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A problem with the Warden Bear.

MindOfTheSwarm
MindOfTheSwarm
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The Magicka variant deals more damage even on a dedicated Stamina toon. Why pick the Stamina version? Suggest a buff.
  • ESO_Nightingale
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    wild guardian is reworked into a 1 barable ultimate similar in usage to an ultimate like dawnbreaker/incap/sweeps that keeps the 75 cost but loses the permanant pet and just retains the current burst of the casted bear ult with the 25% execute bit.
    Edited by ESO_Nightingale on January 30, 2022 12:57PM
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  • MindOfTheSwarm
    MindOfTheSwarm
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    wild guardian is reworked into a 1 barable ultimate similar in usage to an ultimate like dawnbreaker/incap/sweeps that keeps the 75 cost but loses the permanant pet and just retains the current burst of the casted bear ult with the 25% execute bit.

    Is it? I didn’t notice that and I was using it today.
  • Kesstryl
    Kesstryl
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    They need to let us reskin the bear. I'm sick of bears. They're too big, get in the way, I'm constantly de-summoning mine to interact with stuff, and I would have rather had a wolf.
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  • Leftover_Pizza
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    Kesstryl wrote: »
    They need to let us reskin the bear. I'm sick of bears. They're too big, get in the way, I'm constantly de-summoning mine to interact with stuff, and I would have rather had a wolf.

    Any smaller predator would be better. The options in WoW are far superior to eso, when it comes to combat pets. Let us do the hunting and taming in Overland to get some rare skins and abilities for combat pets.

    I don't get why there is no option to reskin combat pets. It's even a very easy feature to monetize, if they want to. I'm pretty sure that many sorc and warden players will change their pet's looks as soon as the option becomes available and spend crowns on it too, if must.

    Let us earn some skins for completing content. Let the pet be more than just a pet and give it some trophy status. You know players like to show off.
  • phaneub17_ESO
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    wild guardian is reworked into a 1 barable ultimate similar in usage to an ultimate like dawnbreaker/incap/sweeps that keeps the 75 cost but loses the permanant pet and just retains the current burst of the casted bear ult with the 25% execute bit.

    Is it? I didn’t notice that and I was using it today.

    No, you asked for a suggested change, and that's what you got.
  • MindOfTheSwarm
    MindOfTheSwarm
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    wild guardian is reworked into a 1 barable ultimate similar in usage to an ultimate like dawnbreaker/incap/sweeps that keeps the 75 cost but loses the permanant pet and just retains the current burst of the casted bear ult with the 25% execute bit.

    Is it? I didn’t notice that and I was using it today.

    No, you asked for a suggested change, and that's what you got.

    In that case I feel as though the Stam version of the bear should go all in on the bear itself. I think it should be the primary source of damage for the Stamina Warden outside of the main spammable.

    However, there would be the obvious problem of Magicka Warden’s switching over if it got over buffed.

    Maybe it is just as simple as buffing it’s damage to be better than the Magicka Variant but lacking the auto revive.

    Another option is to give them unique effects that both builds can opt to utilise. I use Soul Harvest on my Stamblade as I like the Ultimate generation and the Major Defile. But Incap has obvious perks that seperate it from Soul Harvest.

    I wonder if there is something that can be given to both bears that let them stand apart from one another and make them viable options for both Magicka and Stamina. I don’t really like the suggestion of removing its pet status. If anything that should go to the Magicka Variant as Stam pet builds aren’t as well represented.
  • ESO_Nightingale
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    wild guardian is reworked into a 1 barable ultimate similar in usage to an ultimate like dawnbreaker/incap/sweeps that keeps the 75 cost but loses the permanant pet and just retains the current burst of the casted bear ult with the 25% execute bit.

    Is it? I didn’t notice that and I was using it today.

    No. It's a rework suggestion. I used bad wording.
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  • EinionYrth
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    All of the animals in the skill line are morrowind/vvardenfell natives but the ultimate is a... bear? GTF never used it, never will.
  • phaneub17_ESO
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    It should have been a giant Ardvvark, didn't we get one as a vanity pet?
  • Snamyap
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    EinionYrth wrote: »
    All of the animals in the skill line are morrowind/vvardenfell natives but the ultimate is a... bear? GTF never used it, never will.

