I'm sorry, but it is not factually true that everyone can do Skyreach. That can be disproven quite easily by the fact that people need others to run them through Skyreach to begin with. Also people like @Sylvermynx can tell you that they have limitations, whatever they may be, that could prevent them from being able to do it. It's true that it's easier if you have more people farming with you, but it's not true that everyone can farm it by themselves.BroughBreaux wrote: »"I can do it so everyone else should be able to" is not what I was saying. I was saying anyone can do it (factually true) and then gave examples of my speed, which I am aware is much faster than most people can run it, which is why I put my speed in my "wts" advertisement when selling runs in crag, because it justifies my rate of 10k per run.If you can run Skyreach, that's great for you, but this mindset of "I can do it so anyone else should be able to" really needs to be done away with. What you can do and what you're capable of farming is NOT the baseline for what everyone else in the game can do.BroughBreaux wrote: »because there's a surplus of them. Craglorn has been in the game since 2014. There's hundreds of thousands of them sitting idle in craft bags, and getting new ones isn't that difficult. You get one guaranteed from the chest in Skyreach, and you also get a few set pieces each time you run it as well, which is about 3 ancient sandstone on average for a 4 minute walkaround farming exp. If you, for whatever reason, can't run skyreach, try harder. Anyone can do it and I can do the entire exp loop, enter load screen to exit load screen, in 4 minutes flat. I've got 400 ancient sandstone listed in stacks of 25 on my guild trader in Shimmerene.
I can also guarantee a lot of people, even those who are capable of farming there, can't do it in only four minutes. I've run numerous friends through there as they level characters and it's never been that fast, especially considering the several waves of enemies that spawn when you interact with the chest. That alone takes several minutes just because no matter how fast you kill the mobs, you still have to wait several seconds for each wave to fully spawn in.
I shouldn't reveal trade secrets because it's my main business, but all you need is a Ring of the Pale Order, Plaguebreak, and a direct damage AOE. I do the chest start to finish in 1 minute and 20 seconds average and I also pull and kill the Cursed Orator and his purple ghosts you sneak past to get to the chest, while doing the chest.
Proof video + build link in description:https://youtu.be/DVD3kI5Q1Dg
So as long as you have greymoor and can buy set pieces of plaguebreak on guild traders, then you can do skyreach xp runs. I've soloed skyreach at level 8 (with CP slotted). It took a while longer obviously, but I did it.
But anyway, sandstone is guaranteed as a drop from the chest and you get multiple Ra Gada style set pieces each run usually and can decon and usually get another sandstone. The Green CP tree has a star which increases odds for extracting mats from decon, plus there's skill tree passives for each of the professions, so it's rare if you don't get the style mat from a decon.
It's also worth noting that the price per sandstone has dropped like 2k in less than a week after it shot up when the patch went live. There's like 15 pages of them on TTC PC NA all sub-2k gold each, so I'd expect that to keep dropping lower as more people list the stacks they have in their craft bags trying to undercut the average price for quick sales.
How much were the Ra Gada Boots? It *may* be more cost efficient for people with crafters and Meticulous Disassembly to buy Ra Gada gear and decon it for Ancient Sandstone.kringled_1 wrote: »I did some browsing at guild traders this morning and found Syvarra's scales boots for sale in both Thieves guild and Ra Gada style. Based on some very old threads I found from searches, I think the Ra Gada drops are probably from heist coffers. Technically farmable but not efficient for the furnishing needs described here.
How much were the Ra Gada Boots? It *may* be more cost efficient for people with crafters and Meticulous Disassembly to buy Ra Gada gear and decon it for Ancient Sandstone.kringled_1 wrote: »I did some browsing at guild traders this morning and found Syvarra's scales boots for sale in both Thieves guild and Ra Gada style. Based on some very old threads I found from searches, I think the Ra Gada drops are probably from heist coffers. Technically farmable but not efficient for the furnishing needs described here.
Oof yeah, that's close to double the price of a single Ancient Sandstone for the chance to get one.kringled_1 wrote: »How much were the Ra Gada Boots? It *may* be more cost efficient for people with crafters and Meticulous Disassembly to buy Ra Gada gear and decon it for Ancient Sandstone.kringled_1 wrote: »I did some browsing at guild traders this morning and found Syvarra's scales boots for sale in both Thieves guild and Ra Gada style. Based on some very old threads I found from searches, I think the Ra Gada drops are probably from heist coffers. Technically farmable but not efficient for the furnishing needs described here.
