it, all the memories of our adventures over the years. And, sadly, I found out I suck big time playing necro. I'd better played sorc just for the feeling, you know. But I want to play on my main cause I like it, not create new char and do lots of stuff all over again. And yes, emotions and memories aren't replacable.
    Edited by Eric_Prince on March 29, 2022 8:43PM
    To be the Chosen One really sounds like lots of fun,
    But in the end you'll just be someone's lunch
    (c)
  • Kisakee
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    All Skyshards in crown shop are around 24000 crowns, skill lines are another 24000. How much do you think will a class change token cost that will bypass these costs?
    I'm but a sarcastic beef jerky. Irony and cynicism are my parents. You've been warned.
  • kargen27
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    ajkb78 wrote: »
    There's essentially no point now awa lets you have all your achievements on any toon.

    Wrong, my 2014 character isn't replaceable, I need a class change token.

    In my eyes a class change token would replace your character. Different class, different character.

    I don't really care if they do it or not. I used to think it wouldn't be good for the long term health of the game because it takes away incentive to play multiple characters. But compared to the damage account wide achievements is doing to long term play this would be minor.
    Not sure how easy it would be to do though. They would need to roll back skill points and levels for the class lines so the new class lines can be set to zero.
    and then the parrot said, "must be the water mines green too."
  • ADarklore
    ADarklore
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    They will NEVER add class change tokens as it would completely ruin the need for people to have multiple alts and buying Crown upgrades for each alt. I believe right now we can have 18 alts... now imagine if people bought Crown upgrades for each- Skyshards, mount upgrades, inventory... we're talking hundreds of dollars 'per character'.
    CP: 2105 ** ESO+ ** ~~ ***** Strictly a solo PvE quester *****
    ~~Started Playing: May 2015 | Stopped Playing: July 2025 | Returned: March 2026~~
  • Bradyfjord
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    I personally wouldn't need to change any of my toons' class, but I do think it should be a feature. This game is simply skill lines, rather than classes like in most games. It is totally plausible for a character to learn new things while forgetting old ones.

    My only question with a class change is if after the change, do you have to skill up the new class skills or not? I can see gameplay reasons for both yes or no.
  • dinokstrunz
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    Class change token is a poor mans solution to an already woefully managed end game. Classes are disgustingly stale these days, some not changed in years. This game really needs a fresh coat of paint, it feels extremely dated. I hope ZoS see sense and never bother with class change, rerolling is easy as it is.
  • Supreme_Atromancer
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    You can change literally every other aspect of your character. That suggests ZOS understands that people don't want to be locked into decisions, and that "just level an alt, braaaah" just isn't the right answer for many people.

    People pay for race change, even though its blindingly obvious that they could "just level an alt". That suggests there are things that the "just broadly against" people just aren't capable- or refuse to try- to understand.

    To say that "some aspect of a character needs to remain permanent" isn't a good answer, because it doesn't make sense. Firstly, why? If you've demonstrated an understanding of player wishes, attachment and sometimes *years* of dedication and work to their characters by making so many of the fundamental decisions reversible, you clearly believe people shouldn't be locked in.

    But if it were true, and that some aspect needs to remain true because of believability or whatever, why, out of abilities, skills, gender.... I mean *race*!? Why would *class*, probably the most readily mutable aspect of a character be the point at which you draw the line?
  • Kisakee
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    People asking for a class change token don't want to bother with investing work, time and/ or money in new characters due to laziness, unwillingness to do so or because it's their "main". With AwA there's no longer a reason for not having alts except the "main" rationale.

    Having a "main" and only playing this single toon in a game where you can have 8 characters from the start and you're strongly encouraged to test all races and classes for no cost it is totally up to the player when they decide to not do so. Handing them a class change token while they contradict the whole intended structure isn't something i as a company would ever do. "Play as you want" shouldn't involve being stuck to a single character in my eyes.
    I'm but a sarcastic beef jerky. Irony and cynicism are my parents. You've been warned.
  • LesserCircle
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    Kisakee wrote: »
    People asking for a class change token don't want to bother with investing work, time and/ or money in new characters due to laziness, unwillingness to do so or because it's their "main". With AwA there's no longer a reason for not having alts except the "main" rationale.

