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zone pve idea

Sparxlost
Sparxlost
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Ive heard people say that they wanted pve to be a bit more difficult and here is what i would say as i dont see those people giving many examples on how to do something like that...


First would be to add more mechanic to the game giving enemies respective resistances. a good example of this is probably to make most dwarven mechanical enemies immune to being set on fire...

This would be amazing because then you would be encouraged to build your character to be able to easier farm certain areas for drops or to slot out different element type spells or weapons/enchants to fit the occasion

that being said adding these kinds of mechanics to dungeons and trials as well might be gamebreaking for some players
Edited by ZOS_Icy on January 16, 2022 11:45AM
  • Sparxlost
    Sparxlost
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    i imagine most regular enemies would have one type of resistance making it so some types of damage are less favorable in certain zones save for some odd bosses here and there.

    then there would be bosses with resistances to multiple things which would make the preferred requirements to farm more exclusive and maybe increasing the value of items dropped from that boss or zone

    this might seem to be too hard for newer players now that i think about it
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