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Proposal: weather adjustments

Vindold
Vindold
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So, my proposal is to make some adjustments for weather types we have like:
1. different strength levels for rain\snow weather
2. new weather types like storm weather, thundersnow weather, foggyweather, windy weather...

Currently rain and snow is too weak and idk..when I hear rain in this game I imagine a bit heavier rain than what we have.

Also such settings for weather effects, like snow density should be adjustable through settings.

Do you guys want something like this?
Edited by Vindold on January 19, 2022 4:26PM

Proposal: weather adjustments 70 votes

Yes, please!
65%
RDMyers65b14_ESOZigoSidDarrettJoanOfOrcSheridanNarutoUzumaki24Enemy-of-ColdharbourVevvevAstironVaohdrsalvationRex-Umbrajad11mumblerRohamad_AliFluffyReachWitchSivhanaNarvuntienIrfindboggoaltunit21 46 votes
No.
24%
DeathStalkerGedericwenchmore420b14_ESOjerek95TandorSmitch_59mikemaconcolossalvoidsSylvermynxhafgoodIndigogoCarbohydratedrunkendxFluffWitAmotticaBlinxCombatCoati 17 votes
I don't care...
10%
ParasaurolophusKiralyn2000notyuumacsmoothjoergingerGOAT4EVARelvigy 7 votes
  • _Zathras_
    _Zathras_
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    Yes, please!
    Sure, but frame rates would tank.

    This works better in single player games.
  • Vindold
    Vindold
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    Yes, please!
    _Zathras_ wrote: »
    Sure, but frame rates would tank.

    This works better in single player games.

    Nah, I don't think it will tbh..game runs smooth and I have some fps to spare with my oldy gigabyte 2060s oc 8gb.

    But anyway, strength of such effects can and should be adjustable through settings.
    Edited by Vindold on January 19, 2022 4:22PM
  • Sylvermynx
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    No.
    _Zathras_ wrote: »
    Sure, but frame rates would tank.

    This works better in single player games.

    Yeah, 'fraid so. There's enough complaint now about lag, fps, etc. I wonder if an addon could do something with it client side?
  • rexagamemnon
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    I dont think this is really viable, especially in an MMO
  • Vindold
    Vindold
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    Yes, please!
    I dont think this is really viable, especially in an MMO

    Why not? Fps is fine on my side, it's like ~70-80(GF 2060s oc 8gb, 16gb ram) in cities and it's possible to make an ingame settings for such things, we already have some similar settings.
  • hafgood
    hafgood
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    No.
    Your frame rate may be fine, it isn't for many others. And really this isn't needed.
  • Amottica
    Amottica
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    No.
    Additional loads on machines are the biggest reason why this should be a no. Considering Zenimax changed it so many AoE effects no longer show on other players' machines for the same reason we know it is a real possibility.

    There is really no reason to have denser or harder rain and snowfall since it has no real effect in-game. I wear the same armor to Alik'r as I do to Eastmarch so the weather is rather meaningless outside of a change of scenery. That makes a heavy snowfall nothing more than a machine performance issue.
  • Vaoh
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    Yes, please!
    ZOS is starting to work on rewriting a mass amount of foundational code (according to their post) to improve game performance.

    Hopefully afterward they can consider an overhaul to base game zone environments, weather systems, and potentially even adding new game mechanics and graphics improvements.
  • Vevvev
    Vevvev
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    Yes, please!
    Weather is all done clientside so for all those saying it'll hurt performance they can just make it a setting like they do with grass. Can leave it like normal, turn it all off completely, or go with the updated extreme weather.
    PC NA - Ceyanna Ashton - Breton Vampire MagDK
  • Adremal
    Adremal
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    Yes, please!
    Amottica wrote: »
    There is really no reason to have denser or harder rain and snowfall since it has no real effect in-game.

    I beg to differ, can be very important - take New World, one of its only redeeming features is looking pretty. I would've stopped playing it a lot sooner if not for the eye-candy alone, that's for sure.
    A simple setting to turn off enhanced weather effects would make this a non-issue as far as performances are concerned (and weather effects are rarely resource-intensive).
  • Vindold
    Vindold
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    Yes, please!
    Amottica wrote: »
    Additional loads on machines are the biggest reason why this should be a no. Considering Zenimax changed it so many AoE effects no longer show on other players' machines for the same reason we know it is a real possibility.