    Careful what you wish for, you might get a nix ox.
  • Araneae6537
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    Snamyap wrote: »
    EinionYrth wrote: »
    All of the animals in the skill line are morrowind/vvardenfell natives but the ultimate is a... bear? GTF never used it, never will.

    Careful what you wish for, you might get a nix ox.

    I’d love that! :) We really need options!
  • katanagirl1
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    Snamyap wrote: »
    EinionYrth wrote: »
    All of the animals in the skill line are morrowind/vvardenfell natives but the ultimate is a... bear? GTF never used it, never will.

    Careful what you wish for, you might get a nix ox.

    Nix-ox would be awesome! Haven’t you seen how they spin in a circle and spew poison everywhere?
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  • MindOfTheSwarm
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    More I think about it the more I think Stam should go towards pets. To seperate from Mag pets which are predominantly Sorc.

    I think Stam morph of cliff Racer should be reworked as a permanent pet, but maybe a hawk, eagle or maybe a young wasp.

    I do understand pets are an issue in PvP but I think this is more of a targeting problem rather than the pets themselves.

    Bird is a problem for both Mag and Stam to be honest.

    But back on topic, bear should be 100% a permanent pet, especially for Stam. It makes the whole beast master vibe feel right. It just needs something to make it attractive against the Mag version which is just hands down better right now.
  • SammyKhajit
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    A bear cub. Small, won’t get in the way as much and please make it swipe/hit faster.
  • Kesstryl
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    Kesstryl wrote: »
    They need to let us reskin the bear. I'm sick of bears. They're too big, get in the way, I'm constantly de-summoning mine to interact with stuff, and I would have rather had a wolf.

    Any smaller predator would be better. The options in WoW are far superior to eso, when it comes to combat pets. Let us do the hunting and taming in Overland to get some rare skins and abilities for combat pets.

    I don't get why there is no option to reskin combat pets. It's even a very easy feature to monetize, if they want to. I'm pretty sure that many sorc and warden players will change their pet's looks as soon as the option becomes available and spend crowns on it too, if must.

    Let us earn some skins for completing content. Let the pet be more than just a pet and give it some trophy status. You know players like to show off.

    I agree with you 100%. I love beast taming classes in other MMOs, and was so excited when the Warden came out, only to be disappointed that we can't tame anything at all, and the pets are based only on Morrowind fauna. It's such a huge oversight. At least reskinning the bear into a different animal would go a long way towards diversity and player satisfaction. I'd totally pay crowns for it, I'm not entirely sure why they've held off on it this long.
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  • Snamyap
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    Turn it into a wolverine, or a honeybadger, nobody messes with those despite their small size.
  • Danikat
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    EinionYrth wrote: »
    All of the animals in the skill line are morrowind/vvardenfell natives but the ultimate is a... bear? GTF never used it, never will.

    It's because the concept for the warden pre-dates Morrowind and the bear was already part of it, but then because they were releasing it with Morrowind they themed all the other skills around that expansion.

    I'm glad they didn't do the same with the necromancer (making all the summons khajiit) but I wish there was a way to change the warden skills.

    I especially don't understand why we don't have more options for the bear. When they included the grey bear with the collectors edition I (and many other people I've talked to) assumed it was the first in a series of skins, but for some reason they made that 1 and then just stopped.

    Personally I'd love to have a wolf. My warden is a breton wyress so it would suit her more than a bear, and would also be smaller.
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  • Leftover_Pizza
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    Kesstryl wrote: »
    Kesstryl wrote: »
    They need to let us reskin the bear. I'm sick of bears. They're too big, get in the way, I'm constantly de-summoning mine to interact with stuff, and I would have rather had a wolf.

    Any smaller predator would be better. The options in WoW are far superior to eso, when it comes to combat pets. Let us do the hunting and taming in Overland to get some rare skins and abilities for combat pets.

    I don't get why there is no option to reskin combat pets. It's even a very easy feature to monetize, if they want to. I'm pretty sure that many sorc and warden players will change their pet's looks as soon as the option becomes available and spend crowns on it too, if must.

    Let us earn some skins for completing content. Let the pet be more than just a pet and give it some trophy status. You know players like to show off.

