Sure, but frame rates would tank.
This works better in single player games.
rexagamemnon wrote: »I dont think this is really viable, especially in an MMO
There is really no reason to have denser or harder rain and snowfall since it has no real effect in-game.
Additional loads on machines are the biggest reason why this should be a no. Considering Zenimax changed it so many AoE effects no longer show on other players' machines for the same reason we know it is a real possibility.
There is really no reason to have denser or harder rain and snowfall since it has no real effect in-game. I wear the same armor to Alik'r as I do to Eastmarch so the weather is rather meaningless outside of a change of scenery. That makes a heavy snowfall nothing more than a machine performance issue.
There is really no reason to have denser or harder rain and snowfall since it has no real effect in-game.
I beg to differ, can be very important - take New World, one of its only redeeming features is looking pretty. I would've stopped playing it a lot sooner if not for the eye-candy alone, that's for sure.
A simple setting to turn off enhanced weather effects would make this a non-issue as far as performances are concerned (and weather effects are rarely resource-intensive).
Additional loads on machines are the biggest reason why this should be a no. Considering Zenimax changed it so many AoE effects no longer show on other players' machines for the same reason we know it is a real possibility.
There is really no reason to have denser or harder rain and snowfall since it has no real effect in-game. I wear the same armor to Alik'r as I do to Eastmarch so the weather is rather meaningless outside of a change of scenery. That makes a heavy snowfall nothing more than a machine performance issue.
You know...many ppl if not the majority of player base play this game for pve and some play it even as a single player game and immersion is important for them, I play both pve and pvp and immersion, atmosphere, visual stuff is important to me, like really important + eso is old and need some visual improvements, imho.
Again..I don't understand you ppl, you're speaking of some performance hit which shouldn't be even heavy if done properly, considering the fact that engine is old and runs good on most PCs(except mass pvp ofc) but for some reason you don't even considering a possibility of an in game setting which will allow you to change how much snow\rain will be displayed. We already have settings for particles.
I play the game mostly for PvE and immersion is important. But as I said, having a heavier snowfall is rather meaningless since it has no real effect. If you want immersion it needs to have more than a slight visual difference. I have played games where it had meaning, effect, and immersion.
This would be really cool if the servers could handle to ish. I would love Wrothgar for example to have a huge blizzard while riding through !!
But as Amottica said is there much point having torrential rain without proper effects when it hits the ground? Or heavier snow if it doesn't build up on the ground?
There's better things they can invest time in then slightly improving the weather.
I play the game mostly for PvE and immersion is important. But as I said, having a heavier snowfall is rather meaningless since it has no real effect. If you want immersion it needs to have more than a slight visual difference. I have played games where it had meaning, effect, and immersion.
Then having a nice skins, mounts, outfits is meaningless since it has no real effect...
Looks like you're not from that category of ppl who cares for game's visual part.
Gameplay\content that's what important, sure, but visual part is important as well, especially now, when other mmos have much better graphics.
ESO vfx were bad even at release...imho, game needs some visual updates like vfx, lighting, weather for eyecandy\immersion.
Aardappelboom wrote: »How can anyone be against this. Wasn't weather client side btw? It could be a graphic toggle for weaker machines and just like the xbox series x upgrade it could be smart delivered and turned off for lower end consoles.
This should have no impact on server lag.
There is really no reason to have denser or harder rain and snowfall since it has no real effect in-game.
I beg to differ, can be very important - take New World, one of its only redeeming features is looking pretty. I would've stopped playing it a lot sooner if not for the eye-candy alone, that's for sure.
A simple setting to turn off enhanced weather effects would make this a non-issue as far as performances are concerned (and weather effects are rarely resource-intensive).
Which demonstrates that it is not that important and probably not worth the effort. We are playing ESO because it is a great game and we left NW because it is not.
There is really no reason to have denser or harder rain and snowfall since it has no real effect in-game.
I beg to differ, can be very important - take New World, one of its only redeeming features is looking pretty. I would've stopped playing it a lot sooner if not for the eye-candy alone, that's for sure.
A simple setting to turn off enhanced weather effects would make this a non-issue as far as performances are concerned (and weather effects are rarely resource-intensive).
Which demonstrates that it is not that important and probably not worth the effort. We are playing ESO because it is a great game and we left NW because it is not.
On the contrary, it's very important. Part of NW's appeal was the eye-candy. ESO has eye-candy too, although it's more related to architecture, lore and nostalgia - that doesn't mean other aspects of it couldn't be improved. It's the same with spell effect and graphics in general. But let's drop NW and look at MMOs that went on for a decade or more. They all had graphics improvement over the course of the years, it's only natural. Even if we were to drop MMOs and focus on video games in general, why is it that remasters done right are so successful? It's 90% because of the graphics; successful remasters (I'm thinking, for instance, Resident Evil and Mass Effect) had very little in the way of gameplay / QOL enhancements and tweaks, which proves that graphics is indeed a very important aspect in any game. Even when it comes to the TES series, graphical mods are able to keep Skyrim on par with current titles, and Oblivion close to it. Morroblivion or however it was called also did wonders to a game whose graphics aged badly. All proofs that graphics matter an enormous deal.
Not at all and I would suggest you know very little about me. One of the things I like about ESO is the quality of graphics and the attention to detail I did not find in WoW or FF14. So please do not put me in a corner to try to dismiss my thoughts and opinion on the matter.