- double damage enchants can be better than berseker on 3 mil. Try fire back bar, shock front bar
- jewelry 3x bloodthirsty if you are ok with sustain
- try Shadow mundus instead of Thief. Even if you have not that awesome crit chance, Shadow can be better
- get rid of lowest damage skill, i think it is familiar, so get Hunting Curse. Replace familiar with whatever the hell: Inner light, Bound Aegis, Camouflaged Hunter
- add Dawnbreaker ult on front bar for even more spell damage (continue to use Atro, ofcuz)
- try Psijic spamable and Crystal only when it procs
- try Zaan or Kjalnar’s Nightmare
Hello, everyone.
I'm currently looking for ways to increase my DPS.
I stand currently as follow :
- 39k DPS on the 3 mil dummy
- 81k DPS on the trial dummy
While those numbers are already nice, I still wish to increase them, because why not?
And thus, I'm looking for stuff I might be doing wrong.
My setup :
- 5 pc siroria (backbarred) - all divine, staff is precise with fire enchant. (all golded out)
- 5 pc mother's sorrow (body) - all divine, jewels are 1 infused, 2 bloodthristy (all golded out)
- 1 maelstrom inferno (frontbarred) - infused with berserker enchant (golded)
- 2 mismatched monster pieces giving crit % (divine, golded)
- Thief mundus
My rotation is as follows :
Unstable wall --> lightweight trap --> SWAP --> volatile familiar --> daedric prey --> crystal frag *5 --> daedric prey --> SWAP --> unstable wall --> lightweight trap --> SWAP --> volatile familiar --> crystal frag * 2 --> daedric prey --> crystal frag *3 -- > SWAP (and repeat)
(it allow me 85%-90% uptime on prey)
Ultimate is greater storm atronach on cooldown
I use lightweight trap for minor force. I get better number with traps than with a magicka skill in addition with acceleration, because I can slot bound armor instead of acceleration, and thus my damage increases.
What I know I can do :
- farm perfected siroria .. while I'm pretty confident I can do it, it's hard to find a group going that does not ask for the achievement, wich I don't have yet.
- farm perfected maelstrom .. rng's a ***, and I shudder at the tought.
- Increase my LA ratio (I'm currently between 0.7 and 0.8, most of the time)
I wish to keep frags for my spammable, because since it got under 1 sec cast time, it works seamlessly in a rotation, and it makes such a satisfying *thud* on impact.
Beside, slotting another spammable would force me to unslot bound armor, loosing magicka (and thus, damage)
Any tips, gear-wise, trait-wise or skill-wise?
Thanks !
- double damage enchants can be better than berseker on 3 mil. Try fire back bar, shock front bar
- jewelry 3x bloodthirsty if you are ok with sustain
- try Shadow mundus instead of Thief. Even if you have not that awesome crit chance, Shadow can be better
- get rid of lowest damage skill, i think it is familiar, so get Hunting Curse. Replace familiar with whatever the hell: Inner light, Bound Aegis, Camouflaged Hunter
- add Dawnbreaker ult on front bar for even more spell damage (continue to use Atro, ofcuz)
- try Psijic spamable and Crystal only when it procs
- try Zaan or Kjalnar’s Nightmare
@Oreyn_Bearclaw
Ok. Yes. The kilt. Indeed.
+6k DPS, I'm at 88k, now. Thansk a bunch.
Now, if I could improve my LA ratio, and figure why I don't have minor force on all the time despite using traps, I'd break the 90k barrier.
Thanks again.
Thanks a lot, Oreyn.
I did a few more parses, and I'm still stuck at 82.
However, a close look at combat metics show me that my pace does not seem so bad. Average delay between 2 cast of unstable wall is 10.40s. In a ideal world, it should be 10, but do you think that 0.40 lost per rotation add up a lot?
Also, I cast frags 119 times. Since frags amounts for half my rotation, I should cast it 125 times on a 4min 10s fight.
Do you think it's an issue? Do I not read those numbers correctly?
(honnest question, there. I'm not trying to defend myself, so, do speak your mind if those numbers are of)
I miss a lot of weaving, that's why I hover between 07 and 08 la per sec (closer to 8, though .. 7.7 or 7.8, most of the time)
So, To answer all your points :
1) Using traps actually increased my DPS over medusa gear, even in real content. Sure, trap does less damage that the skill it replaced (entropy), but having a stam skill in my rotation increase my sustain, and having minor force on a skill frees a 5-item bonus. And I use lightweight traps over barbed traps because I'm ranged.