    Having a "main" and only playing this single toon in a game where you can have 8 characters from the start and you're strongly encouraged to test all races and classes for no cost it is totally up to the player when they decide to not do so. Handing them a class change token while they contradict the whole intended structure isn't something i as a company would ever do. "Play as you want" shouldn't involve being stuck to a single character in my eyes.

    Wrong, I have 9 characters, different classes different races and I play them all. I still want to change my first character's class because I don't have fun with it anymore, I'm emotionally attached to that character and there's no way to replace it. How does it make sense being able to change race which is something that you're born with but not class? they're just 3 skill lines. We could just learn new ones.
  • Kisakee
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    Kisakee wrote: »
    People asking for a class change token don't want to bother with investing work, time and/ or money in new characters due to laziness, unwillingness to do so or because it's their "main". With AwA there's no longer a reason for not having alts except the "main" rationale.

    Having a "main" and only playing this single toon in a game where you can have 8 characters from the start and you're strongly encouraged to test all races and classes for no cost it is totally up to the player when they decide to not do so. Handing them a class change token while they contradict the whole intended structure isn't something i as a company would ever do. "Play as you want" shouldn't involve being stuck to a single character in my eyes.

    Wrong, I have 9 characters, different classes different races and I play them all. I still want to change my first character's class because I don't have fun with it anymore, I'm emotionally attached to that character and there's no way to replace it. How does it make sense being able to change race which is something that you're born with but not class? they're just 3 skill lines. We could just learn new ones.

    Classes always change, what you don't like today you may have fun with tomorrow. There's no reason to ditch a character, just give it a rest and play another one you enjoy.
    See them as a family and love every single one of them like you love the first. My characters are all specialised like in stealing, farming, raiding and so on and i just pull out the one i want to play now. Open your heart to all of them and if you don't like the playstyle of one anymore just try something new, give it a new identity. Having endless possibilities with so many toons is what makes my game.
    I'm but a sarcastic beef jerky. Irony and cynicism are my parents. You've been warned.
  • Lumenn
    Lumenn
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    Kisakee wrote: »
    People asking for a class change token don't want to bother with investing work, time and/ or money in new characters due to laziness, unwillingness to do so or because it's their "main". With AwA there's no longer a reason for not having alts except the "main" rationale.

    Having a "main" and only playing this single toon in a game where you can have 8 characters from the start and you're strongly encouraged to test all races and classes for no cost it is totally up to the player when they decide to not do so. Handing them a class change token while they contradict the whole intended structure isn't something i as a company would ever do. "Play as you want" shouldn't involve being stuck to a single character in my eyes.

    It's not always a negative trait about that person. Time also plays a factor. If someone has the time to play 18 alts, level them and do the quests etc then great. That's what they want to do then more power to them. Some simply don't have that time. They could be working 60-90 hrs a week. Family situations could be complicated with kids, maybe special needs kids, taking care of elderly or disabled loves ones. My point is there are many more reasons than being unwilling, lazy, or stuck on an idea of a main.
  • Kisakee
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    Lumenn wrote: »
    Kisakee wrote: »
    People asking for a class change token don't want to bother with investing work, time and/ or money in new characters due to laziness, unwillingness to do so or because it's their "main". With AwA there's no longer a reason for not having alts except the "main" rationale.

    Having a "main" and only playing this single toon in a game where you can have 8 characters from the start and you're strongly encouraged to test all races and classes for no cost it is totally up to the player when they decide to not do so. Handing them a class change token while they contradict the whole intended structure isn't something i as a company would ever do. "Play as you want" shouldn't involve being stuck to a single character in my eyes.

    It's not always a negative trait about that person. Time also plays a factor. If someone has the time to play 18 alts, level them and do the quests etc then great. That's what they want to do then more power to them. Some simply don't have that time. They could be working 60-90 hrs a week. Family situations could be complicated with kids, maybe special needs kids, taking care of elderly or disabled loves ones. My point is there are many more reasons than being unwilling, lazy, or stuck on an idea of a main.