    There is really no reason to have denser or harder rain and snowfall since it has no real effect in-game. I wear the same armor to Alik'r as I do to Eastmarch so the weather is rather meaningless outside of a change of scenery. That makes a heavy snowfall nothing more than a machine performance issue.

    You know...many ppl if not the majority of player base play this game for pve and some play it even as a single player game and immersion is important for them, I play both pve and pvp and immersion, atmosphere, visual stuff is important to me, like really important + eso is old and need some visual improvements, imho.

    Again..I don't understand you ppl, you're speaking of some performance hit which shouldn't be even heavy if done properly, considering the fact that engine is old and runs good on most PCs(except mass pvp ofc) but for some reason you don't even considering a possibility of an in game setting which will allow you to change how much snow\rain will be displayed. We already have settings for particles.
    Edited by Vindold on January 19, 2022 5:30PM
  • boggo
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    Yes, please!
    I'd love some intense weather! Adds a lot to the atmosphere in my opinion. :)
  • Amottica
    Amottica
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    No.
    Adremal wrote: »
    Amottica wrote: »
    There is really no reason to have denser or harder rain and snowfall since it has no real effect in-game.

    I beg to differ, can be very important - take New World, one of its only redeeming features is looking pretty. I would've stopped playing it a lot sooner if not for the eye-candy alone, that's for sure.
    A simple setting to turn off enhanced weather effects would make this a non-issue as far as performances are concerned (and weather effects are rarely resource-intensive).

    Which demonstrates that it is not that important and probably not worth the effort. We are playing ESO because it is a great game and we left NW because it is not.
  • Amottica
    Amottica
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    No.
    Vindold wrote: »
    Amottica wrote: »
    Additional loads on machines are the biggest reason why this should be a no. Considering Zenimax changed it so many AoE effects no longer show on other players' machines for the same reason we know it is a real possibility.

    There is really no reason to have denser or harder rain and snowfall since it has no real effect in-game. I wear the same armor to Alik'r as I do to Eastmarch so the weather is rather meaningless outside of a change of scenery. That makes a heavy snowfall nothing more than a machine performance issue.

    You know...many ppl if not the majority of player base play this game for pve and some play it even as a single player game and immersion is important for them, I play both pve and pvp and immersion, atmosphere, visual stuff is important to me, like really important + eso is old and need some visual improvements, imho.

    Again..I don't understand you ppl, you're speaking of some performance hit which shouldn't be even heavy if done properly, considering the fact that engine is old and runs good on most PCs(except mass pvp ofc) but for some reason you don't even considering a possibility of an in game setting which will allow you to change how much snow\rain will be displayed. We already have settings for particles.

    I play the game mostly for PvE and immersion is important. But as I said, having a heavier snowfall is rather meaningless since it has no real effect. If you want immersion it needs to have more than a slight visual difference. I have played games where it had meaning, effect, and immersion.

    It is also an assumption that such a change would not affect performance. I pointed to an actual change Zenimax made because of effects on the screen that were affecting performance and this thread is discussing adding more effects to our screens. It is more information our machines have to process which means that is more our machines have to do which does define what it takes to increase the load.
    Edited by Amottica on January 19, 2022 5:53PM
  • Odovacar
    Odovacar
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    Yes, please!
    This would be really cool if the servers could handle to ish. I would love Wrothgar for example to have a huge blizzard while riding through !!
  • Vindold
    Vindold
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    Yes, please!
    Amottica wrote: »
    I play the game mostly for PvE and immersion is important. But as I said, having a heavier snowfall is rather meaningless since it has no real effect. If you want immersion it needs to have more than a slight visual difference. I have played games where it had meaning, effect, and immersion.

    Then having a nice skins, mounts, outfits is meaningless since it has no real effect...
    Looks like you're not from that category of ppl who cares for game's visual part.
    Gameplay\content that's what important, sure, but visual part is important as well, especially now, when other mmos have much better graphics.
    ESO vfx were bad even at release...imho, game needs some visual updates like vfx, lighting, weather for eyecandy\immersion.
    Edited by Vindold on January 19, 2022 5:56PM
  • Vindold
    Vindold
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    Yes, please!
    Odovacar wrote: »
    This would be really cool if the servers could handle to ish. I would love Wrothgar for example to have a huge blizzard while riding through !!

    Good thing is that servers have nothing to do with it, it's on client side and it is possible to add an ingame settings to adjust such effects :)
  • Aardappelboom
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    Yes, please!
    How can anyone be against this. Wasn't weather client side btw? It could be a graphic toggle for weaker machines and just like the xbox series x upgrade it could be smart delivered and turned off for lower end consoles.