    I agree with you 100%. I love beast taming classes in other MMOs, and was so excited when the Warden came out, only to be disappointed that we can't tame anything at all, and the pets are based only on Morrowind fauna. It's such a huge oversight. At least reskinning the bear into a different animal would go a long way towards diversity and player satisfaction. I'd totally pay crowns for it, I'm not entirely sure why they've held off on it this long.

    Agree the Warden is a letdown due to the bear. I pictured the class like a WoW Hunter, with pet hunting and diversity in pet skills. Bears for tanking, wolf/senche for extra dps for example. I know we have companions to cover that bit, but for the Warden it feels better to have the combat pet fullfill that role.
    I really loved the pet hunting aspect in WoW and spent days of camping sites where they spawned. Good ol' times.
  • MindOfTheSwarm
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    I’m surprised people think the bear is a let down. I love the bear personally, just the Stam morph isn’t worth it right now. For me the let down skill is the cliff racer, it’s almost as bad as Necro skull.
  • phaneub17_ESO
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    Make it do Frost damage, instead of increased damage have it radiate a cold wave every 5 seconds that causes minor brittle for 5 seconds to any enemies within 8 meters. This way Wardens don't need a frost staff to apply minor brittle, but the bear needs to be in close quarters to keep it applied. Makes it easier with a group of enemies together, but difficult with multiple targets far apart.
  • MindOfTheSwarm
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    Make it do Frost damage, instead of increased damage have it radiate a cold wave every 5 seconds that causes minor brittle for 5 seconds to any enemies within 8 meters. This way Wardens don't need a frost staff to apply minor brittle, but the bear needs to be in close quarters to keep it applied. Makes it easier with a group of enemies together, but difficult with multiple targets far apart.

    You’re not the first to consider Frost damage for bear along with other animal companions. However, then what happens to Northern Storm?

    Polar Bear does sound nice I’ll agree, but I firmly believe that extra Frost options exist outside of the Warden animal skills. I think having one or two be Frost is ok. Maybe Bear and then Cliff Racer becomes a Frost Wraith but this would conflict with the Morrowind theme. But then what to do with Shalks and flies? Make them Frost too? I don’t agree with this although others do. I can see Shalks becoming Thunderbugs and Flies dealing Flame damage like their natural counterparts in the game. But then another question is raised? Will the community at large be happy with the loss of Magic Damage as an option for Warden. I guess this is easily solved with a poll… that is if people bother to vote or not.
  • Nisekev
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    I haven't played Warden, so for me the only problems with Warden bear are that it doesn't belong to Vvardenfell and that it gets in the way.
  • MindOfTheSwarm
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    Nisekev wrote: »
    I haven't played Warden, so for me the only problems with Warden bear are that it doesn't belong to Vvardenfell and that it gets in the way.

    Pretty sure I’ve seen a bear or two but I might be wrong haven’t been there since I did the dlc. Some have argued that Warden shouldn’t be based on a specific zone anyway. I however am neutral on that particular issue.
    I do feel that the animal skills as they are, currently suit Stam more than Mag however in terms of how they feel. Don’t ask why, it’s just a feeling.
    This is why I think the Stam variant of Cliff Racer should be a proper pet to separate Mag from Stam more than it is. This final point is something I feel about all classes though as Stam morphs are basically reskins for the most part outside of a few exceptions.
    Bound Armaments and Stone Giant stand out as really unique. This is the correct direction in terms of separating Stam from Mag.
    Edited by MindOfTheSwarm on January 31, 2022 3:12PM
  • Ashryn
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    I think the Ultimate SHOULD be a Forest animal. All the other skills should be Forest related and not Morrowind based. The only problem with it being a bear is that it is too large and gets in the way; its also nice to have choices! Wolf please, Hawks instead of Cliff Racers, crawling vines in place of Shalks...PLEASE!!!
  • MindOfTheSwarm
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    Ashryn wrote: »
    I think the Ultimate SHOULD be a Forest animal. All the other skills should be Forest related and not Morrowind based. The only problem with it being a bear is that it is too large and gets in the way; its also nice to have choices! Wolf please, Hawks instead of Cliff Racers, crawling vines in place of Shalks...PLEASE!!!

