I am posting this in general instead of in PvP because it's also aimed at players who are not actively doing PvP most of the time.
I bought ESO in 2015. I started playing PvP in 2016. Back then it did have its problems, but it was mostly a fun experience. Sure you occasionally ran into broken builds or got screwed by lag, but populations were high, build options were diverse, there were no overpowered so-called "zerg buster" sets.
In the years since I have watched a slow and gradual decline of PvP, with issues such as:
- Class balance wildly fluctuating with over-the-top buffs and subsequent crippling nerfs.
- Introduction of destro ult which made easy skill-free AOE trains dominate most Cyro gameplay outside of the low level campaign
- Continuing performance problems on the highly populated campaigns, with little to no improvement over the course of five years
- A plethora of sometimes weird tests on the live server. Maybe these were necessary, but they don't seem to have done much good.
- Introduction of "zerg-buster" sets like Dark Convergence and Plaguebreak as sticking-plaster fixes for performance problems caused by ball group gameplay, instead of addressing the root causes of ball group gameplay, These sets can obviously be used by the ball groups as well, have stupidly easy proc conditions requiring no skill to utilize, and honestly just suck the fun out of gameplay. My 5 year old niece could probably get kills with these sets.
- Gradual, but noticeable, and by now extremely worrisome reduction in player count and subsequent migration of prominent community members, content creators and streamers to other games such as New World. This is presumably due to a aforementioned issues, and others, being left to go on for years with no sign of resolution.
You may not agree with all of the points raised above, and that's fine. The crux of the issue is that having been around in this game for most of its history, I am concerned that PvP in this game is in its death throes, in my opinion it is less fun than it has ever been and there is still no sign that its going to get better.
I used to spend a lot of time in the low level campaign because many of the problems above were less present there, or completely removed. But nowadays that campaign is just devoid of players 90% of the time and dominated by one faction only for the other 10%. This is terrible, because this is going to be the FIRST PvP EXPERIENCE for a lot of new players, and they come in, they see that, they say "wow PvP sure is dead in ESO, huh" and then off they go to do something else.
So my question is, whether you are someone actively playing PvP, someone who used to play it but quit, or someone who hasn't tried it but wouldn't dismiss the idea:
What do you think is the main thing that Zenimax can do to attract players back to PvP in ESO, especially Cyrodiil?
Please voice your opinions and hopefully Zenimax reads what you write and we give them some fresh ideas, because this stagnation has gone on for too long and it's honestly a crying shame.
PC EU | Tank | Immortal Redeemer | Gryphon Heart
STOP CLASS HOMOGENISATION