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Dark Convergence failing to pull anyone.

Antrox41
Antrox41
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The set is 100% bugged it will often times fail to pull anyone even when no one is blocking it. The damage seems to have increased but its absolutely useless now. I have tried testing to see what causes it and thought it had something to do with casting abilities for it to proc at max range, which had the highest failure rate from what I've seen. Casting it at close range procs the pull most often but still will sometimes fail all together.

Not sure if anyone else noticed this. I will add clips later.
  • RBAP28
    RBAP28
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    YAHOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!
  • spacefracking
    spacefracking
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    Fantastic news.
    zos: please do not fix
  • StackonClown
    StackonClown
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    working as designed ?
  • Antrox41
    Antrox41
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    YAHOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!
    working as designed ?
    Fantastic news.
    zos: please do not fix

    *insert obligatory "I hate" or "please remove this set" comment here because I can't avoid such mechanic*

    Yikes......

    They broke a lot of things this patch, this was one of many.




  • Cuddlypuff
    Cuddlypuff
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    About 20% of DC casts don't pull. Enemies aren't CC immune either. Honestly not the biggest deal, the dps scaling fix has salvaged the set for when the pull does work. I'd rather see bombs go off compared to getting big pulls and 0 kills.
  • Tommy_The_Gun
    Tommy_The_Gun
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    Tbh. It is kinda obvious that DC is not just an overloaded set but basically a broken one. Broken because it ignores rules ZOS themselves established regarding CC immunity, as DC set ignores CC immunity & does not provide CC immunity once you get pulled.

    Damage is not the factor why pretty much everyone is using this set. It is CC pull that is broken. It has no valid counter (I don't consider blocking a "valid" counter since you are forced to move slower which is already a win for your opponent).

    This set should either have pull replaced with snare or the CC part should be removed from this set entirely.

    If it is indeed bugged and does not pull, then there is one word that comes to mind - karma.
    Edited by Tommy_The_Gun on March 21, 2022 3:19PM
  • Antrox41
    Antrox41
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    Cuddlypuff wrote: »
    About 20% of DC casts don't pull. Enemies aren't CC immune either. Honestly not the biggest deal, the dps scaling fix has salvaged the set for when the pull does work. I'd rather see bombs go off compared to getting big pulls and 0 kills.

    Most times bombs wont go off if it doesnt pull, thats the problem.
  • Antrox41
    Antrox41
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    Tbh. It is kinda obvious that DC is not just an overloaded set but basically a broken one. Broken because it ignores rules ZOS themselves established regarding CC immunity, as DC set ignores CC immunity & does not provide CC immunity once you get pulled.

    Damage is not the factor why pretty much everyone is using this set. It is CC pull that is broken. It has no valid counter (I don't consider blocking a "valid" counter since you are forced to move slower which is already a win for your opponent).

    This set should either have pull replaced with snare or the CC part should be removed from this set entirely.

    If it is indeed bugged and does not pull, then there is one word that comes to mind - karma.
    Antrox41 wrote: »
    YAHOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!
    working as designed ?
    Fantastic news.
    zos: please do not fix

    *insert obligatory "I hate" or "please remove this set" comment here because I can't avoid such mechanic*

    Yikes......

    They broke a lot of things this patch, this was one of many.




    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
  • Starlight_Knight
    Starlight_Knight
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    Best news ive seen all year about ESO is this post
  • Cuddlypuff
    Cuddlypuff
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    Antrox41 wrote: »
    Cuddlypuff wrote: »
    About 20% of DC casts don't pull. Enemies aren't CC immune either. Honestly not the biggest deal, the dps scaling fix has salvaged the set for when the pull does work. I'd rather see bombs go off compared to getting big pulls and 0 kills.

    Most times bombs wont go off if it doesnt pull, thats the problem.

    Yes but from the perspective of a harmonycro, would you rather 80% of your bombs hit like a truck or 100% of your bombs hitting mildly with no scaling. I'm getting a ton more instant kills from bombs compared to before the patch.
  • Antrox41
    Antrox41
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    Cuddlypuff wrote: »
    Antrox41 wrote: »
    Cuddlypuff wrote: »
    About 20% of DC casts don't pull. Enemies aren't CC immune either. Honestly not the biggest deal, the dps scaling fix has salvaged the set for when the pull does work. I'd rather see bombs go off compared to getting big pulls and 0 kills.

    Most times bombs wont go off if it doesnt pull, thats the problem.

    Yes but from the perspective of a harmonycro, would you rather 80% of your bombs hit like a truck or 100% of your bombs hitting mildly with no scaling. I'm getting a ton more instant kills from bombs compared to before the patch.