4k was the one I found, which is a perfectly reasonable cost for gear you're planning on using, but not viable as a source for style mats.
If someone has an impairment then that sucks, but I am not being elitist or being hyperbolic when I say anyone can do it. Anyone can do it. If you can't, it's a skill issue. People started doing blackrose carries because "it gives more exp", but the real reason is that skyreach has become so mindnumbingly easy in recent updates, and some people have the mindset that they want to do things that are exclusive and feel good about themselves that they're doing something the "little people" can't, and so a lot of people switched to BRP. The actual exp difference is negligible. I've done both.I'm sorry, but it is not factually true that everyone can do Skyreach.
Casuals probably aren't doing housing either so I'm not sure what this is even trying to say.It also requires grinding out a Mythic item, which most casual players won't care about doing in the slightest.
You can do it without CP easy. The actual affect CP has is not what people think. You get more damage, sure, but you can do vet dlc dungeons without CP. It's not a requirement for anything except endgame. And skyreach is not endgame.Also new players that don't have any CP are going to likely have more issues than people who have a large number of them.
You completely (and conveniently) overlooked the whole point disproving that "everyone can do Skyreach" and if they can't it's a skill issue; the fact that so many people are still looking for carry runs. You yourself even turned around and admitted if someone can't do it then it's a skill issue. How can something be that easy and yet there be skill issues? It's because the simple fact is it's easy for YOU. You cannot claim that everyone else can do it when things like physical impairments, lag and high ping, and inexperience with the game are all reasons people can't. You cannot speak for every single person that plays this game, and trying to do so does come across as elitist. You're trying to say everyone should be held to some standard simply because it's something you can do.BroughBreaux wrote: »If someone has an impairment then that sucks, but I am not being elitist or being hyperbolic when I say anyone can do it. Anyone can do it. If you can't, it's a skill issue. People started doing blackrose carries because "it gives more exp", but the real reason is that skyreach has become so mindnumbingly easy in recent updates, and some people have the mindset that they want to do things that are exclusive and feel good about themselves that they're doing something the "little people" can't, and so a lot of people switched to BRP. The actual exp difference is negligible. I've done both.I'm sorry, but it is not factually true that everyone can do Skyreach.Casuals probably aren't doing housing either so I'm not sure what this is even trying to say.It also requires grinding out a Mythic item, which most casual players won't care about doing in the slightest.You can do it without CP easy. The actual affect CP has is not what people think. You get more damage, sure, but you can do vet dlc dungeons without CP. It's not a requirement for anything except endgame. And skyreach is not endgame.Also new players that don't have any CP are going to likely have more issues than people who have a large number of them.
I can't believe they've done this again, and with such high requirements. It looks geared to encouraging crown store use.
It's the same thing as everyone being able to light attack weave. Light attack weaving is easy, and if you can't do it, it's a skill issue. It's not hard to do and any type of player can do it. It's a learned skill that anyone can learn. You don't have to have access to trial sets or even dungeon sets to do it. You can run the thing with trash tier crafted sets just fine (which a ton of people are willing to craft for you for free), and you don't need CP depending on your class (templar and sorcerer can do it without CP). If not, bare minimum required is the mag/stam resource restore star from the red tree and the 7% healing when doing damage star from the blue tree. I've soloed SR on a below-level-50 nightblade before.You completely (and conveniently) overlooked the whole point disproving that "everyone can do Skyreach" and if they can't it's a skill issue; the fact that so many people are still looking for carry runs. You yourself even turned around and admitted if someone can't do it then it's a skill issue. How can something be that easy and yet there be skill issues?
I will admit I'm a hoarder, I have over 2k of the stone atm.😁
All right friend, whatever you say. You're clearly not willing to accept that not everyone plays the game at the same level as you think they should. But I will say if Skyreach is as easy and fast as you want to say, no one should be needing to ask for carries because according to you it takes 0 effort and only a handful of minutes to begin with.BroughBreaux wrote: »It's the same thing as everyone being able to light attack weave. Light attack weaving is easy, and if you can't do it, it's a skill issue. It's not hard to do and any type of player can do it. It's a learned skill that anyone can learn. You don't have to have access to trial sets or even dungeon sets to do it. You can run the thing with trash tier crafted sets just fine (which a ton of people are willing to craft for you for free), and you don't need CP depending on your class (templar and sorcerer can do it without CP). If not, bare minimum required is the mag/stam resource restore star from the red tree and the 7% healing when doing damage star from the blue tree. I've soloed SR on a below-level-50 nightblade before.You completely (and conveniently) overlooked the whole point disproving that "everyone can do Skyreach" and if they can't it's a skill issue; the fact that so many people are still looking for carry runs. You yourself even turned around and admitted if someone can't do it then it's a skill issue. How can something be that easy and yet there be skill issues?