    You're right, there are more reasons. But if you're having limited time only it's hard to compete in any MMO and people willing to buy a class change when they're short handed on time may be the absolute minority of players. As a company i wouldn't focus on fulfilling the needs of so few when it would cost millions to change things and i'm pretty sure that most of the money paid on this isn't coming back. I'm just rational here, no offense.
    I'm but a sarcastic beef jerky. Irony and cynicism are my parents. You've been warned.
  • RedTalon
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    Have an old night blade that was more useful has a tank back in the day, that could stand with a class change really
  • Kisakee
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    RedTalon wrote: »
    Have an old night blade that was more useful has a tank back in the day, that could stand with a class change really

    Right now Nightblades are coming back as tanks, with the new tank sets even a Templar (my main tank in the beginning) can be useful for a party now. And as a damage dealer Nightblades are extremely strong right now, we're always happy when we can get one for our raid groups.
    I'm but a sarcastic beef jerky. Irony and cynicism are my parents. You've been warned.
  • HertoginJanneke
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    ajkb78 wrote: »
    There's essentially no point now awa lets you have all your achievements on any toon.

    This isn't the first topic on this subject, and it won't be the last. The comunity is divided. Lots say yes, lots say no.
    The problem I have with those who are against class chang tokens is that most of them only look from their perspectieve : I do not want or need this, so nobody needs it, or something like you say, we have AWA so we don't need it. Only a few bring good arguments (imo) why this isn't a good idea, whereas those who want it bring valid arguments (also, imo).

    On my main account I leveled 3 necro's to cp level, but I have no love for them, and changing the class would make me play ESO more with them. I don't want to delete them and start over because I upgraded the mounts to (almost) max, maxed most of the (crafting) skillines, got quite a few skyshards, I just don't want to lose that, and I think this is why people want class change tokens, to not lose progression in skilllines and mounttraining.
  • Lumenn
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    Kisakee wrote: »
    Lumenn wrote: »
    Kisakee wrote: »
    People asking for a class change token don't want to bother with investing work, time and/ or money in new characters due to laziness, unwillingness to do so or because it's their "main". With AwA there's no longer a reason for not having alts except the "main" rationale.

    Having a "main" and only playing this single toon in a game where you can have 8 characters from the start and you're strongly encouraged to test all races and classes for no cost it is totally up to the player when they decide to not do so. Handing them a class change token while they contradict the whole intended structure isn't something i as a company would ever do. "Play as you want" shouldn't involve being stuck to a single character in my eyes.

    It's not always a negative trait about that person. Time also plays a factor. If someone has the time to play 18 alts, level them and do the quests etc then great. That's what they want to do then more power to them. Some simply don't have that time. They could be working 60-90 hrs a week. Family situations could be complicated with kids, maybe special needs kids, taking care of elderly or disabled loves ones. My point is there are many more reasons than being unwilling, lazy, or stuck on an idea of a main.

    You're right, there are more reasons. But if you're having limited time only it's hard to compete in any MMO and people willing to buy a class change when they're short handed on time may be the absolute minority of players. As a company i wouldn't focus on fulfilling the needs of so few when it would cost millions to change things and i'm pretty sure that most of the money paid on this isn't coming back. I'm just rational here, no offense.

    Actually that's exactly how you make money. You sell convenience. Back in the day you had hardcore, especially with EQ. Now yes there were are other factors in why EQ dwindled, but a big factor was the time it took to level. To camp. To gear. And you almost HAD to do anything meaningful in a group or raid. By the time WOW hit the scene as a casual friendly(yes, for it's time it was casual friendly. A care bear game we used to joke) it took off

