Overland sets are curated at WB, delve bosses and public dungeons.Araneae6537 wrote: »Isn’t it only dungeon, trial and arena bosses that are curated? I didn’t think that overland sets were changed from how they were before but I could be mistaken. I don’t recall how much of the Frostbite set I’ve collected (it’s possible I have all of it) and also got mostly shoulders and one other piece while farming a boss in Zenithar Abbey.
It doesn’t seem right that you got only shoulders from bosses in both public dungeons though. 🤔
I still mostly get drops I already have, so it is not all that Curated to begin with.
LurgidBean wrote: »In dungeons, the last boss it seems to be weighted towards jewelry over weapons.
the1andonlyskwex wrote: »LurgidBean wrote: »In dungeons, the last boss it seems to be weighted towards jewelry over weapons.
This bit is a good thing. Jewelry is significantly more expensive to reconstruct than weapons (because of upgrade materials to get to purple).
LurgidBean wrote: »the1andonlyskwex wrote: »LurgidBean wrote: »In dungeons, the last boss it seems to be weighted towards jewelry over weapons.
This bit is a good thing. Jewelry is significantly more expensive to reconstruct than weapons (because of upgrade materials to get to purple).
For some players, in respect to material upgrade costs, yes. I see that benefit.
For those who are trying to fill the stickerbook to reduce transmute costs, to experiment with builds (the purpose of the stickerbook) or just reconstruct in correct traits, no. You get one curated drop for weapons on the last boss. If you're farming you're likely only looking for the weapons since jewelry drops are prioritized you probably have those filled.
Example- When I was farming Hiti's I brought guildies with me who had already filled that dungeon, so they could share any drops without sacrificing their own stickerbook. I was hoping for multiple weapon drops so I could remove their drop chance from my pool, and increase the chances of the frost staff. I wasn't tracking it, but we ran 15+ times over the course of two days, and a majority of the time, they had jewelry drops at the last boss. The weapons that were traded to me came from chests a poorly estimated 70% of the time.
If the drops were actually random from the pool of uncollected items, you'd have a significantly higher chance of getting weapons since there are so many more items to collect per set than jewels. 13 weapon types from each of 3 sets vs 2 jewelry types from 3 sets. I'm sure this was adjusted for and the jewelry drop preference is intended behavior, but it could be overtuned. And from other examples in this thread, it might not all be working as intended.
redspecter23 wrote: »As we don't know exactly how that roll works, we can only speculate.
Okay, so did another 20 public dungeon bosses in Blackwood - got 15 shoulders, 2 hands and 3 weapons. That doesn't seem like RNG to me - that seems like something is off.
I am going around all the bosses, so not just kiling the same boss on repeat either. I can't figure it out - but it's deifnitely an issue going forward if you're out of transmutes and farming "old school" for the correct traited weapon.
Okay, so did another 20 public dungeon bosses in Blackwood - got 15 shoulders, 2 hands and 3 weapons. That doesn't seem like RNG to me - that seems like something is off.
I am going around all the bosses, so not just kiling the same boss on repeat either. I can't figure it out - but it's deifnitely an issue going forward if you're out of transmutes and farming "old school" for the correct traited weapon.
Necrotech_Master wrote: »Okay, so did another 20 public dungeon bosses in Blackwood - got 15 shoulders, 2 hands and 3 weapons. That doesn't seem like RNG to me - that seems like something is off.
I am going around all the bosses, so not just kiling the same boss on repeat either. I can't figure it out - but it's deifnitely an issue going forward if you're out of transmutes and farming "old school" for the correct traited weapon.
if i remember right, weapon drop rates for public dungeon bosses were very low prior to curation, the drop rate on weapons was higher from WBs
Necrotech_Master wrote: »Okay, so did another 20 public dungeon bosses in Blackwood - got 15 shoulders, 2 hands and 3 weapons. That doesn't seem like RNG to me - that seems like something is off.
I am going around all the bosses, so not just kiling the same boss on repeat either. I can't figure it out - but it's deifnitely an issue going forward if you're out of transmutes and farming "old school" for the correct traited weapon.
if i remember right, weapon drop rates for public dungeon bosses were very low prior to curation, the drop rate on weapons was higher from WBs
Necrotech_Master wrote: »Okay, so did another 20 public dungeon bosses in Blackwood - got 15 shoulders, 2 hands and 3 weapons. That doesn't seem like RNG to me - that seems like something is off.
I am going around all the bosses, so not just kiling the same boss on repeat either. I can't figure it out - but it's deifnitely an issue going forward if you're out of transmutes and farming "old school" for the correct traited weapon.
if i remember right, weapon drop rates for public dungeon bosses were very low prior to curation, the drop rate on weapons was higher from WBs
No. Curated drops guarantees you weapons if it’s all you need…. Seems it’s very low afterwards… like… so low it’s broken feeling.