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Sorcerer Healer Sustain Issue

Elsha
Elsha
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Pre-Deadlands, I was able to do a full healer rotation:
q1cvb4ktp53p.png
and be above 50% magicka. I used the thief mundus with infused/spell damage jewels.

Post-Deadlands, I use 4-5 skills and be less than 50% with the same set-up. I now have to change my jewels to infused/magicka recovery and use the Atronach mundus in order to remotely sustain one boss fight.

In multiple Discords, Healer discord mainly, others have noted a sustain change in sorcerers as well.

I'm unsure of where this is coming from or why, but as a sorcerer healer main, it's quite frustrating.
  • ixthUA
    ixthUA
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    You can boost healing output by 20% with 3 CP stars, so need to cast 20% less healing spells.
  • Necrotech_Master
    Necrotech_Master
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    in my sorc healer i dont notice much of sustain, but i have around 2100 mag recov before enlivening overflow CP and the empowered ward minor mag recov buff (with the buffs its around 2400)

    i also usually include resto heavy attacks in my rotations

    i think im using at least all mag recov jewelry, im not sure if my mundus stone was atro or the one that boosted healing done, i dont change mundus often so dont remember offhand lol
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (fully filled out with current game), as well as almost every antiquity furnishing on display to preview them

    in progress: acquiring mundus stones (currently only have the thief)

    feel free to stop by and use the facilities
  • Pet
    Pet
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    you're also running really expensive skills with next to no regen
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