    I'd like to know where you get your idea that people with busy lives are a minority. I of course don't have research papers but after 4 decades of market management in one of the world's most well known retail companies I tend to think(in the U.S.) that the ones who can spend the money, are also in the majority of making it. While you CAN quest 18 characters to max, what's $40 every once in awhile to save time on that skill line, shards, that motif style you HAVE to have but RNG is getting to know you TOO well without buying you dinner first. Especially when dinner needs cooked, house needs cleaned. You have to work in the morning. I'll spend almost twice that just buying fast food for everyone on the way home. You pay for convenience, and right now, time is the only thing people can't afford (well, gas is getting there but that's another subject)
  • Kisakee
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    Lumenn wrote: »
    Kisakee wrote: »
    Lumenn wrote: »
    Kisakee wrote: »
    People asking for a class change token don't want to bother with investing work, time and/ or money in new characters due to laziness, unwillingness to do so or because it's their "main". With AwA there's no longer a reason for not having alts except the "main" rationale.

    Having a "main" and only playing this single toon in a game where you can have 8 characters from the start and you're strongly encouraged to test all races and classes for no cost it is totally up to the player when they decide to not do so. Handing them a class change token while they contradict the whole intended structure isn't something i as a company would ever do. "Play as you want" shouldn't involve being stuck to a single character in my eyes.

    It's not always a negative trait about that person. Time also plays a factor. If someone has the time to play 18 alts, level them and do the quests etc then great. That's what they want to do then more power to them. Some simply don't have that time. They could be working 60-90 hrs a week. Family situations could be complicated with kids, maybe special needs kids, taking care of elderly or disabled loves ones. My point is there are many more reasons than being unwilling, lazy, or stuck on an idea of a main.

    You're right, there are more reasons. But if you're having limited time only it's hard to compete in any MMO and people willing to buy a class change when they're short handed on time may be the absolute minority of players. As a company i wouldn't focus on fulfilling the needs of so few when it would cost millions to change things and i'm pretty sure that most of the money paid on this isn't coming back. I'm just rational here, no offense.

    Actually that's exactly how you make money. You sell convenience. Back in the day you had hardcore, especially with EQ. Now yes there were are other factors in why EQ dwindled, but a big factor was the time it took to level. To camp. To gear. And you almost HAD to do anything meaningful in a group or raid. By the time WOW hit the scene as a casual friendly(yes, for it's time it was casual friendly. A care bear game we used to joke) it took off

    I'd like to know where you get your idea that people with busy lives are a minority. I of course don't have research papers but after 4 decades of market management in one of the world's most well known retail companies I tend to think(in the U.S.) that the ones who can spend the money, are also in the majority of making it. While you CAN quest 18 characters to max, what's $40 every once in awhile to save time on that skill line, shards, that motif style you HAVE to have but RNG is getting to know you TOO well without buying you dinner first. Especially when dinner needs cooked, house needs cleaned. You have to work in the morning. I'll spend almost twice that just buying fast food for everyone on the way home. You pay for convenience, and right now, time is the only thing people can't afford (well, gas is getting there but that's another subject)

    Exactly, you buy for convenience. It's just that they let you buy skyshards, skill lines, horse training and more separately. They're not letting you get away with simply changing your class and bypassing all this.

    It's the people having enough free time to their hands buying those packages as they want to play other classes without the need to go through the grind again (not all of them of course).
    People with limited time aren't willing to spend hundred of dollars just to play an hour or two in the evening most of the time and those who are willing are the minority i talked about.
    Edited by Kisakee on March 30, 2022 12:14PM
    I'm but a sarcastic beef jerky. Irony and cynicism are my parents. You've been warned.
  • Lumenn
    Lumenn
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    Kisakee wrote: »
    Lumenn wrote: »
    Kisakee wrote: »
    Lumenn wrote: »
    Kisakee wrote: »
    People asking for a class change token don't want to bother with investing work, time and/ or money in new characters due to laziness, unwillingness to do so or because it's their "main". With AwA there's no longer a reason for not having alts except the "main" rationale.

    Having a "main" and only playing this single toon in a game where you can have 8 characters from the start and you're strongly encouraged to test all races and classes for no cost it is totally up to the player when they decide to not do so. Handing them a class change token while they contradict the whole intended structure isn't something i as a company would ever do. "Play as you want" shouldn't involve being stuck to a single character in my eyes.