People looking for carries are people leveling alts and are paying for speed and 0 effort. I outright refuse to sell/give carries to new players because they need to level 1-50 by their own merit and learn how the game works rather than being handed level 50 and CP fresh off the boat. I always direct them to their faction city and tell them to talk to the hooded figure. I explain the game is very complex and nothing like the single player ES games and there's a lot to learn. The base game teaches you things at a gradual and comfortable pace, etc.
Also, if casuals are doing overland stuff and farming then what's stopping them from getting Pale Order? All the leads come from overland sources and none of them are quest locked. The hardest one is the Wrothgar World Boss drop, but there's always a few dozen people there doing them so you get carried for free. And leveling scrying and excavation requires only time and patience.
I'm a hoarder too, since I do a whole slew of crafting, but I checked and I only have about 430 or so. I've been playing since launch, too. I feel inadequate now haha.I will admit I'm a hoarder, I have over 2k of the stone atm.😁
I feel this so hard, especially for Heartwood and Mundane Runes. It would be really nice if they would add a lot of the Style mats to the equipment vendors, and added something similar to the Alchemy satchels you can get in IC that contains Housing mats instead. Please, it would give me something to spend my TV on. I would suffer IC if doing so would make Housing easier.NotaDaedraWorshipper wrote: »With this high cost in style material for furniture they are doing lately they should just add the damn things to style material merchants along with the base game ones.
Because many who do housing is having enough with this utter -censored-. It's all increase in gold cost, increase in material cost, increase in ridiculous rare style material cost. Lower and lower drop rates on blueprints and harder to obtain leads for antiquities furniture. It's not fun doing housing any more. Many of us can't do housing any more because we are out of material and gold and we don't want to do endless farming for the 7935th time.
nice deboonk there but you're still wrong.Marcusorion1 wrote: »BroughBreaux wrote:
"There's like 15 pages of them on TTC PC NA all sub-2k gold each, so I'd expect that to keep dropping lower"
Sorry just fact checked this and ..nope. Currently 60 pages of sales in the last 19 hours and there are some up at 1999 and 1986 ( maybe 200-300 stones total ) All the rest are above 2K and climbing as players flip the stuff / sell off their stockpiles.
Players can go check for themselves at the Guild Traders near them, prices are higher, and climbing as expected given supply /demand. Will they drop? Sure eventually as we see for many materials - but the problem remains the same : we need a better source and less demand per furnishing item.
To keep it all transparent I'll post and update the TTC data from each morning.
Mar 27 - avg : 2,273 listings: 1,426 items : 71,881
Farming and doing other casual stuff also doesn't mean people feel like spending potentially weeks farming specific parts of the game, like that WB. Some people don't feel like sitting there waiting for the boss to spawn, instead preferring to spend the time doing other more productive things. Or maybe they don't like doing WBs for whatever reason. You can't act like people aren't playing the game right just because they won't take part in X activity if they're doing Y. There's a difference between farming mats or questing and grinding for leads. Remember the nonsense for that one Lead for the Kilt, the Bead one? And how people were camping water plant nodes until ZOS added the Lead to all alchemy plants? Just because something is part of overland doesn't make it something people want to spend their time doing.
Farming and doing other casual stuff also doesn't mean people feel like spending potentially weeks farming specific parts of the game, like that WB. Some people don't feel like sitting there waiting for the boss to spawn, instead preferring to spend the time doing other more productive things. Or maybe they don't like doing WBs for whatever reason. You can't act like people aren't playing the game right just because they won't take part in X activity if they're doing Y. There's a difference between farming mats or questing and grinding for leads. Remember the nonsense for that one Lead for the Kilt, the Bead one? And how people were camping water plant nodes until ZOS added the Lead to all alchemy plants? Just because something is part of overland doesn't make it something people want to spend their time doing.