Do you think the difference between the 2 would be noticeable?
2) I could slot boundless storm, but I don't know what to give up for it. I need traps for minor force, I need my two pets.
The only option would be giving up bound aegis, but the max magicka loss would lower my damage. Damage still scale woth max magicka, right? You think it would be better to slot storm instead? (also, the range on storms is not great)
3) I thought about an execute, indeed. I would use mage's wrath, instead of frags on execute range (except when instant frags procs) However, I'd have to give up bound aegis for it. Would it be worth itn, you think?
4) Yeah, that's my bad. I'm indeed backbarring maelstrom. My spammable is on the bar I spend 80% of my time on, Siroria.
5) Yes, a Kilt. Since I don't use a full monster set, there's no real point in not having a mythic item. The bonus on the kilt are more than enough to cover for the loss of a light piece. I'll farm it. Death's dealer is nice, too. And also, I was thining maybe Valkyn's? 200 spell damage seems better that 680 crit chance.
6) For my pace, I told you my numbers. I'll post a pic right under. Can you tell me if it seems off? I do miss a lot of weave, because of my dumb fingers, that, I notice.
As for the dynamic play, the semi-dynamic rotation stated above gives me over 80% of prey uptime, and is easy enough so that I don't screw it up.
Parse :
https://ibb.co/6smnKJg
https://ibb.co/sQXWBBH
Ok, so, after following your advices @Oreyn_Bearclaw ..
I pay extra attention to my weave and went to 3 bloodthirsty jewels. I'm now missing only a dozen LA or so during the parse (still need a bit of work). My pace suffered slightly (for 10.4 for a rotation to 10.9) but overall, my DPS increased plenty. The pace will come back.
I stand now a little over 92k.
90k broken, and I'm grateful. (I increased 10k thanks to you)
don't forget that in dungeons you won't get even a half of trial dummy bonuses. So aiming to increase your damage on atro dummy, can leave you with so-so dps in vet hm dungeons, especially with heavy movement boss.
Atro dummy is a trap for dungeons. You get nice numbers and when you get into dungeon you realize - "that guy with heavy attack build do 70% of group dps, and all my super duper rotation is just meh".
@Oreyn_Bearclaw
Thanks a lot, this is very encouraging.
When I talk about my uptime of minor force, it's really some kind of an issue. I have an uptime of (prepare to be underwhelmed) a whopping 60%. I think that some of my casts land behind the dummy, where it can't proc, thus losing a full rotation's worth of traps.
And yeah, it's good to know that my pace is correct. I'll work on those frags weave something fierce, because 35 LA-worth of damage loss is really an issue. Landing those attacks would allow me to have a better sustain, since stuff would die quicker. Cursed be my dumb fingers.
My sustain took a slight hit by slotting a med piece, but on the dummy, it's not noticeable, I can still last the whole fight without being tapped out.
As for mage's wrath, as soon as I get a bit better with my weave, I'll try a few parses with it replacing aegis.
For my slots, I still have one "free slot" on my backbar, wich I use for survivability (shield or self heal). But since it's on my backbar, I don't spend much time there anyway, so it's not a real loss not slotting aegis there.
Bars are as follow :
Front : 2 pets, curse, aegis, frags, strom atro
Back : 2 pets, wall of elements, trap, [survivability skill], dawnbreaker.
(maybe I should switch ultimates .. but sorc skills also gives spell dmg, so, it would be the same)
Anyway, thanks again for your advices and your analyze. Really.
It's good to know that my pace (wich is everything, then) is good and that I have "easier" misshaps to fix.
And for static vs dynamic .. I'll stay as is for now. That semi-dynamic rotation I use gives me 85% uptime on prey. That'll be enough until I improve my weaves..
It's up to me, now.
OP will feel it for yourself. Too many cases like PUG vet dlc, 3dd runs, normal trials, progressive trials. Needless to say that double pet sorc is already not welcomed in last one. Stationary sets like Siroria are not welcomed in dungeons, since their bosses moving like sonic hedgehog.Oreyn_Bearclaw wrote: »There is a myth that people who practice on dummies must somehow be bad in actual content.