Just read the PlayStation patch notes and aside from lighting and a pet fix there was nothing of import. Just stuff that could rarely happen, I mean ultra rarely.
Can the team please prioritize the major bug fixes and not these things that can ultra rarely occur? Just seems like every patch it’s to fix some extremely rare bug that I’ve not heard or read of any player encountering. A vase? SMH.
Where are the combat fixes? Where are the major performance/stability fixes? Teleporting away while another player eats food and crashing seems so minor and unlikely to happen compared to other issues in game. Like lag or skills not working in combat.
Just believe that major bugs should be prioritized over these minor highly unlikely to occur bug fixes.