redspecter23 wrote: »Assuming you have the buffs needed to hit the crit damage cap and you have a certain amount of critical chance, it overtakes other forms of damage boosting. The crit chance needed has a lot of variables, and someone correct me if I'm wrong, but it's somewhere around 75% - 80% which should be very easy for mag toons to hit, especially in optimized group situations. At 60% crit chance you may not be seeing the full benefit, depending on other variables in your testing.
francesinhalover wrote: »redspecter23 wrote: »Assuming you have the buffs needed to hit the crit damage cap and you have a certain amount of critical chance, it overtakes other forms of damage boosting. The crit chance needed has a lot of variables, and someone correct me if I'm wrong, but it's somewhere around 75% - 80% which should be very easy for mag toons to hit, especially in optimized group situations. At 60% crit chance you may not be seeing the full benefit, depending on other variables in your testing.
I am stam yes. Backstabber was close to reaching wraithful , but had a hard time.
francesinhalover wrote: »redspecter23 wrote: »Assuming you have the buffs needed to hit the crit damage cap and you have a certain amount of critical chance, it overtakes other forms of damage boosting. The crit chance needed has a lot of variables, and someone correct me if I'm wrong, but it's somewhere around 75% - 80% which should be very easy for mag toons to hit, especially in optimized group situations. At 60% crit chance you may not be seeing the full benefit, depending on other variables in your testing.
I am stam yes. Backstabber was close to reaching wraithful , but had a hard time.
Test it on trial dummy and check out SkinnyCheeks on YT for detailed info
MudcrabAttack wrote: »It would be used if crit damage isn’t near the cap of 125%, sometimes it doesn’t do the most dps
Let’s say you have 5 medium armor, tzogvin Warband, war horn active, harpooners kilt, someone in group using a frost glyph on a charged weapon, nightblade’s hemorrhage passive,
That comes to 120% crit damage, so backstabber only gives 5% of its 15%. It’s not worth it in that case
But if it was a sorc in 5 medium instead of nightblade, you can make use of the full 15%, going from 110 to 125%
How much damage backstabber adds depends on the crit%. If it’s 60% crit chance:
Backstabber adds 100x [(2.25 x .6 + .4) - (2.1 x .6 + .4)] / (2.1 x .6 + .4) = 5.4% to damage that can crit. (Relequen doesnt crit)
That’s a tad higher than most other CP stars, it’s not easy to compare using just dps numbers because crit RNG can shift your dps by a few percent
If you want to compare that to a CP that adds weapon/spell damage, it depends of the amount of weapon damage/ stamina you already have. Unfortunately there aren’t a lot of recent guides for damage calculation
https://forums.elderscrollsonline.com/en/discussion/318595/introduction-to-pve-damage-calculation-homestead/p1
Alternatively UESP has a build editor that fills in values for damage based on stats
https://esoitem.uesp.net/viewSkills.php
Oreyn_Bearclaw wrote: »Because in a proper group, it results in more DPS than the other options. That's pretty much the full story.
francesinhalover wrote: »Oreyn_Bearclaw wrote: »Because in a proper group, it results in more DPS than the other options. That's pretty much the full story.
Why? I tested on both dung and trial dummy
kringled_1 wrote: »francesinhalover wrote: »Oreyn_Bearclaw wrote: »Because in a proper group, it results in more DPS than the other options. That's pretty much the full story.
Why? I tested on both dung and trial dummy
When you ask this, what you're really asking is "what's different between my setup/rotation/etc and someone else's that gives us different results" and that's a much harder question to answer without a lot of detail on your testing. CMX output or a log would be a good place to start. Since you're in medium armor I think, are you certain you're not over the crit damage cap, at least on the trial dummy? Because that would definitely hurt the crit damage CP.
kringled_1 wrote: »If you're not khajiit, not using axes, and not a Templar or nb then I think on the trial dummy you'll be just over cap with backstabber. 50 base, 20 major force, 10 minor brittle, 10 kilt, 10 minor force, 12 medium armor puts you at 112.
francesinhalover wrote: »Oreyn_Bearclaw wrote: »Because in a proper group, it results in more DPS than the other options. That's pretty much the full story.
Why? I tested on both dung and trial dummy
Oreyn_Bearclaw wrote: »francesinhalover wrote: »Oreyn_Bearclaw wrote: »Because in a proper group, it results in more DPS than the other options. That's pretty much the full story.
Why? I tested on both dung and trial dummy
Any chance you could give us any info on the parses? CMX would be great, but even just the raw DPS numbers might shed some light. Assuming these are full parses, 100-0 on a trial dummy?
kringled_1 wrote: »If you aren't running your tests consistently and with some length then it's harder to interpret the results. I don't know if what you're seeing is just variability in crits or in the intervals that your tools are reporting, or if maybe you're seeing the effects of the sorcerer amplitude passive, etc.
francesinhalover wrote: »kringled_1 wrote: »If you aren't running your tests consistently and with some length then it's harder to interpret the results. I don't know if what you're seeing is just variability in crits or in the intervals that your tools are reporting, or if maybe you're seeing the effects of the sorcerer amplitude passive, etc.
i did 5 tests for each cp passive.
I wouldn't mind if some other user did the tests too.
francesinhalover wrote: »MudcrabAttack wrote: »It would be used if crit damage isn’t near the cap of 125%, sometimes it doesn’t do the most dps
Let’s say you have 5 medium armor, tzogvin Warband, war horn active, harpooners kilt, someone in group using a frost glyph on a charged weapon, nightblade’s hemorrhage passive,
That comes to 120% crit damage, so backstabber only gives 5% of its 15%. It’s not worth it in that case
But if it was a sorc in 5 medium instead of nightblade, you can make use of the full 15%, going from 110 to 125%
How much damage backstabber adds depends on the crit%. If it’s 60% crit chance:
Backstabber adds 100x [(2.25 x .6 + .4) - (2.1 x .6 + .4)] / (2.1 x .6 + .4) = 5.4% to damage that can crit. (Relequen doesnt crit)
That’s a tad higher than most other CP stars, it’s not easy to compare using just dps numbers because crit RNG can shift your dps by a few percent
If you want to compare that to a CP that adds weapon/spell damage, it depends of the amount of weapon damage/ stamina you already have. Unfortunately there aren’t a lot of recent guides for damage calculation
https://forums.elderscrollsonline.com/en/discussion/318595/introduction-to-pve-damage-calculation-homestead/p1
Alternatively UESP has a build editor that fills in values for damage based on stats
https://esoitem.uesp.net/viewSkills.php
Amazing reply, ill send a screenshot of my character.
I have 6 medium and 1 light...i have no idea if i should go 5 medium 2 lights.