Hi everyone! I was wondering if I could get a little advice on an alt I'm planning, as I'd rather not get to relatively high levels and then realize that I struggle at every little thing when I could have just asked and found out ahead of time.
I should note: I'm not much interested in Veteran levels or grouping - this is purely for solo questing 1-50.
Anyway, I'm trying to make a Master Swordswoman type character - someone fast on their feet and incredibly dangerous with their weapon, but not running around in big clunky armor.
In practice this amounts to a Wood Elf Nightblade in Medium Armor with a Two Handed Weapon and very little use of stealth.
I'm planning on my primary bar being:
Cleave, Reverse Slash, Critical Charge or Momentum (not sure which yet), Blur and Haste - Ultimate remains undecided.*
Secondary bar will likely be similar, except with Bow skills, to give me an option to keep my distance should the situation require.
I'm planning to pump Stamina and Health primarily.
Basically here's the trouble I'm running in to:
1) My other character has a self heal and heavy armor, being a Templar - how do I survive without that durability? I'm sure it's possible, I'm just not totally certain how.
2) Is that set of abilities going to work in practice? Or am I overlooking something significant?
3) On average, should I be keeping my Health and Stamina roughly even? Or should I emphasize one over the other?
Appreciate any help, thank you!
*I'm trying to avoid overt magic where I can. This game does not make that easy though; so for an ultimate I'm kind of at a loss.