    Like the Hawk idea, but I love my bear I got quite attached to it lol. But pet reskins is a great solution. Vines? Nah it’s Animal Companions. Vines aren’t animals. Having Leeching Vines deal damage however could help scratch that itch.
  • Vizikul
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    I always hated the bear too. Never been using it again after I fully lvled the ability. The fact that pets must be double bared makes them inferior to other abilities. Sacrificing two ability slots for an ugly pet that passively deals mediocre dmg just isn't viable.
    I personally like the Indriks though and I always wanted an Indrik to be my warden's guardian.
    You’re not the first to consider Frost damage for bear along with other animal companions. However, then what happens to Northern Storm?

    Polar Bear does sound nice I’ll agree, but I firmly believe that extra Frost options exist outside of the Warden animal skills. I think having one or two be Frost is ok. Maybe Bear and then Cliff Racer becomes a Frost Wraith but this would conflict with the Morrowind theme. But then what to do with Shalks and flies? Make them Frost too? I don’t agree with this although others do. I can see Shalks becoming Thunderbugs and Flies dealing Flame damage like their natural counterparts in the game. But then another question is raised? Will the community at large be happy with the loss of Magic Damage as an option for Warden. I guess this is easily solved with a poll… that is if people bother to vote or not.

    No, the solution for ZOS would be to bring us a spellcrafting system without actually bringing spellcrafting. The morph system that is currently in place is good enough and could be a viable contender if done right. It just needs to be overhauled, so that morphs let you choose the type of element (poison, bleed, frost, fire, etc.) and the ability type (aoe, ranged single target, execute, etc.)
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  • MindOfTheSwarm
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    Vizikul wrote: »
    I always hated the bear too. Never been using it again after I fully lvled the ability. The fact that pets must be double bared makes them inferior to other abilities. Sacrificing two ability slots for an ugly pet that passively deals mediocre dmg just isn't viable.
    I personally like the Indriks though and I always wanted an Indrik to be my warden's guardian.
    You’re not the first to consider Frost damage for bear along with other animal companions. However, then what happens to Northern Storm?

    Polar Bear does sound nice I’ll agree, but I firmly believe that extra Frost options exist outside of the Warden animal skills. I think having one or two be Frost is ok. Maybe Bear and then Cliff Racer becomes a Frost Wraith but this would conflict with the Morrowind theme. But then what to do with Shalks and flies? Make them Frost too? I don’t agree with this although others do. I can see Shalks becoming Thunderbugs and Flies dealing Flame damage like their natural counterparts in the game. But then another question is raised? Will the community at large be happy with the loss of Magic Damage as an option for Warden. I guess this is easily solved with a poll… that is if people bother to vote or not.

    No, the solution for ZOS would be to bring us a spellcrafting system without actually bringing spellcrafting. The morph system that is currently in place is good enough and could be a viable contender if done right. It just needs to be overhauled, so that morphs let you choose the type of element (poison, bleed, frost, fire, etc.) and the ability type (aoe, ranged single target, execute, etc.)

    Too much work I think for very little return. Third morphs are a strong contender for more options and Spellcrafting is something that was talked about years ago but it is unlikely to become a thing for quite some time if ever.
    Edited by MindOfTheSwarm on January 31, 2022 4:05PM
  • Necrotech_Master
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    i think there are several reasons the mag bear is better
    1. the mag version has a auto-rez if it dies
    2. wardens get a passive dmg bonus to mag and frost dmg
    3. hybridization of stats

    points 2 and 3 are why the mag bear is much higher dmg, but personally i also think point 1 is a pretty large net gain too to avoid a 2 sec cast time if it happens to die
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  • MindOfTheSwarm
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    i think there are several reasons the mag bear is better
    1. the mag version has a auto-rez if it dies
    2. wardens get a passive dmg bonus to mag and frost dmg
    3. hybridization of stats

    points 2 and 3 are why the mag bear is much higher dmg, but personally i also think point 1 is a pretty large net gain too to avoid a 2 sec cast time if it happens to die

    This is exactly the point. Even the wording on the Physical variant says it deals more damage… but it doesn’t.
  • MindOfTheSwarm
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    I’m another note only 3 of the skills actually deal damage on what is supposed to be the DPS line. I know wings gives minor berserk and netch gives sorcery/brutality, but these buffs are easily acquired elsewhere. I wonder if they should be readjusted to actually fulfill a DPS role. 3 skills that deal damage on a DPS line makes the line feel scarce.
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