    This should have no impact on server lag.
  • FluffWit
    FluffWit
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    No.
    So weird was thinking about this a couple days ago. But as Amottica said is there much point having torrential rain without proper effects when it hits the ground? Or heavier snow if it doesn't build up on the ground?

    Then you've got the fact the game is (poorly) coded so that weather is actually a solo instance. So you can be grouped with your friend standing next to each other and you're seeing heavy rain while for them the sun is out.

    There's better things they can invest time in then slightly improving the weather.
  • Tandor
    Tandor
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    No.
    Fine as is, so that I don't see the need for the diversion of development resources that would be needed to implement it across the platforms.
  • whitecrow
    whitecrow
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    Yes, please!
    I would love this. Make it an optional setting if some can't handle it.
  • drsalvation
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    Yes, please!
    I personally feel like the world doesn't feel alive enough.
    On the other hand, we get our screens spammed with player skills and spells. I think unless it's PvP or skills that synergize, they should be local effects only so that the screen doesn't get so cluttered, it would allow for heavier weather effects without much (if any) performance loss.
    The particle count for rain wouldn't even need to increase, maybe use textures that have multiple rain drops instead of one (not sure if that's how it's already implemented). It's just weird hearing rain but not seeing it at all
  • Vindold
    Vindold
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    Yes, please!
    FluffWit wrote: »
    But as Amottica said is there much point having torrential rain without proper effects when it hits the ground? Or heavier snow if it doesn't build up on the ground?

    Personaly, I don't care about snow that don't build up, I don't even know about such features in games, not to mention mmos, heavy snowfall is more than enough, I think..as for raindrops on the grounds it's fine as it is, especially for mmo. For me, it's all about immersion\eyecandy, such things improves overall impression.
    FluffWit wrote: »
    There's better things they can invest time in then slightly improving the weather.

    True. Though weather is a good step for improving overall visual aspect of this game.
  • Amottica
    Amottica
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    No.
    Vindold wrote: »
    Amottica wrote: »
    I play the game mostly for PvE and immersion is important. But as I said, having a heavier snowfall is rather meaningless since it has no real effect. If you want immersion it needs to have more than a slight visual difference. I have played games where it had meaning, effect, and immersion.

    Then having a nice skins, mounts, outfits is meaningless since it has no real effect...
    Looks like you're not from that category of ppl who cares for game's visual part.
    Gameplay\content that's what important, sure, but visual part is important as well, especially now, when other mmos have much better graphics.
    ESO vfx were bad even at release...imho, game needs some visual updates like vfx, lighting, weather for eyecandy\immersion.

    Not at all and I would suggest you know very little about me. One of the things I like about ESO is the quality of graphics and the attention to detail I did not find in WoW or FF14. So please do not put me in a corner to try to dismiss my thoughts and opinion on the matter.

    I have merely stated that having heavy snowfall without actual meaning, without it affecting the game, is fairly meaningless and that is in the context of immersion.

    I have also stated something that is more than opinion. Anything that increases the number of objects our machines need to compute will increase the workload. Due to the effect of having so many graphics on the screen at one time, Zenimax reduced the number of AoE effects created by other players that show on our screens. It does not matter how well such a change is coded it is a mathematical fact it will increase the load on our machines since graphics are rendered locally.

    Not to forget Zenimax has been trying to improve the performance of ESO which is why they are reducing the number of systems they add to the game until they have that under control. While PvP has the worst performance, PvE is still an area they are trying to improve.

    Oh, another case in point. Furnishing limits are in place due to local machine loads.

    Edited by Amottica on January 19, 2022 6:42PM
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    How can anyone be against this. Wasn't weather client side btw? It could be a graphic toggle for weaker machines and just like the xbox series x upgrade it could be smart delivered and turned off for lower end consoles.

    This should have no impact on server lag.

    Even in a perfect world, it's still a question of resources. Sure, if we could wave a magic wand, and we had an updated weather package that was 100% client side, that would be nice.

    But the reality is, that takes resources on the part of ZOS, and their resources are finite. Updated weather is near the bottom of a very long list of things that need to be addressed in this game. They have recently stated they are undertaking the enormous effort of rewriting a lot of the base code in this game. Weather seems like a very low priority and if it would delay that process, how could it not, then its reasonable to be against it.