    It's not always a negative trait about that person. Time also plays a factor. If someone has the time to play 18 alts, level them and do the quests etc then great. That's what they want to do then more power to them. Some simply don't have that time. They could be working 60-90 hrs a week. Family situations could be complicated with kids, maybe special needs kids, taking care of elderly or disabled loves ones. My point is there are many more reasons than being unwilling, lazy, or stuck on an idea of a main.

    You're right, there are more reasons. But if you're having limited time only it's hard to compete in any MMO and people willing to buy a class change when they're short handed on time may be the absolute minority of players. As a company i wouldn't focus on fulfilling the needs of so few when it would cost millions to change things and i'm pretty sure that most of the money paid on this isn't coming back. I'm just rational here, no offense.

    Actually that's exactly how you make money. You sell convenience. Back in the day you had hardcore, especially with EQ. Now yes there were are other factors in why EQ dwindled, but a big factor was the time it took to level. To camp. To gear. And you almost HAD to do anything meaningful in a group or raid. By the time WOW hit the scene as a casual friendly(yes, for it's time it was casual friendly. A care bear game we used to joke) it took off

    I'd like to know where you get your idea that people with busy lives are a minority. I of course don't have research papers but after 4 decades of market management in one of the world's most well known retail companies I tend to think(in the U.S.) that the ones who can spend the money, are also in the majority of making it. While you CAN quest 18 characters to max, what's $40 every once in awhile to save time on that skill line, shards, that motif style you HAVE to have but RNG is getting to know you TOO well without buying you dinner first. Especially when dinner needs cooked, house needs cleaned. You have to work in the morning. I'll spend almost twice that just buying fast food for everyone on the way home. You pay for convenience, and right now, time is the only thing people can't afford (well, gas is getting there but that's another subject)

    Exactly, you buy for convenience. It's just that they let you buy skyshards, skill lines, horse training and more separately. They're not letting you get away with simply changing your class and bypassing all this.

    It's the people having enough free time to their hands buying those packages as they want to play other classes without the need to go through the grind again (not all of them of course).
    People with limited time aren't willing to spend hundred of dollars just to play an hour or two in the evening most of the time and those who are willing are the minority i talked of.

    Oh I TOTALLY agree class change tokens are a bad business move when everything is for sale individually. I personally would lower the cost of some of the cash shop items and sell volume but I don't have their data.

    As for hundreds of dollars yes. But it's not one chunk. An old saying "Nickel and dimed to death". You might not look at $40 every few weeks(less than half a tank of gas now) but after a year that's hundreds. For a digital purchase. After development there is no production cost, no storage shipping. I believe it's the people who DONT have the time to grind an alt who buy the packages. But "agree to disagree" and have a wonderful day.
  • Arunei
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    Kisakee wrote: »
    People asking for a class change token don't want to bother with investing work, time and/ or money in new characters due to laziness, unwillingness to do so or because it's their "main". With AwA there's no longer a reason for not having alts except the "main" rationale.

    Having a "main" and only playing this single toon in a game where you can have 8 characters from the start and you're strongly encouraged to test all races and classes for no cost it is totally up to the player when they decide to not do so. Handing them a class change token while they contradict the whole intended structure isn't something i as a company would ever do. "Play as you want" shouldn't involve being stuck to a single character in my eyes.
    How about not making sweeping and rude generalizing insults about how someone might like to play the game just to prop up your argument? Might be a good place to start.

    Also pretty contradictory to say "well play how you want shouldn't really be play how you want in these circumstances because I don't agree with them and think it should apply". What something should or shouldn't be 'in your eyes' has no bearing on how other people enjoy the game.
    Edited by Arunei on March 30, 2022 12:39PM
    PC-NA | Been around since closed beta

    Avid RPer. Hit me up in-game @Ras_Lei if you're interested in getting together for some arr-pee shenanigans!