    If you're on a ranged bomber it actually doesnt pull anything so. Harmony Necro was the only thing that worked 80% of the time.
  • Antrox41
    Antrox41
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    Best news ive seen all year about ESO is this post

    Ironic how i see nobody moan about plaguebreak yet ive literally seen it being used more then DC.
  • Flangdoodle
    Flangdoodle
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    I can't be the only one who stocked up on immovable pots after DC dropped and is eating them like candy? Maybe it's not that the set is failing.
  • Cuddlypuff
    Cuddlypuff
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    Antrox41 wrote: »
    Cuddlypuff wrote: »
    Antrox41 wrote: »
    Cuddlypuff wrote: »
    About 20% of DC casts don't pull. Enemies aren't CC immune either. Honestly not the biggest deal, the dps scaling fix has salvaged the set for when the pull does work. I'd rather see bombs go off compared to getting big pulls and 0 kills.

    Most times bombs wont go off if it doesnt pull, thats the problem.

    Yes but from the perspective of a harmonycro, would you rather 80% of your bombs hit like a truck or 100% of your bombs hitting mildly with no scaling. I'm getting a ton more instant kills from bombs compared to before the patch.

    If you're on a ranged bomber it actually doesnt pull anything so. Harmony Necro was the only thing that worked 80% of the time.

    You might be onto something...I'm not on the roof/walls much but I have noticed the random DCs I throw out to slow down seige rarely do anything. I guess the bug has something to do with cast range then.
  • NordSwordnBoard
    NordSwordnBoard
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    69hekk.jpg
    Fear is the Mindkiller
  • spacefracking
    spacefracking
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    Antrox41 wrote: »
    Cuddlypuff wrote: »
    About 20% of DC casts don't pull. Enemies aren't CC immune either. Honestly not the biggest deal, the dps scaling fix has salvaged the set for when the pull does work. I'd rather see bombs go off compared to getting big pulls and 0 kills.

    Most times bombs wont go off if it doesnt pull, thats the problem.

    "problem"
  • Antrox41
    Antrox41
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    Cuddlypuff wrote: »
    Antrox41 wrote: »
    Cuddlypuff wrote: »
    Antrox41 wrote: »
    Cuddlypuff wrote: »
    About 20% of DC casts don't pull. Enemies aren't CC immune either. Honestly not the biggest deal, the dps scaling fix has salvaged the set for when the pull does work. I'd rather see bombs go off compared to getting big pulls and 0 kills.

    Most times bombs wont go off if it doesnt pull, thats the problem.

    Yes but from the perspective of a harmonycro, would you rather 80% of your bombs hit like a truck or 100% of your bombs hitting mildly with no scaling. I'm getting a ton more instant kills from bombs compared to before the patch.

    If you're on a ranged bomber it actually doesnt pull anything so. Harmony Necro was the only thing that worked 80% of the time.

    You might be onto something...I'm not on the roof/walls much but I have noticed the random DCs I throw out to slow down seige rarely do anything. I guess the bug has something to do with cast range then.

    I have clips im just too lazy to edit them. Close range it works 90% of the time from a far (max distance or on rooftop) absolutely nothing gets pulled.
  • Antrox41
    Antrox41
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    Antrox41 wrote: »
    Cuddlypuff wrote: »
    About 20% of DC casts don't pull. Enemies aren't CC immune either. Honestly not the biggest deal, the dps scaling fix has salvaged the set for when the pull does work. I'd rather see bombs go off compared to getting big pulls and 0 kills.

    Most times bombs wont go off if it doesnt pull, thats the problem.

    "problem"

    *sad zergling noises*
  • Talyndor
    Talyndor
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    Antrox41 wrote: »
    The set is 100% bugged it will often times fail to pull anyone even when no one is blocking it. The damage seems to have increased but its absolutely useless now. I have tried testing to see what causes it and thought it had something to do with casting abilities for it to proc at max range, which had the highest failure rate from what I've seen. Casting it at close range procs the pull most often but still will sometimes fail all together.

    Not sure if anyone else noticed this. I will add clips later.

    Best news I have heard in a long time! Keep up the good work, ZOS. That set needs to be deleted from the game.
  • Dojohoda
    Dojohoda
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    I wasn't wearing the set but, while in Cyrodiil yesterday for many hours, I noticed that sometimes it pulled and sometimes it didn't. It seemed that it mostly didn't.
    Fan of playing magblade since 2015. (PC NA)
    Might be joking in comments.
    -->(((Cyrodiil)))<--
  • leem1988
    leem1988
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    Oh well, no more easy range bombing for me until this gets fixed.
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