I don't really understand the propositions made because for me, they don't relate to the subject. I can't vote therefore.
For me, diversity concerns the amount and variety of activities available within the game content. Roughly, ESO main activities are:
- Standard MMO content: PvE / PvP / End game / Crafting / Trading / Events / Housing (different degree)
- Not seen in all MMOs: Scrying / Stealing / Fishing
If I compare that to content of other MMOs I play, ESO is a bit on the low side. I'm used to have following features, with several activities specifically linked to each of those:
- Flying/gliding (in the air content)
- Diving /swimming (under water content with even a mount to ride under water in GW2)
- "Real" jumping (long jumps, short jumps, climbing, speed run to jump farther...)
- "Real" mounting (different mounts doing different type of transport with a skill bar while mounted)
- Treasure hunts (long and challenging ones, requiring to jump, mount, fly, ...)
- and so on...
If I take the specific example of GW2: other things also add to all of the above, like all the different ways to be transported from one point to another (mushrooms sending us up, geysers, tunneling, throwers, twisters, launch pads, and so on...).
So, sorry for that, but in term of diversity, ESO has - for me personally - quite a limited content, therefore not so much diversity. However, it doesn't change the fact that it's fun to play ESO. The game is just different.
I don't really understand the propositions made because for me, they don't relate to the subject. I can't vote therefore.
For me, diversity concerns the amount and variety of activities available within the game content. Roughly, ESO main activities are:
- Standard MMO content: PvE / PvP / End game / Crafting / Trading / Events / Housing (different degree)
- Not seen in all MMOs: Scrying / Stealing / Fishing
If I compare that to content of other MMOs I play, ESO is a bit on the low side. I'm used to have following features, with several activities specifically linked to each of those:
- Flying/gliding (in the air content)
- Diving /swimming (under water content with even a mount to ride under water in GW2)
- "Real" jumping (long jumps, short jumps, climbing, speed run to jump farther...)
- "Real" mounting (different mounts doing different type of transport with a skill bar while mounted)
- Treasure hunts (long and challenging ones, requiring to jump, mount, fly, ...)
- and so on...
If I take the specific example of GW2: other things also add to all of the above, like all the different ways to be transported from one point to another (mushrooms sending us up, geysers, tunneling, throwers, twisters, launch pads, and so on...).
So, sorry for that, but in term of diversity, ESO has - for me personally - quite a limited content, therefore not so much diversity. However, it doesn't change the fact that it's fun to play ESO. The game is just different.
I tried GW2 and found it extremely underwhelming. Personal tastes I guess. Content is content though. Being in the air or under water is really just another zone.
Dem_kitkats1 wrote: »After reading through some of the recent threads on the forums, the topic of diversity appeared throughout many of them. Players seem divided as to what diversity meant and how much of it is offered in the game in its current state. I have my own opinions as to what diversity means, but it seems that many have an entirely different notion as to what it is within ESO. I know that polls aren't all that accurate, as it is difficult to only chose one answer, and there are probably aspects of the game that I'm missing, but I was interested in what the general consensus amongst players would be.
Toxic_Hemlock wrote: »Solo play. I like the fact that other people (furnishings) play the game as it makes the world feel "lived in", but I prefer to venture solo. Unlike solo rpg games, mmo's get updates fairly regular and so long as others pay and play the game I can see no down side for me.