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https://forums.elderscrollsonline.com/en/discussion/684603
• Xbox: NA and EU megaservers for maintenance – October 29, 4:00AM EDT (8:00 UTC) - 12:00PM EDT (16:00 UTC)
• PlayStation®: NA and EU megaservers for maintenance – October 29, 4:00AM EDT (8:00 UTC) - 12:00PM EDT (16:00 UTC)
Staff & Bow Time to make some changes
Base damage of the bow and destruction staff are all set to 1335 at legendary when at 160 cp gear, which is the same damage as a sword and shield and restoration staff. However, when a player uses dual wield or two handed as a style the base damage that a player can do is increased by 200+ damage. Staff and Bow base damage should not be as low as a player using a 1 handed weapon and shield but also should not be as high as someone using dual wield or two handed styles. I find that buffing Bow and Staff base damage to 1450 would be a great middle point between the melee damage and defensive/healing type of play.
Passives that need updating for the Bow and Staff.
Staff passive "The Penetrating Magic" needs to be updated to state: Your damaging attack ignore 10% of your enemies magika resistance. T
Bow passive "Accuracy" needs to be updated to "Increases your Physical Penetration rating by 2628.
The passive changes would give these two weapon type a bit more in total damage out in content and may actually get more players to use at least Bows as a range option.
I personally like range style of play but the issue I run into is that range attacks you need to be more accurate to hit targets and if you are not you take a bigger damage loss than someone using a 2h or DW but at the same time the risk of being hit harder is not there but the damage loss is. I find getting a slight bump in damage is much needed for these two weapon styles.