Having done a house involving a lot of Alinor furnishings, and consequently having had to spend an inordinate amount of time doing the same dailies over and over again just to get enough style materials to build bits of wall, I've basically given up on the game until things change. Seeing this latest move made me uninstall.
I have better things to do with my life than to embark on a pointless grindfest of the same content on repeat to get the basic building blocks of a house. It simply isn't fun and involves a scary amount of time when I could do something that actually enriches my life like reading a book or talking to human beings.
I have no idea what's going on with the game design recently, but it is going in the wrong direction.
markulrich1966 wrote: »Farming and doing other casual stuff also doesn't mean people feel like spending potentially weeks farming specific parts of the game, like that WB. Some people don't feel like sitting there waiting for the boss to spawn, instead preferring to spend the time doing other more productive things. Or maybe they don't like doing WBs for whatever reason. You can't act like people aren't playing the game right just because they won't take part in X activity if they're doing Y. There's a difference between farming mats or questing and grinding for leads. Remember the nonsense for that one Lead for the Kilt, the Bead one? And how people were camping water plant nodes until ZOS added the Lead to all alchemy plants? Just because something is part of overland doesn't make it something people want to spend their time doing.
Having done a house involving a lot of Alinor furnishings, and consequently having had to spend an inordinate amount of time doing the same dailies over and over again just to get enough style materials to build bits of wall, I've basically given up on the game until things change. Seeing this latest move made me uninstall.
I have better things to do with my life than to embark on a pointless grindfest of the same content on repeat to get the basic building blocks of a house. It simply isn't fun and involves a scary amount of time when I could do something that actually enriches my life like reading a book or talking to human beings.
I have no idea what's going on with the game design recently, but it is going in the wrong direction.
Alinor still is ok, guaranteed drop from the dailies. So it is ok for farmers like me to run the delves and worldbosses, and craft and sell those furniture for reasonable prices.
E.g. an Alinor floor would be like 10-12k.
But I can offer fargrave items just at a much higher price, tried to sell a pair of the wide benches, no buyer found. Of course not, as I have to take 24k gold for each to have a profit of just 5k.
So I will skip offering the new furniture, just bought 1000-2000 ancient sandstone for myself and on direct request.
markulrich1966 wrote: »Farming and doing other casual stuff also doesn't mean people feel like spending potentially weeks farming specific parts of the game, like that WB. Some people don't feel like sitting there waiting for the boss to spawn, instead preferring to spend the time doing other more productive things. Or maybe they don't like doing WBs for whatever reason. You can't act like people aren't playing the game right just because they won't take part in X activity if they're doing Y. There's a difference between farming mats or questing and grinding for leads. Remember the nonsense for that one Lead for the Kilt, the Bead one? And how people were camping water plant nodes until ZOS added the Lead to all alchemy plants? Just because something is part of overland doesn't make it something people want to spend their time doing.
Having done a house involving a lot of Alinor furnishings, and consequently having had to spend an inordinate amount of time doing the same dailies over and over again just to get enough style materials to build bits of wall, I've basically given up on the game until things change. Seeing this latest move made me uninstall.
I have better things to do with my life than to embark on a pointless grindfest of the same content on repeat to get the basic building blocks of a house. It simply isn't fun and involves a scary amount of time when I could do something that actually enriches my life like reading a book or talking to human beings.
I have no idea what's going on with the game design recently, but it is going in the wrong direction.
Alinor still is ok, guaranteed drop from the dailies. So it is ok for farmers like me to run the delves and worldbosses, and craft and sell those furniture for reasonable prices.
E.g. an Alinor floor would be like 10-12k.
But I can offer fargrave items just at a much higher price, tried to sell a pair of the wide benches, no buyer found. Of course not, as I have to take 24k gold for each to have a profit of just 5k.
So I will skip offering the new furniture, just bought 1000-2000 ancient sandstone for myself and on direct request.
Alinor I found extremely annoying but tolerable. Blackwood then made things worse because Ivory Clasps are harder to obtain. But this latest just strikes me as plain ridiculous. It's the direction of travel that has been ever-more-onerous requirements. If I have paid 70 quid, or the equivalent of 70 quid in "bonus" (ahem) crowns from ESO plus, for a house, I take an active dislike to mechanics that try to push me to the crown store rather than provide enjoyable gameplay.