    RP Characters:
    Sarah Lacroix: Breton Vampire who really really REALLY likes likes learning Magick and also her Altmer husbando
    Kaalhil Swiftstrike: Tiny shapeshifting monster hunter Bosmeri lady with enough sass to kill a dragon or ten
    Gwendolyn Jenelle: Friendly healer with a coffee addiction and her own medical practice
    Krisiel: Literally crazy Werewolf, no like legit insane. She nuts
    Kiju Veran: Ex-Fighters Guild Suthay who likes to punch things and is also a spy and ALSO a Werewolf
    Niralae Elsinal: Young Altmeri woman with way too much Magicka and Vampire husbando
    Slondor: TESified Slenderman, except lazier and has more of a thing for deals than Clavicus Vile does
    Marius Vastino: Sarah's Imperial apathetic sire who likes to monologue
    Lirawyn Calatare: Traveling performer and bard who's 101% vanilla bean
    Soliril Larethian: Blind alchemist who uses animals to see and brews plagues in his spare time
  • Treeshka
    Treeshka
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    This token is needed because of the following reasons i can say.

    Even with Account Wide Achievements the tooltip of majority of the achievements has Earned By tag which can make some people, including me, to earn that specific achievements on a specific toon.
    This game is a very big role playing game and players might have their specific reasons to keep playing the character and they might not want to create another character or want to try the full game only in one character.
    There are lots of things in this game that has character specific progress such as trait research, furnishing recipe knowledge, food and drink recipes, mount training and Alliance War rank. When you create a new character you have no progress on these and it can be a very strong reason to not create another character for some people.

    On the other hand this token will devalue some items in the Crown Store but i am sure they can find a balancing price for this token.
    Edited by Treeshka on March 30, 2022 1:14PM
  • ADarklore
    ADarklore
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    ajkb78 wrote: »
    There's essentially no point now awa lets you have all your achievements on any toon.

    This isn't the first topic on this subject, and it won't be the last. The comunity is divided. Lots say yes, lots say no.
    The problem I have with those who are against class chang tokens is that most of them only look from their perspectieve : I do not want or need this, so nobody needs it, or something like you say, we have AWA so we don't need it. Only a few bring good arguments (imo) why this isn't a good idea, whereas those who want it bring valid arguments (also, imo).

    On my main account I leveled 3 necro's to cp level, but I have no love for them, and changing the class would make me play ESO more with them. I don't want to delete them and start over because I upgraded the mounts to (almost) max, maxed most of the (crafting) skillines, got quite a few skyshards, I just don't want to lose that, and I think this is why people want class change tokens, to not lose progression in skilllines and mounttraining.

    Yes, that is true... however, from ZOS' perspective, they would LOSE money by adding class change tokens... so there really isn't anything in it for them... it's a losing proposition. Not only would they lose money from Crown sales, they would also lose money in the resources spent to make class change tokens work. ZOS is a 'for profit' company, and they will do everything they can to maximize profits. They have bean-counters who spend all their time figuring out what will make ZOS the most money, so don't think for a second they haven't investigated the 'would we make more from class changes or from Crown Sales on alts' question. They have, and the lack of class change token demonstrates where they feel they will continue to make the most money from.
    CP: 2105 ** ESO+ ** ~~ ***** Strictly a solo PvE quester *****
    ~~Started Playing: May 2015 | Stopped Playing: July 2025 | Returned: March 2026~~
  • starlizard70ub17_ESO
    starlizard70ub17_ESO
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    At this point ESO might as well sell us a class change token since, as many have pointed out, we can change everything else with tokens. Remember long ago when ESO said your alliance choice was the most important choice you have. Because once you choose you couldn't change your alliance. Well 5 or 6 years later ..... Once ESO brought in alliance change tokens, pretty much everything else is fair game.

    I like creating characters, so I have a stamina and a magic version of every class, plus a few extra. If or when a new class comes out, I might use a class change token on the extra alts. Depending on how interesting the new class is, I'd level one the normal way and use the token on the 2nd character.
    "We have found a cave, but I don't think there are warm fires and friendly faces inside."
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