    If it were up to me, they would stop all DLC, Balance changes, QOL improvements, you name it until that process was completed. Now of course that is probably unrealistic, but its not an unreasonable stance to take.
    Edited by Oreyn_Bearclaw on January 19, 2022 6:53PM
  • WiseSky
    WiseSky
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    Yes, please!
    yes
  • Adremal
    Adremal
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    Yes, please!
    Amottica wrote: »
    Adremal wrote: »
    Amottica wrote: »
    There is really no reason to have denser or harder rain and snowfall since it has no real effect in-game.

    I beg to differ, can be very important - take New World, one of its only redeeming features is looking pretty. I would've stopped playing it a lot sooner if not for the eye-candy alone, that's for sure.
    A simple setting to turn off enhanced weather effects would make this a non-issue as far as performances are concerned (and weather effects are rarely resource-intensive).

    Which demonstrates that it is not that important and probably not worth the effort. We are playing ESO because it is a great game and we left NW because it is not.

    On the contrary, it's very important. Part of NW's appeal was the eye-candy. ESO has eye-candy too, although it's more related to architecture, lore and nostalgia - that doesn't mean other aspects of it couldn't be improved. It's the same with spell effect and graphics in general. But let's drop NW and look at MMOs that went on for a decade or more. They all had graphics improvement over the course of the years, it's only natural. Even if we were to drop MMOs and focus on video games in general, why is it that remasters done right are so successful? It's 90% because of the graphics; successful remasters (I'm thinking, for instance, Resident Evil and Mass Effect) had very little in the way of gameplay / QOL enhancements and tweaks, which proves that graphics is indeed a very important aspect in any game. Even when it comes to the TES series, graphical mods are able to keep Skyrim on par with current titles, and Oblivion close to it. Morroblivion or however it was called also did wonders to a game whose graphics aged badly. All proofs that graphics matter an enormous deal.
  • Amottica
    Amottica
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    No.
    Adremal wrote: »
    Amottica wrote: »
    Adremal wrote: »
    Amottica wrote: »
    There is really no reason to have denser or harder rain and snowfall since it has no real effect in-game.

    I beg to differ, can be very important - take New World, one of its only redeeming features is looking pretty. I would've stopped playing it a lot sooner if not for the eye-candy alone, that's for sure.
    A simple setting to turn off enhanced weather effects would make this a non-issue as far as performances are concerned (and weather effects are rarely resource-intensive).

    Which demonstrates that it is not that important and probably not worth the effort. We are playing ESO because it is a great game and we left NW because it is not.

    On the contrary, it's very important. Part of NW's appeal was the eye-candy. ESO has eye-candy too, although it's more related to architecture, lore and nostalgia - that doesn't mean other aspects of it couldn't be improved. It's the same with spell effect and graphics in general. But let's drop NW and look at MMOs that went on for a decade or more. They all had graphics improvement over the course of the years, it's only natural. Even if we were to drop MMOs and focus on video games in general, why is it that remasters done right are so successful? It's 90% because of the graphics; successful remasters (I'm thinking, for instance, Resident Evil and Mass Effect) had very little in the way of gameplay / QOL enhancements and tweaks, which proves that graphics is indeed a very important aspect in any game. Even when it comes to the TES series, graphical mods are able to keep Skyrim on par with current titles, and Oblivion close to it. Morroblivion or however it was called also did wonders to a game whose graphics aged badly. All proofs that graphics matter an enormous deal.


    ESO has nice graphics and no one can argue that it could be improved though we will disagree on how. But NW is a great example that going for a little nice graphic appearance is much less important than the actual substance of the game. Also, if bringing up RE and ME MMOs, they are both newer games so should be nicer looking but more importantly both fell short because they lacked overall. So while graphics help, if the games lack substance those graphics are meaningless. ESO has a great balance which is why it is one of the top paid MMORPGs vs NW that has already lost close to 90% of their player base.

    So my vote is Zenimax is doing a great job. I would suggest most of us are here because we feel that way.
  • ive_wonder
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    Yes, please!
    I vote yes, but only if it won't be implemented at a cost of performance.
  • Vindold
    Vindold
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    Yes, please!
    Amottica wrote: »
    Not at all and I would suggest you know very little about me. One of the things I like about ESO is the quality of graphics and the attention to detail I did not find in WoW or FF14. So please do not put me in a corner to try to dismiss my thoughts and opinion on the matter.

    Oh, sorry, I wasn't meant to offend you in anyway :\
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