If you could create a new healer set for next trial

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What would it do

Copying this question I saw elsewhere
  • Narvuntien
    Narvuntien
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    I am thinking about it, the major thing I want is to give is more damage to my teammates rather than extra healing.
    I actually don't want minor aegis that most healer sets have, its not that useful.
    I also want to be able to control it rather than having it trigger randomly.

    "Healing an ally gives them empower for 5 seconds" allowing you to buff your allies light attacks consistently during a fight as long as you are actively healing. maybe put in some limits for balance.
  • Sparxlost
    Sparxlost
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    something that turns a martial weapon ability into a heal ability
  • the1andonlyskwex
    the1andonlyskwex
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    I'd rather not have it drop from a trial, but anything that breaks up the longstanding SPC/Olo meta would be great.
  • UntilValhalla13
    UntilValhalla13
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    Something that doesn't involve a heavy attack.
  • Araneae6537
    Araneae6537
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    Hmm, something on par with SPC ideally, but not better, or depends on the situation. More options are good, but feeling obliged to replace one set with a new one isn’t really interesting or fun.

    On a related note, it would be fun to have a nature-themed healer set from overland or dungeons, subtle effects, but should go with same green color as Chokethorn. The only other nature-themed set that I know of is Hagraven’s Garden which is unfortunately useless. I like sets like Winter’s Respite that are good though not meta just for fun and variety and themed builds. :)
  • EF321
    EF321
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    I'd rather not have it drop from a trial, but anything that breaks up the longstanding SPC/Olo meta would be great.

    Idk, say group major courage for 30 sec but from drinking a potion, so you can use other potion sets like that one from SG or KA, and make non-meme use of those potion CD glyphs for once.
  • FakeFox
    FakeFox
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    Narvuntien wrote: »
    I actually don't want minor aegis that most healer sets have, its not that useful.

    Yes! Please!
    EU/PC (GER) - Healermain since 2014 - 50305 Achievement Points - Youtube (PvE Healing Guides, Builds & Gameplay)
  • ixthUA
    ixthUA
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    Magicka version of Powerful Assault, so i get boost to mag and dont have to cast echoing vigor every 10 sec.
  • Araneae6537
    Araneae6537
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    Something that doesn't involve a heavy attack.

    I like the heavy attack sets and prefer that to proccing on potion or requiring light attacks but variety of choice for all roles is good. :)
  • Stx
    Stx
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    Perfected Gift of Aetharius
    2) 1096 Magicka
    3) Minor Aegis
    4) 657 Critical Rating
    5) 129 Weapon and Spell Power
    5) Healing an ally with a heal over time effect grants them the Gift of Aetharius, stacking up to 10 times. Individual targets may only recieve one stack per second. At ten stacks, Gift of Aetharius grants a 12% increase to all damage for 15 seconds and then grants a synergy that will detonate the Gift for 3000 stamina or magicka, whichever resource pool is higher. A target may not recieve additional stacks while the damage buff is active.
  • etchedpixels
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    Sparxlost wrote: »
    something that turns a martial weapon ability into a heal ability

    This already exists as a skill: Psijiic Mend Wounds (and morph). Being able to shoot people better is funny but as with much of this game it's another of the 90% of skills and sets that are in fact as useful as a chocolate teapot.
    Narvuntien wrote: »
    I am thinking about it, the major thing I want is to give is more damage to my teammates rather than extra healing.
    I actually don't want minor aegis that most healer sets have, its not that useful.
    I also want to be able to control it rather than having it trigger randomly.

    "Healing an ally gives them empower for 5 seconds" allowing you to buff your allies light attacks consistently during a fight as long as you are actively healing. maybe put in some limits for balance.

    Necrohealer or tank has this via empowering grasp. If you run it in combo with werewolves using some of the mythic based light attack builds (Belharza, Blood Moon) its devastatingly effective, probably to the point it shouldn't be too easy to hang on a set (although tanks have Galenwe for this)

    Too many toons not enough time
  • Vevvev
    Vevvev
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    Arkay's Bane
    2) Magicka
    3) Minor Aegis
    4) Magicka
    5) When you heal an ally below 25% HP instantly place them at full health. When an Ally is full healed by this effect you lose 75% of your remaining primary resource. This effect can occur once every minute and 30 seconds per target.
    Edited by Vevvev on January 10, 2022 12:14AM
    PC NA - Ceyanna Ashton - Breton Vampire MagDK
  • BronzeCaiman
    BronzeCaiman
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    Might of Magnus (Or whatever fits the Trial theme.)
    2 - Max Magicka
    3 - Minor Aegis
    4 - Max Magicka
    5 - (Perfected Bonus) Healing Done
    5 - When you cast an area of effect heal, place a 5 meter circle in front of you for 9 seconds that gives a random buff every 3 seconds to allies standing in the area. The buffs are Empower, Major Berserk, Major Slayer, Major Heroism. This effect can only activate once every 12 seconds.

    For size reference, 5 meters is the size of endless hail/ Circle of Protection.
  • FeedbackOnly
    FeedbackOnly
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    Something that doesn't involve a heavy attack.

    This would be nice. An alternative to roaring opportunist that was designed for healers would definitely make me play
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